Player Matchup

Anubis
Anubis
Hudabaker07
Anubis
Level 48
God Stats
100W - 119L
1,453 SR
Queue Stats
220W - 256L
1,416 Elo+
Party 1
Neith
Neith
Relentlesspurk
Neith
Level 40
God Stats
13W - 11L
1,506 SR
Queue Stats
166W - 186L
1,479 Elo+
Party 1
Horus
Horus
SuPerBredSTX
Horus
Level 129
God Stats
0W - 2L
1,620 SR
Queue Stats
154W - 171L
1,533 Elo+
Party 1
Team Averages
Level 72
1,526 SR
1,476 Elo+

VS

Team Averages
Level 85
1,590 SR
1,497 Elo+
Ullr
Ullr
HCGodbased
Ullr
Level 123
God Stats
2W - 0L
1,833 SR
Queue Stats
10W - 3L
1,623 Elo+
Solo
Bacchus
Bacchus
KissMyGrenades
Bacchus
Level 86
God Stats
47W - 36L
1,525 SR
Queue Stats
361W - 380L
1,468 Elo+
Party 2
Merlin
Merlin
TNUTT
Merlin
Level 46
God Stats
11W - 15L
1,411 SR
Queue Stats
20W - 27L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 2 / 0
5,806
581
3,495
4,982
1,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,730
573
2,361
6,299
1,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,703
570
2,140
8,474
5,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,146
715
7,541
4,258
1,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 9
6,361
636
3,953
8,297
4,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
TNUTT
Merlin
12
4 / 0 / 5
7,228
723
5,533
1,941
625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Anubis
0
2
0
0
W
0
0
9
4.5
L
0
4
0
0
L
0
3
0
0
W
Merlin
TNUTT
Merlin
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,996
Damage
17,027
19,755
Taken
14,496
9,301
Mitigated
6,713
5,641
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,541
2,867
454
1,948
4,258
1,247
225
1,157
3,101
0
23,855
L
Anubis
3,495
154
803
975
4,982
1,990
0
2,611
2,371
20,450
0
W
3,953
323
0
2,519
8,297
4,841
28
2,586
5,711
13,955
0
L
2,361
910
0
1,447
6,299
1,611
135
3,338
2,961
0
14,414
L
2,140
1,124
421
1,995
8,474
5,700
0
3,700
4,774
0
13,664
W
Merlin
TNUTT
Merlin
5,533
89
478
496
1,941
625
777
196
1,745
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,239
Gold Earned
20,735
91
Minions Killed
101
3
Camps Cleared
6
523,665
Distance Traveled
551,624
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,146
715
38
4
1
163,314
0
L
Anubis
5,806
581
37
4
0
187,794
4
W
Bacchus
6,361
636
24
2
3
196,045
1
L
Neith
5,730
573
30
3
0
158,292
4
L
Horus
5,703
570
24
2
3
177,579
1
W
Merlin
7,228
723
39
4
2
192,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role