Player Matchup

Hercules
Hercules
GockMcStuffins
Hercules
Level 21
God Stats
6W - 3L
1,966 SR
Queue Stats
81W - 45L
1,815 Elo+
Party 1
Vulcan
Vulcan
Kho178263
Vulcan
Level 3
God Stats
2W - 1L
1,649 SR
Queue Stats
9W - 4L
1,693 Elo+
Party 1
Osiris
Osiris
ModerateM
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,612 Elo+
Party 1
Anhur
Anhur
argonauti
Anhur
Level 88
God Stats
4W - 3L
1,421 SR
Queue Stats
613W - 498L
1,585 Elo+
Party 1
Rama
Rama
zonork01
Rama
Level 29
God Stats
4W - 3L
1,673 SR
Queue Stats
164W - 144L
1,672 Elo+
Solo
Team Averages
Level 41
1,642 SR
1,675 Elo+

VS

Team Averages
Level 22
1,571 SR
1,652 Elo+
The Morrigan
The Morrigan
CosmicBaconCat
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,685 Elo+
Solo
Hercules
Hercules
Miguel10273
Hercules
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 51L
1,616 Elo+
Solo
Nemesis
Nemesis
NakanoNinoOut
Nemesis
Level 6
God Stats
1W - 2L
1,507 SR
Queue Stats
5W - 5L
1,761 Elo+
Solo
Neith
Neith
Nerdums
Neith
Level 5
God Stats
3W - 1L
1,819 SR
Queue Stats
9W - 10L
1,631 Elo+
Party 2
Geb
Geb
lilgaynoah
Geb
Level 67
God Stats
6W - 6L
1,530 SR
Queue Stats
226W - 226L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
15 / 2 / 4
13,747
687
21,114
18,027
10,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Kho178263
Vulcan
18
5 / 2 / 7
12,117
606
13,366
11,131
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
ModerateM
Osiris
15
0 / 4 / 10
10,234
512
6,399
20,306
23,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
argonauti
Anhur
18
7 / 4 / 6
12,112
606
13,975
15,401
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
1 / 3 / 4
10,693
535
7,668
15,878
6,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CosmicBaconCat
The Morrigan
18
5 / 6 / 3
10,913
546
10,747
11,666
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Miguel10273
Hercules
15
3 / 6 / 1
9,365
468
4,331
14,361
11,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
14
0 / 9 / 7
8,875
444
6,967
19,817
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Nerdums
Neith
14
5 / 6 / 2
8,764
438
15,226
13,038
4,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 2 / 5
8,250
413
7,572
23,384
15,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
28
Kills
14
15
Deaths
29
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CosmicBaconCat
The Morrigan
5
6
3
1.08
W
Hercules
15
2
4
8.5
W
Vulcan
Kho178263
Vulcan
5
2
7
4.25
L
Hercules
Miguel10273
Hercules
3
6
1
0.58
W
Osiris
ModerateM
Osiris
0
4
10
1.25
L
Nemesis
0
9
7
0.39
L
Neith
Nerdums
Neith
5
6
2
1
W
Anhur
argonauti
Anhur
7
4
6
2.5
L
1
2
5
1.75
W
Rama
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,522
Damage
44,843
80,743
Taken
82,266
51,750
Mitigated
43,002
27,679
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CosmicBaconCat
The Morrigan
10,747
2,040
0
628
11,666
4,417
0
2,684
8,800
70,288
1,988
W
Hercules
21,114
7,617
0
8,391
18,027
10,183
34
3,214
14,621
0
100,232
W
Vulcan
Kho178263
Vulcan
13,366
1,762
106
3,552
11,131
4,858
1,098
4,201
6,588
96,028
0
L
Hercules
Miguel10273
Hercules
4,331
637
0
3,114
14,361
11,166
0
1,831
12,530
0
29,471
W
Osiris
ModerateM
Osiris
6,399
1,243
0
4,214
20,306
23,011
785
4,164
15,807
0
31,284
L
Nemesis
6,967
2,490
0
4,858
19,817
7,879
255
2,477
17,340
0
54,454
L
Neith
Nerdums
Neith
15,226
7,153
0
1,941
13,038
4,024
2,004
3,916
9,122
0
52,319
W
Anhur
argonauti
Anhur
13,975
5,258
0
4,262
15,401
7,286
2,254
268
15,125
0
76,597
L
7,572
1,267
1,810
6,398
23,384
15,516
416
2,458
20,926
26,729
0
W
Rama
7,668
6,295
0
7,154
15,878
6,412
7,033
3,817
11,826
0
96,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,903
Gold Earned
46,167
617
Minions Killed
397
0
Camps Cleared
0
1,913,428
Distance Traveled
1,910,598
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,913
546
139
7
0
384,148
4
W
Hercules
13,747
687
143
7
0
424,201
4
W
Vulcan
12,117
606
145
7
0
416,113
6
L
Hercules
9,365
468
67
3
0
396,815
2
W
Osiris
10,234
512
42
2
0
395,240
0
L
Nemesis
8,875
444
86
4
0
392,090
3
L
Neith
8,764
438
71
4
0
334,607
2
W
Anhur
12,112
606
124
6
0
331,186
0
L
Geb
8,250
413
34
2
0
402,938
3
W
Rama
10,693
535
163
8
0
346,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role