Player Matchup

Zeus
Zeus
ARK_ANGEL-93
Zeus
Level 8
God Stats
20W - 32L
1,500 SR
Queue Stats
40W - 63L
1,308 Elo+
Solo
Neith
Neith
Exon1890
Neith
Level 25
God Stats
3W - 1L
1,556 SR
Queue Stats
111W - 102L
1,431 Elo+
Party 2
Hades
Hades
Vhandi_
Hades
Level 10
God Stats
6W - 3L
1,923 SR
Queue Stats
20W - 15L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
WakingBuddha
Cernunnos
Level 25
God Stats
29W - 19L
1,584 SR
Queue Stats
85W - 69L
1,458 Elo+
Solo
Bellona
Bellona
cincosromel867
Bellona
Level 24
God Stats
69W - 55L
1,464 SR
Queue Stats
157W - 176L
1,354 Elo+
Solo
Team Averages
Level 18
1,605 SR
1,404 Elo+

VS

Team Averages
Level 13
1,560 SR
1,467 Elo+
Fenrir
Fenrir
De4th919
Fenrir
Level 29
God Stats
6W - 5L
1,578 SR
Queue Stats
24W - 19L
1,521 Elo+
Solo
Zeus
Zeus
EzzeSNOW10
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Gunzo34
Sun Wukong
Level 24
God Stats
1W - 2L
1,720 SR
Queue Stats
96W - 92L
1,352 Elo+
Solo
Da Ji
Da Ji
ShaktiS08
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Solo
Cthulhu
Cthulhu
TristanJeje
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 22
11,592
1,054
4,152
5,677
1,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Exon1890
Neith
20
24 / 1 / 15
14,318
1,302
38,866
7,418
3,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Vhandi_
Hades
18
4 / 4 / 18
10,819
984
11,223
15,373
7,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
WakingBuddha
Cernunnos
20
18 / 0 / 19
13,167
1,197
33,047
16,779
6,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 0 / 30
12,143
1,104
15,012
16,182
14,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
De4th919
Fenrir
15
3 / 7 / 1
10,042
913
11,708
19,033
12,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 16 / 4
9,845
895
17,611
21,321
7,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Gunzo34
Sun Wukong
16
0 / 9 / 4
9,806
891
11,937
28,436
24,162
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
ShaktiS08
Da Ji
15
1 / 11 / 2
9,381
853
4,524
16,040
8,929
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
TristanJeje
Cthulhu
15
2 / 9 / 2
9,499
864
8,989
27,546
17,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
20
52
Kills
7
7
Deaths
52
104
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
L
Fenrir
De4th919
Fenrir
3
7
1
0.5
W
Neith
Exon1890
Neith
24
1
15
31.5
L
1
16
4
0.19
L
Sun Wukong
Gunzo34
Sun Wukong
0
9
4
0.22
L
Da Ji
ShaktiS08
Da Ji
1
11
2
0.18
L
Cthulhu
TristanJeje
Cthulhu
2
9
2
0.33
W
Hades
Vhandi_
Hades
4
4
18
3.25
W
Cernunnos
WakingBuddha
Cernunnos
18
0
19
27.5
W
2
0
30
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,300
Damage
54,769
61,429
Taken
112,376
33,345
Mitigated
69,872
20,266
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,152
1,948
0
1,298
5,677
1,992
0
2,752
2,925
12,612
0
L
Fenrir
De4th919
Fenrir
11,708
5,377
0
1,864
19,033
12,069
0
1,093
17,940
0
23,068
W
Neith
Exon1890
Neith
38,866
23,866
0
2,525
7,418
3,417
0
2,528
4,890
0
58,751
L
17,611
4,082
0
1,010
21,321
7,658
0
2,758
18,563
36,110
0
L
Sun Wukong
Gunzo34
Sun Wukong
11,937
4,363
229
1,208
28,436
24,162
0
5,309
23,127
0
31,555
L
Da Ji
ShaktiS08
Da Ji
4,524
1,299
0
0
16,040
8,929
0
2,493
13,547
0
18,847
L
Cthulhu
TristanJeje
Cthulhu
8,989
604
116
0
27,546
17,054
0
3,722
23,824
19,010
0
W
Hades
Vhandi_
Hades
11,223
3,710
115
1,863
15,373
7,053
0
7,922
7,451
16,664
0
W
Cernunnos
WakingBuddha
Cernunnos
33,047
23,656
0
10,547
16,779
6,869
0
7,113
9,666
0
58,355
W
15,012
4,838
1,841
2,077
16,182
14,014
0
6,285
9,897
0
28,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,039
Gold Earned
48,573
158
Minions Killed
143
6
Camps Cleared
5
972,469
Distance Traveled
855,784
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,592
1,054
27
2
0
141,609
0
L
Fenrir
10,042
913
12
1
5
196,737
1
W
Neith
14,318
1,302
41
4
2
224,030
0
L
Zeus
9,845
895
48
4
0
158,329
0
L
Sun Wukong
9,806
891
40
4
0
193,564
3
L
Da Ji
9,381
853
20
2
0
119,209
0
L
Cthulhu
9,499
864
23
2
0
187,945
1
W
Hades
10,819
984
6
1
1
172,087
0
W
Cernunnos
13,167
1,197
57
5
2
193,900
0
W
Bellona
12,143
1,104
27
2
1
240,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role