Player Matchup

Mulan
Mulan
Lv 99 Algerian
Mulan
Level 23
God Stats
5W - 8L
1,469 SR
Queue Stats
74W - 56L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrGanksta
Morgan Le Fay
Level 8
God Stats
0W - 3L
1,412 SR
Queue Stats
12W - 9L
1,655 Elo+
Solo
Artemis
Artemis
Native_thugg818
Artemis
Level 25
God Stats
0W - 3L
1,256 SR
Queue Stats
88W - 108L
1,540 Elo+
Solo
Rama
Rama
SrReliur
Rama
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 64L
1,627 Elo+
Solo
Kukulkan
Kukulkan
ljc1221
Kukulkan
Level 12
God Stats
18W - 13L
1,792 SR
Queue Stats
88W - 69L
1,738 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,637 Elo+

VS

Team Averages
Level 42
1,520 SR
1,607 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
PurpleSteeze350
Janus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,706 Elo+
Solo
Cthulhu
Cthulhu
Reaver_PP1
Cthulhu
Level 25
God Stats
38W - 16L
1,774 SR
Queue Stats
99W - 63L
1,679 Elo+
Solo
Bacchus
Bacchus
ShaolinsShaft
Bacchus
Level 8
God Stats
15W - 7L
1,307 SR
Queue Stats
106W - 73L
1,451 Elo+
Party 1
Fenrir
Fenrir
szak6161
Fenrir
Level 15
God Stats
4W - 5L
1,521 SR
Queue Stats
27W - 15L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,510
501
1,904
8,068
3,252
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
MrGanksta
Morgan Le Fay
2
0 / 1 / 0
3,784
344
384
1,038
165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,159
560
2,319
6,496
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
10
1 / 3 / 0
5,508
501
3,717
8,701
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ljc1221
Kukulkan
10
1 / 3 / 0
5,824
529
2,148
4,774
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 1 / 1
5,945
540
4,782
6,677
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 0
7,133
648
2,894
2,899
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Reaver_PP1
Cthulhu
12
2 / 1 / 3
6,710
610
5,459
5,506
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
9
1 / 0 / 2
5,679
516
1,238
5,321
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
szak6161
Fenrir
11
4 / 1 / 4
6,345
577
5,416
6,313
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
1
2.5
L
0
4
1
0.13
L
Morgan Le Fay
MrGanksta
Morgan Le Fay
0
1
0
0
L
1
2
1
0.75
W
4
0
0
4
W
Cthulhu
Reaver_PP1
Cthulhu
2
1
3
3.5
W
Bacchus
1
0
2
2
L
Rama
1
3
0
0.33
L
Kukulkan
ljc1221
Kukulkan
1
3
0
0.33
W
Fenrir
szak6161
Fenrir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,472
Damage
19,789
29,077
Taken
26,716
8,584
Mitigated
14,831
8,477
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,782
2,657
0
3,404
6,677
1,677
0
160
6,517
0
35,266
L
1,904
246
0
2,122
8,068
3,252
867
3,568
3,731
0
22,600
L
Morgan Le Fay
MrGanksta
Morgan Le Fay
384
33
0
292
1,038
165
0
306
732
2,517
0
L
2,319
1,304
0
950
6,496
2,126
0
2,673
3,607
0
35,589
W
2,894
218
0
1,122
2,899
831
0
652
2,247
46,718
0
W
Cthulhu
Reaver_PP1
Cthulhu
5,459
306
97
1,670
5,506
6,876
60
0
5,506
31,580
0
W
Bacchus
1,238
101
0
1,741
5,321
2,856
0
481
4,840
12,514
0
L
Rama
3,717
2,810
0
4,012
8,701
1,720
0
698
8,003
0
28,387
L
Kukulkan
ljc1221
Kukulkan
2,148
168
0
1,101
4,774
1,321
0
1,267
3,413
31,862
0
W
Fenrir
szak6161
Fenrir
5,416
1,610
0
2,742
6,313
2,591
42
1,239
5,074
0
33,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
31,812
272
Minions Killed
343
0
Camps Cleared
0
832,477
Distance Traveled
1,048,893
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,945
540
79
7
0
187,154
1
L
Mulan
5,510
501
64
6
0
211,403
3
L
Morgan Le Fay
3,784
344
8
1
0
35,646
0
L
Artemis
6,159
560
78
7
0
204,842
2
W
Janus
7,133
648
98
9
0
213,692
2
W
Cthulhu
6,710
610
81
7
0
200,506
1
W
Bacchus
5,679
516
22
2
0
214,030
3
L
Rama
5,508
501
53
5
0
164,515
1
L
Kukulkan
5,824
529
69
6
0
216,071
2
W
Fenrir
6,345
577
63
6
0
233,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role