Player Matchup

Izanami
Izanami
AshesOfKings
Izanami
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
160W - 200L
1,291 Elo+
Solo
Xing Tian
Xing Tian
JesusPS20
Xing Tian
Level 25
God Stats
20W - 14L
1,554 SR
Queue Stats
126W - 147L
1,372 Elo+
Solo
Odin
Odin
Joe124
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,300 Elo+
Party 2
Discordia
Discordia
NellyR36
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,430 Elo+
Party 2
Loki
Loki
Shockbird
Loki
Level 140
God Stats
4W - 4L
1,611 SR
Queue Stats
79W - 68L
1,511 Elo+
Party 2
Team Averages
Level 42
1,533 SR
1,381 Elo+

VS

Team Averages
Level 15
1,460 SR
1,346 Elo+
Mulan
Mulan
BossBaby2007
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,175 Elo+
Solo
Artemis
Artemis
DuracellTTU
Artemis
Level 17
God Stats
41W - 51L
1,387 SR
Queue Stats
44W - 66L
1,274 Elo+
Party 1
Hou Yi
Hou Yi
Kuronabu
Hou Yi
Level 13
God Stats
1W - 3L
1,438 SR
Queue Stats
3W - 4L
1,381 Elo+
Solo
Ymir
Ymir
Maximos8
Ymir
Level 23
God Stats
2W - 6L
1,473 SR
Queue Stats
95W - 126L
1,397 Elo+
Party 1
Medusa
Medusa
ttuna
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshesOfKings
Izanami
19
9 / 5 / 24
12,242
1,224
16,228
11,178
5,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
JesusPS20
Xing Tian
19
0 / 2 / 28
11,156
1,116
7,842
14,595
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
Joe124
Odin
19
6 / 4 / 29
11,306
1,131
16,241
12,507
15,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
NellyR36
Discordia
18
9 / 2 / 24
11,961
1,196
11,318
5,268
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
19
20 / 1 / 11
14,307
1,431
21,631
9,004
3,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

223

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
9,570
957
6,247
15,761
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
DuracellTTU
Artemis
17
3 / 12 / 10
10,522
1,052
11,248
19,215
6,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
Kuronabu
Hou Yi
16
4 / 6 / 5
10,392
1,039
10,317
11,262
3,668
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
1 / 10 / 9
9,638
964
6,586
19,273
12,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ttuna
Medusa
17
5 / 9 / 8
11,130
1,113
12,940
13,700
4,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
55
44
Kills
14
14
Deaths
44
116
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
AshesOfKings
Izanami
9
5
24
4.2
L
1
7
9
0.79
L
Artemis
DuracellTTU
Artemis
3
12
10
0.67
W
Xing Tian
JesusPS20
Xing Tian
0
2
28
7
W
Odin
Joe124
Odin
6
4
29
5.13
L
Hou Yi
Kuronabu
Hou Yi
4
6
5
1.08
L
Ymir
1
10
9
0.55
W
Discordia
NellyR36
Discordia
9
2
24
10.5
W
Loki
20
1
11
25.5
L
Medusa
ttuna
Medusa
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,260
Damage
47,338
52,552
Taken
79,211
44,266
Mitigated
42,983
3,915
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AshesOfKings
Izanami
16,228
12,213
0
1,728
11,178
5,522
0
1,109
9,927
0
31,117
L
6,247
879
0
1,156
15,761
14,954
0
4,448
10,893
0
14,508
L
Artemis
DuracellTTU
Artemis
11,248
7,755
0
725
19,215
6,676
0
3,267
15,853
0
39,586
W
Xing Tian
JesusPS20
Xing Tian
7,842
505
0
842
14,595
17,772
0
2,801
11,613
41,415
0
W
Odin
Joe124
Odin
16,241
4,257
0
1,150
12,507
15,704
0
1,619
10,619
0
22,652
L
Hou Yi
Kuronabu
Hou Yi
10,317
6,908
0
1,170
11,262
3,668
0
987
9,954
0
31,363
L
Ymir
6,586
1,061
0
49
19,273
12,873
0
6,655
12,101
29,488
0
W
Discordia
NellyR36
Discordia
11,318
1,930
0
195
5,268
1,958
0
935
4,333
29,560
0
W
Loki
21,631
6,124
0
0
9,004
3,310
0
122
8,785
0
33,521
L
Medusa
ttuna
Medusa
12,940
8,101
0
49
13,700
4,812
0
3,803
9,756
0
24,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,972
Gold Earned
51,252
183
Minions Killed
187
12
Camps Cleared
3
928,322
Distance Traveled
765,517
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,242
1,224
36
4
4
179,541
0
L
Mulan
9,570
957
17
2
0
174,636
0
L
Artemis
10,522
1,052
53
5
3
130,880
4
W
Xing Tian
11,156
1,116
58
6
1
200,114
2
W
Odin
11,306
1,131
16
2
0
182,680
0
L
Hou Yi
10,392
1,039
42
4
0
157,629
0
L
Ymir
9,638
964
45
5
0
148,551
3
W
Discordia
11,961
1,196
50
5
2
155,191
0
W
Loki
14,307
1,431
23
2
5
210,796
1
L
Medusa
11,130
1,113
30
3
0
153,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role