Player Matchup

Skadi
Skadi
Elitheuz
Skadi
Level 27
God Stats
9W - 13L
1,461 SR
Queue Stats
29W - 81L
1,154 Elo+
Party 1
Pele
Pele
Errius64
Pele
Level 39
God Stats
3W - 0L
1,287 SR
Queue Stats
91W - 150L
1,335 Elo+
Party 1
Ra
Ra
KillerWarthog
Ra
Level 29
God Stats
14W - 20L
1,410 SR
Queue Stats
20W - 34L
1,301 Elo+
Party 1
Ares
Ares
SadPoncho
Ares
Level 21
God Stats
9W - 3L
1,501 SR
Queue Stats
17W - 26L
1,314 Elo+
Party 1
Chaac
Chaac
Thaldeonus
Chaac
Level 12
God Stats
3W - 0L
1,606 SR
Queue Stats
5W - 2L
1,450 Elo+
Solo
Team Averages
Level 26
1,453 SR
1,311 Elo+

VS

Team Averages
Level 13
1,452 SR
1,374 Elo+
Gilgamesh
Gilgamesh
DeximusPrime
Gilgamesh
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,229 Elo+
Solo
Chernobog
Chernobog
ErerOne
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,358 Elo+
Solo
Agni
Agni
KingCoxz01
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
Level 23
God Stats
8W - 9L
1,258 SR
Queue Stats
42W - 61L
1,285 Elo+
Solo
Loki
Loki
adogwithrabiesx
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elitheuz
Skadi
13
7 / 1 / 6
8,866
591
8,087
7,681
2,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
5 / 1 / 5
8,863
591
5,983
10,616
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 3
9,249
617
4,543
7,008
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
2 / 1 / 8
8,895
593
5,321
10,005
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
14
4 / 0 / 3
8,818
588
3,820
5,437
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeximusPrime
Gilgamesh
10
0 / 4 / 1
6,125
408
1,276
8,965
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
ErerOne
Chernobog
10
1 / 4 / 2
6,128
409
4,061
8,612
2,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 2
6,234
416
4,634
8,288
1,929
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
12
0 / 4 / 0
6,441
429
4,933
7,952
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
6,950
463
2,342
8,831
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
4
4
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeximusPrime
Gilgamesh
0
4
1
0.13
W
Skadi
Elitheuz
Skadi
7
1
6
10
L
Chernobog
ErerOne
Chernobog
1
4
2
0.5
W
Pele
5
1
5
7.5
W
3
1
3
4.5
L
1
6
2
0.33
L
Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
0
4
0
0
W
Ares
2
1
8
6
W
Chaac
4
0
3
5.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,754
Damage
17,246
40,747
Taken
42,648
20,874
Mitigated
14,894
14,474
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeximusPrime
Gilgamesh
1,276
134
0
1,599
8,965
5,069
104
1,179
7,131
0
17,097
W
Skadi
Elitheuz
Skadi
8,087
2,497
0
500
7,681
2,448
2,743
2,336
5,345
0
41,881
L
Chernobog
ErerOne
Chernobog
4,061
1,775
0
1,088
8,612
2,140
344
2,338
6,202
0
28,576
W
Pele
5,983
1,590
0
3,373
10,616
4,122
51
1,775
8,765
0
57,822
W
4,543
316
1,771
4,681
7,008
2,600
407
3,610
2,912
55,502
0
L
4,634
886
0
1,089
8,288
1,929
350
1,938
6,350
24,367
0
L
Morgan Le Fay
SCOOPSandMELTS
Morgan Le Fay
4,933
266
0
976
7,952
2,608
0
2,852
4,804
38,382
0
W
Ares
5,321
187
0
2,765
10,005
7,578
275
1,650
8,355
38,276
0
W
Chaac
3,820
136
0
1,384
5,437
4,126
664
0
5,437
1,953
34,686
L
2,342
787
0
1,267
8,831
3,148
248
1,143
7,645
0
42,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
31,878
383
Minions Killed
270
0
Camps Cleared
0
1,473,055
Distance Traveled
1,277,265
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,125
408
44
3
0
234,232
0
W
Skadi
8,866
591
69
5
0
264,674
2
L
Chernobog
6,128
409
51
3
0
253,508
2
W
Pele
8,863
591
78
5
0
312,511
0
W
Ra
9,249
617
107
7
0
294,284
3
L
Agni
6,234
416
39
3
0
210,573
0
L
Morgan Le Fay
6,441
429
63
4
0
305,492
0
W
Ares
8,895
593
56
4
0
308,658
0
W
Chaac
8,818
588
73
5
0
292,928
4
L
Loki
6,950
463
73
5
0
273,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role