Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RenierMeyer101
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Neith
Neith
S-L13U
Neith
Level 10
God Stats
1W - 3L
1,429 SR
Queue Stats
23W - 24L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
iiTERCHANGE_CHAD
Gilgamesh
Level 5
God Stats
2W - 6L
1,689 SR
Queue Stats
11W - 14L
1,756 Elo+
Solo
Kukulkan
Kukulkan
vitimpiloto
Kukulkan
Level 5
God Stats
38W - 37L
1,422 SR
Queue Stats
55W - 46L
1,446 Elo+
Solo
Team Averages
Level 11
1,508 SR
1,569 Elo+

VS

Team Averages
Level 20
1,529 SR
1,593 Elo+
Merlin
Merlin
Benimarux2
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 36L
1,665 Elo+
Party 1
Ymir
Ymir
Moctezuma_1440
Ymir
Level 23
God Stats
5W - 6L
1,582 SR
Queue Stats
71W - 57L
1,480 Elo+
Solo
Da Ji
Da Ji
Quite_ADog
Da Ji
Level 25
God Stats
14W - 18L
1,561 SR
Queue Stats
78W - 81L
1,487 Elo+
Solo
Chernobog
Chernobog
TortaDeTamalCDMX
Chernobog
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 30L
1,745 Elo+
Party 1
Bellona
Bellona
raltafullagg
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 1 / 1
7,623
586
6,245
6,119
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
6
0 / 7 / 1
4,740
365
1,589
6,012
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
S-L13U
Neith
7
1 / 7 / 0
5,228
402
2,315
7,931
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
11
0 / 1 / 1
6,248
481
4,021
7,619
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
vitimpiloto
Kukulkan
10
0 / 2 / 0
5,503
423
2,458
4,417
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benimarux2
Merlin
13
1 / 1 / 2
7,490
576
4,508
4,331
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 11
7,159
551
3,024
6,352
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
10
3 / 1 / 1
6,491
499
1,692
7,095
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
14
13 / 1 / 0
8,232
633
8,216
8,509
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
raltafullagg
Bellona
12
0 / 0 / 0
7,070
544
2,879
8,272
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
18
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
1
2.5
W
Merlin
Benimarux2
Merlin
1
1
2
2
W
1
1
11
6.5
W
Da Ji
3
1
1
3.5
L
Thanatos
0
7
1
0.07
L
Neith
S-L13U
Neith
1
7
0
0.14
W
Chernobog
13
1
0
13
L
Gilgamesh
0
1
1
0.5
W
Bellona
raltafullagg
Bellona
0
0
0
0
L
Kukulkan
vitimpiloto
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
20,319
32,098
Taken
34,559
8,193
Mitigated
18,794
9,117
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,245
456
0
3,218
6,119
1,837
306
663
5,456
34,895
0
W
Merlin
Benimarux2
Merlin
4,508
0
0
1,461
4,331
1,480
452
2,553
1,778
49,715
0
W
3,024
1,021
46
1,563
6,352
5,607
412
880
5,472
15,372
0
W
Da Ji
1,692
330
0
1,801
7,095
3,103
0
846
6,249
0
30,649
L
Thanatos
1,589
97
0
1,790
6,012
1,396
0
1,295
4,717
0
10,856
L
Neith
S-L13U
Neith
2,315
1,092
0
1,375
7,931
1,033
0
1,083
6,848
0
17,286
W
Chernobog
8,216
3,976
0
3,518
8,509
2,447
416
1,338
7,078
0
56,586
L
Gilgamesh
4,021
1,040
0
2,734
7,619
2,477
616
1,572
6,047
0
38,145
W
Bellona
raltafullagg
Bellona
2,879
961
0
3,895
8,272
6,157
771
3,149
5,123
0
40,742
L
Kukulkan
vitimpiloto
Kukulkan
2,458
0
0
0
4,417
1,450
0
2,919
1,498
28,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
36,442
257
Minions Killed
379
0
Camps Cleared
0
1,094,917
Distance Traveled
1,259,447
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,623
586
81
6
0
216,642
4
W
Merlin
7,490
576
104
8
0
237,138
0
W
Ymir
7,159
551
25
2
0
254,951
2
W
Da Ji
6,491
499
55
4
0
262,846
1
L
Thanatos
4,740
365
15
1
0
183,679
0
L
Neith
5,228
402
28
2
0
204,337
0
W
Chernobog
8,232
633
95
7
0
252,157
2
L
Gilgamesh
6,248
481
78
6
0
260,381
2
W
Bellona
7,070
544
100
8
0
252,355
1
L
Kukulkan
5,503
423
55
4
0
229,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role