Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Invading_Zimm
Cupid
Level 134
God Stats
10W - 12L
1,464 SR
Queue Stats
308W - 320L
1,460 Elo+
Solo
Chang'e
Chang'e
Steel46
Chang'e
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
430W - 407L
1,442 Elo+
Solo
Geb
Geb
Swaiziee
Geb
Level 96
God Stats
9W - 17L
1,511 SR
Queue Stats
358W - 391L
1,402 Elo+
Party 1
Nemesis
Nemesis
imKronic1
Nemesis
Level 67
God Stats
0W - 4L
1,113 SR
Queue Stats
90W - 84L
1,476 Elo+
Party 1
Team Averages
Level 92
1,418 SR
1,456 Elo+

VS

Team Averages
Level 113
1,528 SR
1,457 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Galax3y
Awilix
Level 111
God Stats
28W - 21L
1,699 SR
Queue Stats
534W - 548L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Lunific
Sylvanus
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
219W - 253L
1,410 Elo+
Party 2
Neith
Neith
Mr_Sin1sterr
Neith
Level 139
God Stats
6W - 2L
1,404 SR
Queue Stats
171W - 160L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Ms_Sin1sterr
Nu Wa
Level 108
God Stats
15W - 12L
1,539 SR
Queue Stats
186W - 184L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
1
0 / 0 / 0
3,531
321
0
518
115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 3 / 1
4,435
403
911
4,148
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Steel46
Chang'e
7
1 / 4 / 0
4,872
443
3,422
6,997
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 5 / 0
4,429
403
2,550
9,811
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
imKronic1
Nemesis
10
3 / 1 / 1
5,885
535
4,633
5,913
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 0
5,381
489
1,222
7,326
3,904
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Galax3y
Awilix
10
1 / 0 / 4
5,975
543
2,343
5,706
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Lunific
Sylvanus
9
2 / 0 / 4
5,915
538
2,148
4,490
2,608
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
7 / 1 / 3
7,330
666
9,038
6,935
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 2 / 1
6,669
606
4,852
5,776
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
13
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Chaac
 
Chaac
0
3
0
0
W
Awilix
Galax3y
Awilix
1
0
4
3
L
1
3
1
0.5
W
Sylvanus
Lunific
Sylvanus
2
0
4
4
W
7
1
3
8.5
W
3
2
1
1.75
L
Chang'e
Steel46
Chang'e
1
4
0
0.25
L
0
5
0
0
L
Nemesis
imKronic1
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
19,603
27,387
Taken
30,233
12,470
Mitigated
12,140
6,592
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
0
0
0
0
518
115
0
406
0
0
0
W
Chaac
 
Chaac
1,222
411
0
1,844
7,326
3,904
441
0
6,848
0
18,089
W
Awilix
Galax3y
Awilix
2,343
868
0
2,188
5,706
1,644
267
1,056
4,486
0
25,626
L
911
599
0
1,040
4,148
743
0
308
3,760
0
10,999
W
Sylvanus
Lunific
Sylvanus
2,148
589
854
2,690
4,490
2,608
1,282
1,465
2,980
13,634
0
W
9,038
6,033
0
2,246
6,935
2,188
1,442
2,385
4,550
0
39,358
W
4,852
1,750
0
1,468
5,776
1,796
1,396
1,066
4,622
38,245
0
L
Chang'e
Steel46
Chang'e
3,422
517
165
2,337
6,997
1,541
0
2,161
4,668
21,956
0
L
2,550
401
0
1,706
9,811
5,650
0
2,246
7,404
13,674
0
L
Nemesis
imKronic1
Nemesis
4,633
1,012
0
1,344
5,913
4,421
0
1,278
4,555
0
20,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
31,270
129
Minions Killed
261
0
Camps Cleared
0
688,155
Distance Traveled
958,161
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,531
321
0
0
0
6,598
0
W
Chaac
5,381
489
25
2
0
166,466
2
W
Awilix
5,975
543
60
5
0
247,617
1
L
Cupid
4,435
403
28
3
0
90,195
1
W
Sylvanus
5,915
538
31
3
0
154,557
1
W
Neith
7,330
666
69
6
0
202,026
4
W
Nu Wa
6,669
606
76
7
0
187,495
3
L
Chang'e
4,872
443
42
4
0
177,512
1
L
Geb
4,429
403
25
2
0
212,475
0
L
Nemesis
5,885
535
34
3
0
201,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role