Player Matchup

Zeus
Zeus
Allmanac
Zeus
Level 26
God Stats
47W - 23L
1,697 SR
Queue Stats
193W - 175L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
IamAshokaTano
Cliodhna
Level 28
God Stats
38W - 40L
1,499 SR
Queue Stats
148W - 137L
1,442 Elo+
Solo
Ganesha
Ganesha
Phol64
Ganesha
Level 22
God Stats
6W - 6L
1,567 SR
Queue Stats
44W - 71L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Tigwolf
Cthulhu
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
zeldablink29
Anubis
Level 17
God Stats
40W - 45L
1,460 SR
Queue Stats
54W - 71L
1,375 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,430 Elo+

VS

Team Averages
Level 21
1,452 SR
1,472 Elo+
Poseidon
Poseidon
Barbiesun
Poseidon
Level 29
God Stats
8W - 7L
1,334 SR
Queue Stats
234W - 313L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CalistIomé
Morgan Le Fay
Level 21
God Stats
9W - 14L
1,399 SR
Queue Stats
106W - 121L
1,398 Elo+
Solo
Achilles
Achilles
SteelCure
Achilles
Level 24
God Stats
9W - 5L
1,551 SR
Queue Stats
24W - 13L
1,641 Elo+
Party 2
Sobek
Sobek
calbujar1996
Sobek
Level 27
God Stats
19W - 17L
1,475 SR
Queue Stats
151W - 152L
1,431 Elo+
Solo
Neith
Neith
therealfoobzttv
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 5 / 1
9,421
942
23,794
8,489
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
IamAshokaTano
Cliodhna
15
2 / 2 / 0
9,240
924
9,778
10,111
3,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
Phol64
Ganesha
16
0 / 6 / 3
10,395
1,040
3,099
17,585
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Tigwolf
Cthulhu
15
0 / 7 / 2
8,499
850
4,268
12,051
9,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
15
0 / 4 / 3
9,058
906
6,554
9,577
4,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

123

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Barbiesun
Poseidon
17
1 / 1 / 17
10,298
1,030
12,712
7,849
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
CalistIomé
Morgan Le Fay
17
2 / 1 / 11
9,806
981
4,682
7,439
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SteelCure
Achilles
17
4 / 0 / 15
11,159
1,116
10,310
14,373
17,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 1 / 18
10,141
1,014
7,441
15,523
23,740
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
15 / 0 / 8
12,392
1,239
17,892
8,038
3,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
3
Kills
24
24
Deaths
3
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
5
1
0.3
W
Poseidon
Barbiesun
Poseidon
1
1
17
9.5
W
Morgan Le Fay
CalistIomé
Morgan Le Fay
2
1
11
7.5
L
Cliodhna
IamAshokaTano
Cliodhna
2
2
0
1
L
Ganesha
Phol64
Ganesha
0
6
3
0.25
W
Achilles
SteelCure
Achilles
4
0
15
11.5
L
Cthulhu
Tigwolf
Cthulhu
0
7
2
0.14
W
2
1
18
11
W
15
0
8
19
L
Anubis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
53,037
57,813
Taken
53,222
39,189
Mitigated
51,431
3,167
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
23,794
1,748
0
349
8,489
2,479
0
2,691
5,798
51,694
0
W
Poseidon
Barbiesun
Poseidon
12,712
1,504
0
864
7,849
3,158
0
5,373
2,476
33,939
0
W
Morgan Le Fay
CalistIomé
Morgan Le Fay
4,682
442
58
673
7,439
3,441
0
5,360
2,079
23,647
0
L
Cliodhna
IamAshokaTano
Cliodhna
9,778
1,471
0
0
10,111
3,481
0
4,832
5,279
0
23,961
L
Ganesha
Phol64
Ganesha
3,099
280
0
1,190
17,585
19,186
0
8,068
9,517
13,817
0
W
Achilles
SteelCure
Achilles
10,310
3,222
858
3,454
14,373
17,668
0
9,700
4,673
0
21,439
L
Cthulhu
Tigwolf
Cthulhu
4,268
588
0
0
12,051
9,934
0
5,281
6,770
9,289
0
W
7,441
654
298
1,318
15,523
23,740
0
10,789
4,734
11,497
0
W
17,892
11,360
0
2,242
8,038
3,424
0
6,493
1,545
0
42,296
L
Anubis
6,554
241
0
1,628
9,577
4,109
0
3,963
5,614
25,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
53,796
175
Minions Killed
192
3
Camps Cleared
8
870,378
Distance Traveled
993,781
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,421
942
79
8
0
195,463
0
W
Poseidon
10,298
1,030
59
6
0
207,535
0
W
Morgan Le Fay
9,806
981
43
4
1
179,478
0
L
Cliodhna
9,240
924
38
4
2
191,797
0
L
Ganesha
10,395
1,040
0
0
0
201,053
0
W
Achilles
11,159
1,116
18
2
2
205,490
0
L
Cthulhu
8,499
850
13
1
0
110,677
2
W
Sobek
10,141
1,014
7
1
1
199,174
0
W
Neith
12,392
1,239
65
7
4
202,104
0
L
Anubis
9,058
906
45
5
1
171,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role