Player Matchup

Cthulhu
Cthulhu
Airjc snipes
Cthulhu
Level 122
God Stats
6W - 8L
1,507 SR
Queue Stats
253W - 284L
1,507 Elo+
Solo
Yemoja
Yemoja
Darth_Carnage__
Yemoja
Level 127
God Stats
2W - 5L
1,383 SR
Queue Stats
269W - 268L
1,479 Elo+
Party 1
Chiron
Chiron
FlexMastaFlex
Chiron
Level 97
God Stats
0W - 3L
1,229 SR
Queue Stats
10W - 16L
1,343 Elo+
Party 2
Sun Wukong
Sun Wukong
Madrail
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
Mr_Slycooper30
Kukulkan
Level 50
God Stats
1W - 1L
1,624 SR
Queue Stats
67W - 66L
1,450 Elo+
Party 1
Team Averages
Level 97
1,449 SR
1,444 Elo+

VS

Team Averages
Level 128
1,477 SR
1,488 Elo+
Ah Puch
Ah Puch
HelloAbby02
Ah Puch
Level 110
God Stats
10W - 5L
1,672 SR
Queue Stats
618W - 652L
1,441 Elo+
Solo
Skadi
Skadi
Mullenmatters
Skadi
Level 129
God Stats
7W - 12L
1,407 SR
Queue Stats
320W - 330L
1,485 Elo+
Solo
Hercules
Hercules
PabloMatt
Hercules
Level 146
God Stats
3W - 1L
1,532 SR
Queue Stats
51W - 60L
1,504 Elo+
Party 3
Thoth
Thoth
SKiTTLe_PAiNs
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,489 Elo+
Party 3
Hel
Hel
Venus777x
Hel
Level 96
God Stats
2W - 3L
1,274 SR
Queue Stats
315W - 293L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Airjc snipes
Cthulhu
20
6 / 5 / 13
14,387
757
45,213
47,745
30,879
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 3 / 15
11,839
623
14,122
17,782
14,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 10 / 9
12,113
638
31,194
25,426
11,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Madrail
Sun Wukong
19
6 / 5 / 11
12,510
658
24,399
25,133
28,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
17
1 / 5 / 6
11,560
608
20,515
14,503
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HelloAbby02
Ah Puch
20
4 / 6 / 12
13,057
687
23,693
27,448
13,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 15
13,877
730
33,156
22,654
11,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PabloMatt
Hercules
20
7 / 3 / 17
14,117
743
17,054
58,588
58,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 13
14,020
738
25,765
21,441
11,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 4 / 19
12,779
673
17,560
30,172
25,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
104
21
Kills
28
28
Deaths
21
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Airjc snipes
Cthulhu
6
5
13
2.5
L
2
3
15
3.17
L
6
10
9
1.05
W
Ah Puch
HelloAbby02
Ah Puch
4
6
12
1.67
L
Sun Wukong
Madrail
Sun Wukong
6
5
11
2.3
L
Kukulkan
1
5
6
0.8
W
7
4
15
3.63
W
Hercules
PabloMatt
Hercules
7
3
17
5.17
W
7
4
13
3.38
W
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,443
Damage
117,228
130,589
Taken
160,303
90,805
Mitigated
120,181
64,596
Healing
98,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Airjc snipes
Cthulhu
45,213
2,164
3,275
19,626
47,745
30,879
800
25,339
22,406
86,935
0
L
14,122
2,597
16,864
5,822
17,782
14,931
1,105
9,999
7,783
20,693
0
L
31,194
12,782
2,537
4,701
25,426
11,159
412
12,038
13,350
0
41,905
W
Ah Puch
HelloAbby02
Ah Puch
23,693
1,521
2,516
4,616
27,448
13,225
822
15,381
11,717
46,490
0
L
Sun Wukong
Madrail
Sun Wukong
24,399
6,154
1,481
3,664
25,133
28,587
625
12,400
12,733
0
33,679
L
Kukulkan
20,515
393
4,490
2,136
14,503
5,249
762
7,344
7,159
40,859
0
W
33,156
14,613
1,821
2,318
22,654
11,763
2,511
10,423
11,990
0
59,431
W
Hercules
PabloMatt
Hercules
17,054
4,042
4,020
33,585
58,588
58,399
1,175
27,444
29,803
102
24,679
W
25,765
2,147
2,625
2,461
21,441
11,344
639
11,124
9,840
58,496
0
W
17,560
1,435
27,658
17,023
30,172
25,450
1,035
12,446
17,103
32,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,409
Gold Earned
67,850
219
Minions Killed
215
0
Camps Cleared
0
1,727,796
Distance Traveled
1,782,194
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,387
757
97
5
0
361,735
1
L
Yemoja
11,839
623
11
1
0
359,702
0
L
Chiron
12,113
638
42
2
0
290,265
0
W
Ah Puch
13,057
687
54
3
0
310,841
5
L
Sun Wukong
12,510
658
15
1
0
362,080
0
L
Kukulkan
11,560
608
54
3
0
354,014
5
W
Skadi
13,877
730
57
3
0
347,804
0
W
Hercules
14,117
743
9
0
0
381,502
0
W
Thoth
14,020
738
67
4
0
353,484
0
W
Hel
12,779
673
28
1
0
388,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role