Player Matchup

Da Ji
Da Ji
DanteAmadeus
Da Ji
Level 78
God Stats
1W - 0L
1,798 SR
Queue Stats
16W - 14L
1,099 Elo+
Party 1
Sol
Sol
TheFreeze
Sol
Level 143
God Stats
17W - 4L
1,794 SR
Queue Stats
75W - 41L
1,706 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wutangshaolin93
Cu Chulainn
Level 123
God Stats
12W - 2L
1,862 SR
Queue Stats
173W - 111L
1,682 Elo+
Party 1
Team Averages
Level 115
1,818 SR
1,496 Elo+

VS

Team Averages
Level 81
1,570 SR
1,559 Elo+
Guan Yu
Guan Yu
DeebSu
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,663 Elo+
Party 2
Discordia
Discordia
HappyPoppy
Discordia
Level 109
God Stats
14W - 19L
1,598 SR
Queue Stats
251W - 261L
1,506 Elo+
Party 2
Da Ji
Da Ji
RyuNatsuky
Da Ji
Level 120
God Stats
51W - 42L
1,611 SR
Queue Stats
465W - 432L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 9
8,290
829
5,018
8,363
2,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
11 / 0 / 7
9,347
935
17,641
9,472
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Wutangshaolin93
Cu Chulainn
14
7 / 1 / 12
8,990
899
8,320
11,703
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeebSu
Guan Yu
11
2 / 6 / 4
7,258
726
6,009
12,614
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
HappyPoppy
Discordia
11
2 / 6 / 1
7,032
703
7,150
9,413
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
9
2 / 10 / 3
7,014
701
3,505
12,770
4,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
6
6
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
Guan Yu
DeebSu
Guan Yu
2
6
4
0.67
L
Discordia
HappyPoppy
Discordia
2
6
1
0.42
L
Da Ji
2
10
3
0.35
W
11
0
7
14.5
W
Cu Chulainn
Wutangshaolin93
Cu Chulainn
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
16,664
29,538
Taken
34,797
18,607
Mitigated
17,723
14,066
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,018
956
0
1,044
8,363
2,436
746
1,737
6,053
0
18,139
L
Guan Yu
DeebSu
Guan Yu
6,009
513
287
2,828
12,614
9,982
0
5,782
6,310
0
16,508
L
Discordia
HappyPoppy
Discordia
7,150
449
0
682
9,413
3,242
0
4,418
4,720
21,571
0
L
Da Ji
3,505
506
0
380
12,770
4,499
0
6,025
6,395
0
10,334
W
17,641
7,036
0
7,216
9,472
5,166
1,877
2,548
6,420
44,333
4,753
W
Cu Chulainn
Wutangshaolin93
Cu Chulainn
8,320
1,270
0
5,806
11,703
11,005
237
2,738
8,144
355
23,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
21,304
117
Minions Killed
82
8
Camps Cleared
2
610,538
Distance Traveled
538,734
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,290
829
27
3
6
187,329
3
L
Guan Yu
7,258
726
17
2
0
201,966
2
L
Discordia
7,032
703
45
5
1
181,810
3
L
Da Ji
7,014
701
20
2
1
154,958
2
W
Sol
9,347
935
62
6
0
198,944
2
W
Cu Chulainn
8,990
899
28
3
2
224,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role