Player Matchup

Ravana
Ravana
Harlecop1
Ravana
Level 63
God Stats
2W - 2L
1,750 SR
Queue Stats
205W - 177L
1,535 Elo+
Party 2
Bellona
Bellona
foxygrandpa19
Bellona
Level 115
God Stats
7W - 7L
1,472 SR
Queue Stats
456W - 514L
1,401 Elo+
Solo
Sol
Sol
willow123456789
Sol
Level 108
God Stats
3W - 1L
1,737 SR
Queue Stats
118W - 101L
1,545 Elo+
Party 2
Tiamat
Tiamat
wiwillow
Tiamat
Level 105
God Stats
24W - 19L
1,610 SR
Queue Stats
265W - 240L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
wiwillow12345678
Cthulhu
Level 129
God Stats
12W - 4L
1,759 SR
Queue Stats
319W - 281L
1,598 Elo+
Party 2
Team Averages
Level 104
1,666 SR
1,526 Elo+

VS

Team Averages
Level 73
1,465 SR
1,473 Elo+
Chiron
Chiron
 
Chiron
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Death007Bound
Gilgamesh
Level 61
God Stats
10W - 12L
1,656 SR
Queue Stats
225W - 244L
1,379 Elo+
Party 1
Merlin
Merlin
HeyitsLGT
Merlin
Level 60
God Stats
1W - 2L
1,185 SR
Queue Stats
8W - 10L
1,463 Elo+
Solo
Terra
Terra
MedicalZoo
Terra
Level 114
God Stats
7W - 12L
1,395 SR
Queue Stats
244W - 235L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
MolowaKeiki
Sun Wukong
Level 66
God Stats
0W - 1L
1,591 SR
Queue Stats
5W - 8L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Harlecop1
Ravana
6
1 / 0 / 0
3,603
721
157
1,971
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
7
1 / 0 / 0
4,118
824
1,648
2,600
1,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 1 / 1
3,713
743
2,524
2,657
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
wiwillow
Tiamat
6
0 / 0 / 0
3,593
719
838
1,304
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
1 / 0 / 2
3,350
670
2,066
4,080
1,242
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 2 / 1
3,189
638
1,352
3,118
785
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Death007Bound
Gilgamesh
1
0 / 0 / 0
933
187
0
0
0
Merlin
HeyitsLGT
Merlin
5
0 / 1 / 0
3,052
610
208
1,508
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
4
0 / 1 / 0
3,001
600
425
3,778
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
MolowaKeiki
Sun Wukong
5
0 / 1 / 0
3,078
616
850
2,374
1,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
0
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
1
0.25
L
Gilgamesh
Death007Bound
Gilgamesh
0
0
0
0
W
Ravana
Harlecop1
Ravana
1
0
0
1
L
Merlin
HeyitsLGT
Merlin
0
1
0
0
L
Terra
0
1
0
0
L
Sun Wukong
MolowaKeiki
Sun Wukong
0
1
0
0
W
Bellona
1
0
0
1
W
2
1
1
2.5
W
Tiamat
wiwillow
Tiamat
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,233
Damage
2,835
12,612
Taken
10,778
4,210
Mitigated
4,067
5,762
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,352
789
115
1,199
3,118
785
0
2,056
1,062
0
11,236
L
Gilgamesh
Death007Bound
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
Harlecop1
Ravana
157
0
0
1,674
1,971
465
0
0
1,971
0
14,870
L
Merlin
HeyitsLGT
Merlin
208
0
0
250
1,508
366
0
684
670
7,532
0
L
Terra
425
40
197
1,844
3,778
1,591
0
2,534
1,244
2,702
0
L
Sun Wukong
MolowaKeiki
Sun Wukong
850
116
0
237
2,374
1,325
0
0
2,374
0
8,682
W
Bellona
1,648
339
0
1,255
2,600
1,516
0
0
2,336
0
15,544
W
2,524
921
0
1,399
2,657
555
657
298
2,359
16,163
0
W
Tiamat
wiwillow
Tiamat
838
38
0
617
1,304
432
0
208
1,096
12,427
0
W
2,066
174
0
817
4,080
1,242
165
127
3,953
9,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,377
Gold Earned
13,253
162
Minions Killed
61
0
Camps Cleared
0
477,813
Distance Traveled
350,554
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,189
638
27
5
0
92,186
2
L
Gilgamesh
933
187
0
0
0
0
0
W
Ravana
3,603
721
46
9
0
109,211
0
L
Merlin
3,052
610
17
3
0
79,492
2
L
Terra
3,001
600
5
1
0
94,330
5
L
Sun Wukong
3,078
616
12
2
0
84,546
1
W
Bellona
4,118
824
42
8
0
105,072
0
W
Sol
3,713
743
31
6
0
85,132
2
W
Tiamat
3,593
719
29
6
0
86,742
0
W
Cthulhu
3,350
670
14
3
0
91,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role