Player Matchup

Chernobog
Chernobog
Gorethos
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,384 Elo+
Solo
Agni
Agni
Tetrahydra
Agni
Level 24
God Stats
2W - 4L
1,495 SR
Queue Stats
23W - 30L
1,323 Elo+
Solo
Guan Yu
Guan Yu
anjnu2runed
Guan Yu
Level 5
God Stats
6W - 7L
1,430 SR
Queue Stats
13W - 16L
1,255 Elo+
Solo
Ganesha
Ganesha
diabeticgranma
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,166 Elo+
Solo
Set
Set
teeneypeeney
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,326 Elo+

VS

Team Averages
Level 10
1,431 SR
1,370 Elo+
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Caid1
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ElRavenn
Cupid
Level 9
God Stats
4W - 9L
1,246 SR
Queue Stats
6W - 14L
1,060 Elo+
Party 1
Terra
Terra
Jiniss
Terra
Level 8
God Stats
23W - 17L
1,482 SR
Queue Stats
97W - 94L
1,388 Elo+
Solo
Fenrir
Fenrir
L4L0_1643
Fenrir
Level 13
God Stats
10W - 11L
1,426 SR
Queue Stats
15W - 25L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gorethos
Chernobog
11
2 / 1 / 2
7,225
482
3,568
6,889
1,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 2
7,442
496
8,376
6,732
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
anjnu2runed
Guan Yu
14
5 / 2 / 1
8,317
554
8,596
11,421
8,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 8 / 1
5,371
358
1,374
11,337
6,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 7 / 0
6,341
423
6,653
11,272
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 0 / 3
8,409
561
6,940
8,646
6,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
11
3 / 7 / 6
7,361
491
9,345
9,039
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
ElRavenn
Cupid
11
4 / 3 / 1
7,130
475
4,799
7,408
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Jiniss
Terra
12
5 / 1 / 3
8,017
534
5,368
11,626
10,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
L4L0_1643
Fenrir
10
0 / 0 / 2
6,286
419
1,657
8,536
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
11
Kills
18
19
Deaths
11
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
3
7.5
W
Ra
3
7
6
0.86
W
Cupid
ElRavenn
Cupid
4
3
1
1.5
L
Chernobog
Gorethos
Chernobog
2
1
2
3
W
Terra
Jiniss
Terra
5
1
3
6.5
W
Fenrir
L4L0_1643
Fenrir
0
0
2
1
L
2
1
2
3
L
Guan Yu
anjnu2runed
Guan Yu
5
2
1
2.75
L
0
8
1
0.06
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
28,109
47,651
Taken
45,255
22,662
Mitigated
22,898
9,425
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,940
2,241
0
2,478
8,646
6,175
1,736
2,511
5,924
0
41,340
W
Ra
9,345
2,119
424
1,898
9,039
2,387
682
2,162
6,610
36,962
0
W
Cupid
ElRavenn
Cupid
4,799
2,711
90
1,656
7,408
1,489
468
1,255
6,107
0
33,266
L
Chernobog
Gorethos
Chernobog
3,568
1,792
0
2,089
6,889
1,760
768
1,983
4,809
0
32,721
W
Terra
Jiniss
Terra
5,368
706
1,116
4,874
11,626
10,257
0
4,379
7,086
27,050
0
W
Fenrir
L4L0_1643
Fenrir
1,657
344
0
3,560
8,536
2,590
0
891
7,597
0
29,889
L
8,376
417
238
1,797
6,732
1,976
1,619
2,622
3,883
43,649
0
L
Guan Yu
anjnu2runed
Guan Yu
8,596
1,387
160
3,140
11,421
8,428
500
2,127
9,240
16,245
39,903
L
1,374
508
0
280
11,337
6,144
0
3,240
7,891
7,385
0
L
6,653
3,229
0
1,721
11,272
4,354
0
4,243
6,950
0
37,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
37,203
339
Minions Killed
297
0
Camps Cleared
0
1,291,108
Distance Traveled
1,393,412
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,409
561
78
5
0
299,804
2
W
Ra
7,361
491
61
4
0
280,959
0
W
Cupid
7,130
475
60
4
0
267,463
0
L
Chernobog
7,225
482
74
5
0
253,497
0
W
Terra
8,017
534
35
2
0
276,181
3
W
Fenrir
6,286
419
63
4
0
269,005
0
L
Agni
7,442
496
89
6
0
275,068
0
L
Guan Yu
8,317
554
119
8
0
252,689
2
L
Ganesha
5,371
358
3
0
0
200,363
0
L
Set
6,341
423
54
4
0
309,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role