Player Matchup

Achilles
Achilles
Dowl5112
Achilles
Level 21
God Stats
4W - 7L
1,576 SR
Queue Stats
45W - 48L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lollypop9000
Ah Muzen Cab
Level 33
God Stats
52W - 37L
1,635 SR
Queue Stats
234W - 197L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Minatsuki6th
Gilgamesh
Level 17
God Stats
3W - 3L
1,694 SR
Queue Stats
46W - 61L
1,352 Elo+
Party 1
Loki
Loki
MrHanging
Loki
Level 92
God Stats
35W - 16L
1,673 SR
Queue Stats
309W - 275L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
TheStormStrider
Baron Samedi
Level 8
God Stats
3W - 1L
1,493 SR
Queue Stats
23W - 25L
1,430 Elo+
Party 2
Team Averages
Level 34
1,614 SR
1,482 Elo+

VS

Team Averages
Level 21
1,486 SR
1,420 Elo+
Izanami
Izanami
DoubleCupTee
Izanami
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
53W - 58L
1,313 Elo+
Solo
Hades
Hades
Llewdor
Hades
Level 25
God Stats
4W - 6L
1,370 SR
Queue Stats
65W - 69L
1,478 Elo+
Solo
Discordia
Discordia
OmellyCat
Discordia
Level 29
God Stats
11W - 9L
1,504 SR
Queue Stats
94W - 78L
1,546 Elo+
Party 3
Loki
Loki
Tao aso4176
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Solo
Horus
Horus
TheHamnHam
Horus
Level 27
God Stats
22W - 9L
1,778 SR
Queue Stats
55W - 29L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dowl5112
Achilles
18
6 / 4 / 18
12,004
1,200
8,831
20,678
27,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Lollypop9000
Ah Muzen Cab
20
21 / 2 / 17
15,079
1,508
43,458
16,409
5,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Minatsuki6th
Gilgamesh
19
5 / 4 / 28
11,683
1,168
16,902
18,855
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
19
6 / 2 / 19
12,578
1,258
10,669
10,832
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheStormStrider
Baron Samedi
18
3 / 3 / 16
10,560
1,056
11,140
9,987
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

227

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubleCupTee
Izanami
16
2 / 8 / 7
9,826
983
10,381
15,259
5,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Llewdor
Hades
17
3 / 10 / 8
10,751
1,075
17,592
26,440
17,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
OmellyCat
Discordia
17
2 / 3 / 10
10,839
1,084
20,360
12,038
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 14 / 7
10,546
1,055
13,875
21,664
8,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
17
4 / 6 / 9
11,370
1,137
9,197
22,314
23,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
56
41
Kills
15
15
Deaths
41
98
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
DoubleCupTee
Izanami
2
8
7
0.69
W
Achilles
Dowl5112
Achilles
6
4
18
3.75
L
Hades
Llewdor
Hades
3
10
8
0.7
W
Ah Muzen Cab
Lollypop9000
Ah Muzen Cab
21
2
17
14.75
W
Gilgamesh
Minatsuki6th
Gilgamesh
5
4
28
4.75
W
Loki
6
2
19
7.75
L
Discordia
OmellyCat
Discordia
2
3
10
2.33
L
4
14
7
0.54
L
Horus
4
6
9
1.42
W
Baron Samedi
TheStormStrider
Baron Samedi
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,000
Damage
71,405
76,761
Taken
97,715
58,476
Mitigated
58,545
15,773
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DoubleCupTee
Izanami
10,381
5,511
0
279
15,259
5,737
0
1,382
13,744
0
20,553
W
Achilles
Dowl5112
Achilles
8,831
2,285
0
3,851
20,678
27,841
0
8,781
11,897
856
19,229
L
Hades
Llewdor
Hades
17,592
2,550
853
4,856
26,440
17,006
0
5,016
20,958
29,888
0
W
Ah Muzen Cab
Lollypop9000
Ah Muzen Cab
43,458
25,568
0
6,143
16,409
5,885
0
8,553
7,856
0
68,783
W
Gilgamesh
Minatsuki6th
Gilgamesh
16,902
3,337
0
1,471
18,855
17,337
0
10,579
8,276
4,691
24,089
W
Loki
10,669
1,971
0
259
10,832
3,820
0
4,984
5,848
0
48,735
L
Discordia
OmellyCat
Discordia
20,360
2,556
0
221
12,038
4,336
0
2,091
9,737
59,075
0
L
13,875
3,988
0
0
21,664
8,072
0
2,410
19,023
0
28,146
L
Horus
9,197
4,824
4,965
4,362
22,314
23,394
0
2,633
19,174
0
16,227
W
Baron Samedi
TheStormStrider
Baron Samedi
11,140
1,237
2,061
1,988
9,987
3,593
0
5,055
4,932
18,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,904
Gold Earned
53,332
201
Minions Killed
193
12
Camps Cleared
3
1,020,324
Distance Traveled
961,431
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,826
983
18
2
0
165,872
0
W
Achilles
12,004
1,200
9
1
0
195,724
0
L
Hades
10,751
1,075
32
3
1
176,349
2
W
Ah Muzen Cab
15,079
1,508
68
7
0
227,325
3
W
Gilgamesh
11,683
1,168
27
3
0
186,593
0
W
Loki
12,578
1,258
75
8
12
212,196
0
L
Discordia
10,839
1,084
106
11
0
188,940
0
L
Loki
10,546
1,055
16
2
2
202,582
0
L
Horus
11,370
1,137
21
2
0
227,688
3
W
Baron Samedi
10,560
1,056
22
2
0
198,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role