Player Matchup

Artemis
Artemis
DXGrizzly
Artemis
Level 127
God Stats
4W - 1L
1,769 SR
Queue Stats
13W - 15L
1,432 Elo+
Party 2
Chaac
Chaac
JoMarFly
Chaac
Level 111
God Stats
3W - 1L
1,551 SR
Queue Stats
5W - 1L
1,677 Elo+
Party 2
Hades
Hades
ShadowDiamond03
Hades
Level 115
God Stats
4W - 0L
1,674 SR
Queue Stats
13W - 15L
1,432 Elo+
Party 2
Ares
Ares
Thunderlas77
Ares
Level 91
God Stats
6W - 2L
1,702 SR
Queue Stats
13W - 15L
1,432 Elo+
Party 2
Team Averages
Level 111
1,674 SR
1,493 Elo+

VS

Team Averages
Level 107
1,599 SR
1,454 Elo+
Sylvanus
Sylvanus
DUBSTEP_FLAMES_
Sylvanus
Level 123
God Stats
0W - 3L
1,675 SR
Queue Stats
94W - 140L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
Dios_of_Mexico
Cabrakan
Level 95
God Stats
7W - 8L
1,572 SR
Queue Stats
55W - 72L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
Wolfgang4424
Hun Batz
Level 103
God Stats
0W - 2L
1,578 SR
Queue Stats
81W - 129L
1,425 Elo+
Party 1
Izanami
Izanami
splash_paper_13
Izanami
Level 105
God Stats
7W - 12L
1,570 SR
Queue Stats
91W - 129L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DXGrizzly
Artemis
13
3 / 2 / 7
8,624
862
5,305
5,236
1,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
JoMarFly
Chaac
14
2 / 0 / 11
8,466
847
8,445
7,174
6,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 8
9,242
924
9,685
6,923
4,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 10
9,240
924
5,840
7,046
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 4 / 3
7,064
706
3,847
10,714
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
13
2 / 4 / 2
8,125
813
5,603
10,273
8,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Wolfgang4424
Hun Batz
12
1 / 4 / 1
6,965
697
5,242
7,286
3,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 2
7,918
792
5,004
5,968
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
15
Kills
5
5
Deaths
15
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
4
3
0.38
W
Artemis
DXGrizzly
Artemis
3
2
7
3.25
L
Cabrakan
2
4
2
0.75
W
Chaac
JoMarFly
Chaac
2
0
11
7.5
W
6
1
8
10
W
4
2
10
4.5
L
Hun Batz
Wolfgang4424
Hun Batz
1
4
1
0.38
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
19,696
26,379
Taken
34,241
19,131
Mitigated
24,109
8,209
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,847
861
842
1,894
10,714
8,817
0
6,721
3,993
10,336
1,375
W
Artemis
DXGrizzly
Artemis
5,305
2,242
0
862
5,236
1,768
3,381
2,156
3,080
0
25,872
L
Cabrakan
5,603
564
751
673
10,273
8,966
208
5,461
4,812
17,722
0
W
Chaac
JoMarFly
Chaac
8,445
494
0
1,539
7,174
6,904
923
2,480
4,694
4,377
21,158
W
9,685
714
596
3,876
6,923
4,245
2,269
2,513
4,410
32,404
0
W
5,840
348
0
1,336
7,046
6,214
585
2,678
4,368
14,337
0
L
Hun Batz
Wolfgang4424
Hun Batz
5,242
872
0
0
7,286
3,365
659
3,096
4,190
0
21,140
L
5,004
1,535
0
416
5,968
2,961
1,340
2,564
3,404
0
31,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
30,072
172
Minions Killed
146
8
Camps Cleared
8
773,668
Distance Traveled
610,915
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,064
706
23
2
0
138,358
1
W
Artemis
8,624
862
62
6
2
186,844
0
L
Cabrakan
8,125
813
29
3
1
156,599
0
W
Chaac
8,466
847
34
3
2
203,001
1
W
Hades
9,242
924
65
7
4
183,081
0
W
Ares
9,240
924
11
1
0
200,742
3
L
Hun Batz
6,965
697
29
3
4
168,918
0
L
Izanami
7,918
792
65
7
3
147,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role