Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
LoI_im_Adopted
Vulcan
Level 124
God Stats
7W - 7L
1,464 SR
Queue Stats
276W - 237L
1,506 Elo+
Party 1
Chernobog
Chernobog
Teslamus
Chernobog
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,453 Elo+
Party 4
Bellona
Bellona
Viringo90
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,314 Elo+
Party 4
Ymir
Ymir
xPootie_Juice
Ymir
Level 128
God Stats
1W - 3L
1,498 SR
Queue Stats
98W - 82L
1,470 Elo+
Party 1
Team Averages
Level 94
1,492 SR
1,448 Elo+

VS

Team Averages
Level 69
1,474 SR
1,421 Elo+
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
LegendDusty
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
Bellona
Bellona
RaMpAgeTip
Bellona
Level 62
God Stats
4W - 6L
1,368 SR
Queue Stats
116W - 159L
1,326 Elo+
Party 3
Artio
Artio
bros_defeat_all
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
9 / 4 / 21
11,050
850
13,984
15,749
19,719
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 0 / 25
11,498
884
22,474
7,877
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Teslamus
Chernobog
18
10 / 2 / 21
11,206
862
23,320
12,402
5,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Viringo90
Bellona
15
2 / 5 / 24
9,618
740
7,058
15,515
14,113
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 2 / 25
12,101
931
12,661
17,448
18,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 4 / 4
10,652
819
19,447
17,964
12,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
 
Pele
10
0 / 9 / 5
7,281
560
6,966
13,641
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 7 / 3
9,098
700
8,613
14,369
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
RaMpAgeTip
Bellona
13
0 / 11 / 5
7,719
594
10,440
16,735
11,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 8 / 5
8,909
685
5,122
22,808
25,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
35
39
Kills
13
13
Deaths
39
116
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
4
21
4.88
L
Chaac
 
Chaac
6
4
4
2
L
Pele
 
Pele
0
9
5
0.28
L
4
7
3
0.79
W
8
0
25
20.5
L
Bellona
RaMpAgeTip
Bellona
0
11
5
0.23
W
Chernobog
Teslamus
Chernobog
10
2
21
10.25
W
Bellona
Viringo90
Bellona
2
5
24
2.8
L
3
8
5
0.69
W
10
2
25
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,497
Damage
50,588
68,991
Taken
85,517
61,314
Mitigated
60,866
31,785
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,984
3,050
4,420
4,513
15,749
19,719
984
659
15,090
2,983
19,804
L
Chaac
 
Chaac
19,447
1,824
153
10,022
17,964
12,205
0
8,391
9,573
0
45,561
L
Pele
 
Pele
6,966
1,142
224
1,286
13,641
5,286
0
6,565
7,076
0
11,184
L
8,613
5,831
0
2,629
14,369
6,388
0
7,419
6,950
0
18,165
W
22,474
8,907
2,375
1,948
7,877
3,670
665
682
7,195
46,663
0
L
Bellona
RaMpAgeTip
Bellona
10,440
1,630
309
658
16,735
11,121
0
7,478
9,257
0
16,849
W
Chernobog
Teslamus
Chernobog
23,320
15,305
2,840
4,912
12,402
5,146
2,049
1,185
11,217
0
41,087
W
Bellona
Viringo90
Bellona
7,058
1,205
1,419
1,522
15,515
14,113
710
660
14,855
6,360
7,383
L
5,122
690
2,369
2,472
22,808
25,866
0
9,150
13,658
11,120
0
W
12,661
2,508
3,303
4,533
17,448
18,666
500
1,936
15,512
21,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,473
Gold Earned
43,659
134
Minions Killed
89
0
Camps Cleared
0
1,430,100
Distance Traveled
1,102,590
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,050
850
13
1
0
285,641
1
L
Chaac
10,652
819
40
3
0
238,589
0
L
Pele
7,281
560
5
0
0
245,261
0
L
Rama
9,098
700
17
1
0
195,941
0
W
Vulcan
11,498
884
57
4
0
321,071
1
L
Bellona
7,719
594
14
1
0
184,581
0
W
Chernobog
11,206
862
39
3
0
265,429
0
W
Bellona
9,618
740
11
1
0
273,434
0
L
Artio
8,909
685
13
1
0
238,218
0
W
Ymir
12,101
931
14
1
0
284,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role