Player Matchup

Chang'e
Chang'e
littl e9108
Chang'e
Level 41
God Stats
4W - 1L
1,654 SR
Queue Stats
17W - 11L
1,397 Elo+
Party 2
Skadi
Skadi
xox_joshy
Skadi
Level 14
God Stats
1W - 0L
1,553 SR
Queue Stats
10W - 6L
1,147 Elo+
Party 2
Xing Tian
Xing Tian
xxPRESTOWIGxx
Xing Tian
Level 153
God Stats
5W - 5L
1,664 SR
Queue Stats
803W - 938L
1,605 Elo+
Solo
Team Averages
Level 69
1,624 SR
1,383 Elo+

VS

Team Averages
Level 38
1,380 SR
1,444 Elo+
Medusa
Medusa
Dice428
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 9L
1,740 Elo+
Solo
He Bo
He Bo
Shocker0323
He Bo
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
30W - 38L
1,291 Elo+
Party 1
Hercules
Hercules
SuG Zephyr
Hercules
Level 69
God Stats
3W - 3L
1,376 SR
Queue Stats
77W - 97L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
littl e9108
Chang'e
19
5 / 10 / 8
16,188
675
26,470
25,166
19,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
xox_joshy
Skadi
15
1 / 14 / 6
13,639
568
14,137
27,283
8,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
xxPRESTOWIGxx
Xing Tian
19
8 / 0 / 5
16,249
677
18,803
35,273
49,726
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dice428
Medusa
18
10 / 6 / 11
15,821
659
37,562
21,097
7,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 7 / 9
14,569
607
14,163
19,175
8,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
SuG Zephyr
Hercules
19
8 / 1 / 9
15,407
642
18,600
35,109
42,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
14
Kills
24
24
Deaths
14
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dice428
Medusa
10
6
11
2.58
L
6
7
9
1.5
L
Hercules
SuG Zephyr
Hercules
8
1
9
12.5
W
Chang'e
littl e9108
Chang'e
5
10
8
0.9
W
Skadi
xox_joshy
Skadi
1
14
6
0.29
W
Xing Tian
xxPRESTOWIGxx
Xing Tian
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,410
Damage
70,325
87,722
Taken
75,381
77,560
Mitigated
59,107
31,712
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dice428
Medusa
37,562
16,890
0
2,572
21,097
7,849
2,172
12,522
8,575
0
98,907
L
14,163
1,167
60
4,762
19,175
8,450
547
13,332
5,843
53,696
0
L
Hercules
SuG Zephyr
Hercules
18,600
2,649
1,306
13,266
35,109
42,808
116
20,284
14,825
0
53,240
W
Chang'e
littl e9108
Chang'e
26,470
3,682
8,082
10,351
25,166
19,173
1,060
4,685
20,481
85,537
0
W
Skadi
xox_joshy
Skadi
14,137
7,596
0
3,461
27,283
8,661
1,492
3,177
24,106
0
38,560
W
Xing Tian
xxPRESTOWIGxx
Xing Tian
18,803
954
603
9,215
35,273
49,726
651
7,027
28,246
54,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,076
Gold Earned
45,797
191
Minions Killed
243
4
Camps Cleared
14
1,285,049
Distance Traveled
1,220,270
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,821
659
123
5
7
382,954
3
L
He Bo
14,569
607
62
3
2
360,530
1
L
Hercules
15,407
642
58
2
5
476,786
0
W
Chang'e
16,188
675
107
4
3
399,521
7
W
Skadi
13,639
568
42
2
0
359,597
1
W
Xing Tian
16,249
677
42
2
1
525,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role