Player Matchup

Sylvanus
Sylvanus
Big bevo2149
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,435 Elo+
Party 2
Fenrir
Fenrir
Crossy115
Fenrir
Level 55
God Stats
16W - 12L
1,525 SR
Queue Stats
107W - 98L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
NICHOLAS VELA
Aphrodite
Level 81
God Stats
26W - 27L
1,500 SR
Queue Stats
268W - 288L
1,440 Elo+
Solo
Izanami
Izanami
Sou1 Chimera
Izanami
Level 115
God Stats
5W - 8L
1,486 SR
Queue Stats
239W - 260L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
pollito990
Ah Puch
Level 147
God Stats
72W - 59L
1,561 SR
Queue Stats
290W - 314L
1,405 Elo+
Solo
Team Averages
Level 88
1,514 SR
1,439 Elo+

VS

Team Averages
Level 100
1,529 SR
1,422 Elo+
Sol
Sol
I--HoXzZ--I
Sol
Level 127
God Stats
20W - 14L
1,549 SR
Queue Stats
1,050W - 1,109L
1,393 Elo+
Party 1
Bellona
Bellona
JakeT96
Bellona
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 18L
1,479 Elo+
Solo
Arachne
Arachne
averymkiller15
Arachne
Level 89
God Stats
48W - 43L
1,608 SR
Queue Stats
682W - 733L
1,444 Elo+
Solo
Hou Yi
Hou Yi
ll-Ludwig-ll
Hou Yi
Level 109
God Stats
35W - 21L
1,435 SR
Queue Stats
711W - 765L
1,367 Elo+
Party 1
Bacchus
Bacchus
ll-Yaz-ll
Bacchus
Level 89
God Stats
52W - 51L
1,553 SR
Queue Stats
244W - 260L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Big bevo2149
Sylvanus
15
0 / 8 / 2
8,264
394
5,807
14,075
14,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Crossy115
Fenrir
18
6 / 3 / 0
10,879
518
13,185
18,506
8,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
NICHOLAS VELA
Aphrodite
15
2 / 5 / 2
9,713
463
8,358
18,110
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Sou1 Chimera
Izanami
15
1 / 3 / 1
9,018
429
8,595
12,581
4,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
pollito990
Ah Puch
17
1 / 3 / 0
10,611
505
9,485
11,515
6,155
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 8
12,422
592
8,025
10,327
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
JakeT96
Bellona
16
3 / 4 / 6
10,488
499
14,560
17,090
15,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 3 / 3
12,549
598
14,821
18,466
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
17
4 / 2 / 5
10,740
511
8,632
12,073
3,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ll-Yaz-ll
Bacchus
16
3 / 0 / 13
10,781
513
8,855
18,143
22,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
10
Kills
22
22
Deaths
10
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Big bevo2149
Sylvanus
0
8
2
0.13
L
Fenrir
Crossy115
Fenrir
6
3
0
2
W
1
1
8
5
W
Bellona
JakeT96
Bellona
3
4
6
1.5
L
Aphrodite
NICHOLAS VELA
Aphrodite
2
5
2
0.6
L
Izanami
Sou1 Chimera
Izanami
1
3
1
0.5
W
11
3
3
4.17
W
Hou Yi
4
2
5
3.25
W
Bacchus
ll-Yaz-ll
Bacchus
3
0
13
9.5
L
Ah Puch
pollito990
Ah Puch
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
54,893
74,787
Taken
76,099
41,044
Mitigated
55,181
30,609
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Big bevo2149
Sylvanus
5,807
1,794
1,163
1,857
14,075
14,861
0
4,144
9,931
24,172
7,189
L
Fenrir
Crossy115
Fenrir
13,185
1,362
0
6,943
18,506
8,768
0
2,506
16,000
0
88,504
W
8,025
2,839
212
4,104
10,327
4,852
3,622
3,872
6,455
105,968
6,688
W
Bellona
JakeT96
Bellona
14,560
4,021
0
2,789
17,090
15,868
631
6,548
10,542
0
56,855
L
Aphrodite
NICHOLAS VELA
Aphrodite
8,358
1,227
2,135
10,526
18,110
6,952
703
604
17,506
56,560
0
L
Izanami
Sou1 Chimera
Izanami
8,595
5,107
0
4,739
12,581
4,308
0
3,977
8,604
0
88,299
W
14,821
9,155
0
9,051
18,466
8,525
1,653
5,841
12,625
0
92,933
W
Hou Yi
8,632
4,709
0
3,959
12,073
3,683
1,630
2,112
9,961
0
78,791
W
Bacchus
ll-Yaz-ll
Bacchus
8,855
802
777
5,743
18,143
22,253
628
4,869
13,274
36,052
0
L
Ah Puch
pollito990
Ah Puch
9,485
266
0
3,246
11,515
6,155
106
5,008
6,507
86,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
56,980
618
Minions Killed
669
0
Camps Cleared
0
1,805,068
Distance Traveled
2,075,499
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,264
394
52
2
0
319,452
0
L
Fenrir
10,879
518
135
6
0
442,312
2
W
Sol
12,422
592
220
10
0
415,588
8
W
Bellona
10,488
499
110
5
0
358,143
4
L
Aphrodite
9,713
463
115
5
0
352,882
3
L
Izanami
9,018
429
148
7
0
367,335
5
W
Arachne
12,549
598
144
7
0
522,903
1
W
Hou Yi
10,740
511
148
7
0
382,518
0
W
Bacchus
10,781
513
47
2
0
396,347
5
L
Ah Puch
10,611
505
168
8
0
323,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role