Player Matchup

Cthulhu
Cthulhu
DaquansMixtape69
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,575 Elo+
Party 2
Chiron
Chiron
KingPercival
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 15L
1,639 Elo+
Party 2
Hou Yi
Hou Yi
NJPIII
Hou Yi
Level 154
God Stats
7W - 4L
1,693 SR
Queue Stats
105W - 82L
1,608 Elo+
Party 2
Hercules
Hercules
S3npaiKUSH
Hercules
Level 145
God Stats
3W - 3L
1,702 SR
Queue Stats
106W - 54L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
xYubelx
Baron Samedi
Level 22
God Stats
1W - 0L
1,647 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Team Averages
Level 93
1,608 SR
1,599 Elo+

VS

Team Averages
Level 55
1,583 SR
1,423 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DCtheBeastTTV
Nike
Level 48
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KjuanSr
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Ymir
Ymir
Kvnggg_Scorpio
Ymir
Level 43
God Stats
0W - 1L
1,573 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 1
Eset
Eset
Lord Kamageto
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 146L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,225
871
2,109
3,941
3,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
11
0 / 0 / 6
5,072
845
2,320
3,481
1,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
NJPIII
Hou Yi
12
5 / 0 / 1
6,628
1,105
4,170
3,897
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
S3npaiKUSH
Hercules
10
1 / 0 / 8
5,530
922
6,061
6,119
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
xYubelx
Baron Samedi
10
2 / 0 / 4
5,121
854
1,769
2,568
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 1
4,939
823
5,269
2,999
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
5,017
836
1,598
4,488
3,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
KjuanSr
Ah Muzen Cab
9
0 / 4 / 2
4,547
758
2,717
4,878
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
4,849
808
1,220
6,777
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
4,055
676
728
1,740
565
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
10
Kills
2
2
Deaths
10
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
1
2
1
0.75
W
2
2
4
2
W
Chiron
0
0
6
3
L
Ah Muzen Cab
KjuanSr
Ah Muzen Cab
0
4
2
0.25
L
0
1
0
0
L
0
1
0
0
W
Hou Yi
NJPIII
Hou Yi
5
0
1
5.5
W
Hercules
S3npaiKUSH
Hercules
1
0
8
5
W
Baron Samedi
xYubelx
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
11,532
20,006
Taken
20,882
9,948
Mitigated
11,481
7,187
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,269
0
0
227
2,999
920
0
1,025
1,974
20,605
0
L
1,598
366
0
602
4,488
3,269
0
1,308
3,180
0
11,465
W
2,109
173
0
0
3,941
3,073
120
1,263
2,678
5,829
0
W
Chiron
2,320
826
167
2,171
3,481
1,200
232
1,077
2,404
0
18,573
L
Ah Muzen Cab
KjuanSr
Ah Muzen Cab
2,717
316
0
397
4,878
2,165
0
1,126
3,752
0
10,097
L
1,220
0
0
1,122
6,777
4,562
0
1,246
5,531
11,103
0
L
728
43
0
267
1,740
565
0
602
1,138
3,313
0
W
Hou Yi
NJPIII
Hou Yi
4,170
2,493
0
1,319
3,897
1,338
0
1,646
2,225
0
19,881
W
Hercules
S3npaiKUSH
Hercules
6,061
2,104
0
2,166
6,119
3,324
74
2,716
3,339
2,225
12,616
W
Baron Samedi
xYubelx
Baron Samedi
1,769
357
350
1,014
2,568
1,013
495
642
1,926
6,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
23,407
151
Minions Killed
120
6
Camps Cleared
5
641,605
Distance Traveled
514,031
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,939
823
47
8
2
130,276
1
L
Nike
5,017
836
26
4
0
114,776
2
W
Cthulhu
5,225
871
11
2
0
124,366
0
W
Chiron
5,072
845
43
7
1
121,200
0
L
Ah Muzen Cab
4,547
758
19
3
2
102,934
0
L
Ymir
4,849
808
22
4
0
110,458
0
L
Eset
4,055
676
6
1
1
55,587
0
W
Hou Yi
6,628
1,105
52
9
0
127,629
3
W
Hercules
5,530
922
27
5
3
146,537
2
W
Baron Samedi
5,121
854
18
3
2
121,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role