Player Matchup

Nemesis
Nemesis
lVBus
Nemesis
Level 7
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 3L
1,567 Elo+
Party 1
Neith
Neith
littlestarman
Neith
Level 108
God Stats
7W - 7L
1,575 SR
Queue Stats
57W - 49L
1,536 Elo+
Party 1
Yemoja
Yemoja
unikasa
Yemoja
Level 86
God Stats
0W - 2L
1,434 SR
Queue Stats
50W - 36L
1,573 Elo+
Party 1
Team Averages
Level 67
1,441 SR
1,559 Elo+

VS

Team Averages
Level 79
1,489 SR
1,440 Elo+
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DSLAFlamez
Zhong Kui
Level 28
God Stats
6W - 3L
1,522 SR
Queue Stats
48W - 47L
1,446 Elo+
Solo
Kali
Kali
Duke B UNIT
Kali
Level 86
God Stats
19W - 24L
1,444 SR
Queue Stats
218W - 311L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
lVBus
Nemesis
7
1 / 5 / 4
7,244
557
3,142
5,953
1,604
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
10 / 5 / 2
10,176
783
20,863
13,724
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
unikasa
Yemoja
13
1 / 3 / 12
9,301
715
6,524
14,042
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 3 / 8
9,995
769
11,806
19,096
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
DSLAFlamez
Zhong Kui
14
7 / 4 / 3
9,777
752
13,215
15,412
9,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 10
9,708
747
6,018
12,072
7,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
13
13
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
8
2.67
W
Zhong Kui
DSLAFlamez
Zhong Kui
7
4
3
2.13
W
2
6
10
1.17
L
Nemesis
lVBus
Nemesis
1
5
4
0.6
L
10
5
2
2.2
L
Yemoja
unikasa
Yemoja
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
31,039
33,719
Taken
46,580
15,894
Mitigated
36,694
5,868
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,806
822
1,223
4,768
19,096
19,082
127
2,523
16,573
30,236
0
W
Zhong Kui
DSLAFlamez
Zhong Kui
13,215
1,689
592
5,959
15,412
9,742
1,301
2,687
12,725
42,903
0
W
6,018
3,068
0
2,721
12,072
7,870
765
2,161
9,911
0
22,802
L
Nemesis
lVBus
Nemesis
3,142
1,340
653
1,135
5,953
1,604
62
4,199
1,754
0
4,430
L
20,863
10,140
0
1,802
13,724
4,147
0
9,692
4,032
0
43,848
L
Yemoja
unikasa
Yemoja
6,524
1,732
719
1,559
14,042
10,143
0
11,201
2,841
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
29,480
95
Minions Killed
162
2
Camps Cleared
10
484,759
Distance Traveled
699,384
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,995
769
34
3
2
250,856
1
W
Zhong Kui
9,777
752
93
7
2
220,295
1
W
Kali
9,708
747
35
3
6
228,233
4
L
Nemesis
7,244
557
4
0
0
91,023
0
L
Neith
10,176
783
63
5
2
197,466
2
L
Yemoja
9,301
715
28
2
0
196,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role