Player Matchup

King Arthur
King Arthur
Fadenoba
King Arthur
Level 128
God Stats
8W - 9L
1,499 SR
Queue Stats
360W - 340L
1,489 Elo+
Party 1
Neith
Neith
Gotuhm
Neith
Level 83
God Stats
63W - 60L
1,541 SR
Queue Stats
220W - 228L
1,498 Elo+
Party 3
Artio
Artio
MonkeyĐLuffy
Artio
Level 126
God Stats
15W - 10L
1,584 SR
Queue Stats
952W - 953L
1,452 Elo+
Party 3
Janus
Janus
chifu8222
Janus
Level 65
God Stats
2W - 5L
1,384 SR
Queue Stats
159W - 146L
1,527 Elo+
Party 1
Da Ji
Da Ji
nitrogs
Da Ji
Level 154
God Stats
1W - 3L
1,474 SR
Queue Stats
332W - 318L
1,501 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,493 Elo+

VS

Team Averages
Level 114
1,489 SR
1,517 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gan_JaPreneur
Sylvanus
Level 88
God Stats
9W - 7L
1,513 SR
Queue Stats
47W - 47L
1,485 Elo+
Party 4
Set
Set
Spinel-ExE
Set
Level 67
God Stats
6W - 5L
1,536 SR
Queue Stats
452W - 499L
1,532 Elo+
Solo
Kali
Kali
TheBakura
Kali
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,569 Elo+
Party 2
Medusa
Medusa
watson1412
Medusa
Level 109
God Stats
4W - 5L
1,393 SR
Queue Stats
63W - 73L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fadenoba
King Arthur
20
3 / 3 / 3
14,608
541
10,683
25,582
19,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Gotuhm
Neith
20
5 / 8 / 6
13,926
516
18,697
23,521
8,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 6 / 10
12,912
478
10,269
27,837
34,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
chifu8222
Janus
18
4 / 9 / 5
12,044
446
13,416
19,719
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
nitrogs
Da Ji
13
7 / 1 / 2
10,570
391
4,892
5,731
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
10 / 6 / 5
16,562
613
26,212
23,745
11,485
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Gan_JaPreneur
Sylvanus
9
1 / 3 / 0
8,965
332
2,656
6,154
4,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 10 / 5
14,635
542
15,614
28,736
14,453
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
20
11 / 2 / 0
17,688
655
28,921
25,973
18,805
Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
watson1412
Medusa
10
1 / 3 / 1
9,443
350
5,493
6,519
1,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
24
Kills
27
27
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
6
5
2.08
L
King Arthur
Fadenoba
King Arthur
3
3
3
1.5
W
Sylvanus
Gan_JaPreneur
Sylvanus
1
3
0
0.33
L
Neith
Gotuhm
Neith
5
8
6
1
L
5
6
10
1.67
W
4
10
5
0.65
W
Kali
11
2
0
5.5
L
Janus
chifu8222
Janus
4
9
5
0.72
L
Da Ji
nitrogs
Da Ji
7
1
2
8
W
Medusa
watson1412
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,957
Damage
78,896
102,390
Taken
91,127
71,405
Mitigated
50,572
28,480
Healing
40,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
26,212
1,668
1,231
8,748
23,745
11,485
1,104
11,822
11,443
134,246
0
L
King Arthur
Fadenoba
King Arthur
10,683
1,290
0
8,397
25,582
19,739
172
1,808
23,720
358
94,670
W
Sylvanus
Gan_JaPreneur
Sylvanus
2,656
604
862
2,095
6,154
4,115
0
1,126
5,028
11,129
0
L
Neith
Gotuhm
Neith
18,697
12,554
0
4,569
23,521
8,958
5,071
6,390
16,977
0
100,170
L
10,269
1,779
1,583
6,557
27,837
34,010
0
10,471
17,056
39,226
0
W
15,614
5,020
542
11,157
28,736
14,453
2,029
7,113
21,359
0
146,779
W
Kali
28,921
13,645
0
14,217
25,973
18,805
5,578
1,350
24,623
0
140,006
L
Janus
chifu8222
Janus
13,416
887
79
4,575
19,719
6,827
472
8,754
10,579
86,700
0
L
Da Ji
nitrogs
Da Ji
4,892
1,307
0
2,720
5,731
1,871
0
481
5,190
0
39,098
W
Medusa
watson1412
Medusa
5,493
2,592
101
1,709
6,519
1,714
0
1,925
4,594
0
31,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,060
Gold Earned
67,293
675
Minions Killed
707
0
Camps Cleared
0
1,972,037
Distance Traveled
1,888,802
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,562
613
232
9
0
490,203
0
L
King Arthur
14,608
541
199
7
0
431,112
1
W
Sylvanus
8,965
332
25
1
0
140,426
2
L
Neith
13,926
516
189
7
0
402,912
5
L
Artio
12,912
478
48
2
0
537,359
19
W
Set
14,635
542
163
6
0
488,640
5
W
Kali
17,688
655
235
9
0
582,983
3
L
Janus
12,044
446
153
6
0
357,133
0
L
Da Ji
10,570
391
86
3
0
243,521
1
W
Medusa
9,443
350
52
2
0
186,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role