Player Matchup

Tsukuyomi
Tsukuyomi
LegendryMilkDuD
Tsukuyomi
Level 68
God Stats
3W - 1L
1,831 SR
Queue Stats
45W - 57L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
RedManE36
Kukulkan
Level 55
God Stats
9W - 15L
1,380 SR
Queue Stats
9W - 17L
1,280 Elo+
Solo
Jormungandr
Jormungandr
xThe Wandererx1
Jormungandr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,375 Elo+
Party 1
Team Averages
Level 64
1,570 SR
1,347 Elo+

VS

Team Averages
Level 76
1,557 SR
998 Elo+
Janus
Janus
Cytric
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
816 Elo+
Party 2
Cernunnos
Cernunnos
QalebFloor
Cernunnos
Level 96
God Stats
20W - 19L
1,670 SR
Queue Stats
358W - 477L
1,362 Elo+
Solo
Ymir
Ymir
osquito burrito
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LegendryMilkDuD
Tsukuyomi
17
9 / 5 / 10
13,940
697
23,383
13,871
6,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
RedManE36
Kukulkan
18
9 / 2 / 10
13,934
697
15,956
9,001
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xThe Wandererx1
Jormungandr
17
5 / 0 / 12
13,465
673
12,646
18,836
19,629
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cytric
Janus
16
4 / 5 / 1
12,687
634
5,619
17,091
12,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
QalebFloor
Cernunnos
16
2 / 10 / 2
12,401
620
10,056
21,760
8,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 8 / 3
10,747
537
8,320
24,865
23,646
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
23
Kills
6
7
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Cytric
Janus
4
5
1
0.9
W
Tsukuyomi
LegendryMilkDuD
Tsukuyomi
9
5
10
2.8
L
Cernunnos
QalebFloor
Cernunnos
2
10
2
0.3
W
Kukulkan
RedManE36
Kukulkan
9
2
10
7
L
0
8
3
0.19
W
Jormungandr
xThe Wandererx1
Jormungandr
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,985
Damage
23,995
41,708
Taken
63,716
30,388
Mitigated
44,239
5,133
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cytric
Janus
5,619
423
0
318
17,091
12,310
0
5,739
11,352
39,433
0
W
Tsukuyomi
LegendryMilkDuD
Tsukuyomi
23,383
6,191
396
2,191
13,871
6,542
908
5,081
8,790
0
51,837
L
Cernunnos
QalebFloor
Cernunnos
10,056
3,694
0
3,967
21,760
8,283
1,215
9,804
11,956
0
60,800
W
Kukulkan
RedManE36
Kukulkan
15,956
787
1,217
930
9,001
4,217
1,427
4,369
4,632
47,529
0
L
8,320
688
419
1,756
24,865
23,646
0
13,513
11,352
22,563
0
W
Jormungandr
xThe Wandererx1
Jormungandr
12,646
3,456
0
399
18,836
19,629
904
5,364
13,472
47,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
35,835
205
Minions Killed
188
8
Camps Cleared
5
1,061,978
Distance Traveled
923,242
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,687
634
56
3
0
340,937
0
W
Tsukuyomi
13,940
697
65
3
4
356,700
0
L
Cernunnos
12,401
620
101
5
5
274,115
1
W
Kukulkan
13,934
697
72
4
2
337,871
2
L
Ymir
10,747
537
31
2
0
308,190
0
W
Jormungandr
13,465
673
68
3
2
367,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role