Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
KiIlerCarnage
Tiamat
Level 147
God Stats
94W - 87L
1,698 SR
Queue Stats
185W - 195L
1,512 Elo+
Party 1
Cerberus
Cerberus
KrazyKuz1250
Cerberus
Level 89
God Stats
11W - 8L
1,553 SR
Queue Stats
419W - 362L
1,575 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThePiffin
Tsukuyomi
Level 105
God Stats
3W - 1L
1,850 SR
Queue Stats
300W - 269L
1,546 Elo+
Party 3
Team Averages
Level 132
1,620 SR
1,527 Elo+

VS

Team Averages
Level 132
1,546 SR
1,569 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bevelue
King Arthur
Level 147
God Stats
19W - 20L
1,581 SR
Queue Stats
580W - 499L
1,679 Elo+
Party 2
Poseidon
Poseidon
CHIPBO99
Poseidon
Level 129
God Stats
3W - 5L
1,533 SR
Queue Stats
229W - 203L
1,548 Elo+
Solo
Awilix
Awilix
MrrBackpack
Awilix
Level 156
God Stats
2W - 4L
1,613 SR
Queue Stats
585W - 486L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 1 / 6
8,793
628
10,473
7,267
2,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
 
Thor
13
2 / 2 / 1
7,799
557
3,955
9,690
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 0 / 4
8,688
621
10,524
5,123
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
KrazyKuz1250
Cerberus
11
4 / 2 / 8
7,436
531
3,495
8,598
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ThePiffin
Tsukuyomi
13
3 / 4 / 7
7,868
562
6,212
9,570
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 4 / 1
6,932
495
2,273
9,773
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
8
0 / 4 / 4
5,613
401
2,841
9,790
3,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Bevelue
King Arthur
13
2 / 1 / 3
7,768
555
7,854
9,608
6,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
CHIPBO99
Poseidon
11
1 / 7 / 0
6,489
464
3,729
9,115
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
13
4 / 4 / 0
7,637
546
3,642
11,267
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
9
9
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
6
8
W
Thor
 
Thor
2
2
1
1.25
L
Rama
 
Rama
2
4
1
0.63
L
Kumbhakarna
 
Kumbhakarna
0
4
4
0.5
L
King Arthur
Bevelue
King Arthur
2
1
3
3.5
L
Poseidon
CHIPBO99
Poseidon
1
7
0
0.14
W
6
0
4
8
W
Cerberus
KrazyKuz1250
Cerberus
4
2
8
4
L
Awilix
4
4
0
1
W
Tsukuyomi
ThePiffin
Tsukuyomi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
20,339
40,248
Taken
49,553
21,009
Mitigated
16,198
15,171
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,473
4,958
0
2,883
7,267
2,459
110
1,065
6,202
0
65,948
W
Thor
 
Thor
3,955
450
0
3,705
9,690
5,739
0
803
8,887
0
42,634
L
Rama
 
Rama
2,273
2,122
0
2,455
9,773
1,750
0
1,210
8,563
0
42,625
L
Kumbhakarna
 
Kumbhakarna
2,841
415
478
1,238
9,790
3,293
0
2,646
7,072
11,446
0
L
King Arthur
Bevelue
King Arthur
7,854
1,033
0
2,530
9,608
6,070
0
2,188
6,861
6,168
45,615
L
Poseidon
CHIPBO99
Poseidon
3,729
514
0
1,133
9,115
1,884
0
3,872
4,976
41,173
0
W
10,524
585
0
2,250
5,123
3,350
30
1,215
3,908
49,302
0
W
Cerberus
KrazyKuz1250
Cerberus
3,495
565
0
2,582
8,598
6,278
32
2,693
5,905
17,162
0
L
Awilix
3,642
1,172
0
2,927
11,267
3,201
0
3,810
7,210
0
44,493
W
Tsukuyomi
ThePiffin
Tsukuyomi
6,212
1,563
0
3,751
9,570
3,183
0
2,178
7,392
0
38,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
34,439
425
Minions Killed
405
0
Camps Cleared
0
1,378,040
Distance Traveled
1,294,521
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,793
628
123
9
0
263,995
2
W
Thor
7,799
557
98
7
0
261,028
0
L
Rama
6,932
495
91
7
0
222,685
5
L
Kumbhakarna
5,613
401
13
1
0
251,604
0
L
King Arthur
7,768
555
115
8
0
276,007
6
L
Poseidon
6,489
464
88
6
0
249,375
0
W
Tiamat
8,688
621
95
7
0
289,867
2
W
Cerberus
7,436
531
38
3
0
278,692
7
L
Awilix
7,637
546
98
7
0
294,850
3
W
Tsukuyomi
7,868
562
71
5
0
284,458
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role