Player Matchup

Neith
Neith
Diamond V
Attemper
Neith
Diamond V
Level 104
God Stats
99W - 57L
1,831 SR
Queue Stats
239W - 221L
1,979 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,831 SR
1,979 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,500 SR
852 MMR
Chaac
Chaac
Bronze I
butthehole
Chaac
Bronze I
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 58L
852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Attemper
Neith
18
1 / 0 / 0
11,158
797
13,347
12,038
8,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ChronosAh Muzen CabHou YiBakasuraHe Bo

VS

Bans
UllrIzanamiSkadiSolSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 1 / 0
9,366
669
9,943
15,471
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Attemper
Neith
1
0
0
1
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,347
Damage
9,943
12,038
Taken
15,471
8,713
Mitigated
14,756
4,387
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Attemper
Neith
13,347
7,705
0
4,387
12,038
8,713
547
329
10,703
0
84,249
L
Chaac
9,943
2,114
0
3,485
15,471
14,756
0
147
15,324
0
54,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,158
Gold Earned
9,366
176
Minions Killed
117
10
Camps Cleared
3
249,753
Distance Traveled
284,411
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,158
797
176
13
10
249,753
1
L
Chaac
9,366
669
117
8
3
284,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role