Player Matchup

Hera
Hera
 
Hera
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AntiSkype565
Susano
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,184 Elo+
Party 2
Fenrir
Fenrir
GHOST AG3NT T3N
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,653 Elo+
Party 3
Aphrodite
Aphrodite
Kinsleigh
Aphrodite
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 42L
1,184 Elo+
Party 2
Chernobog
Chernobog
thinker010
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 3
Team Averages
Level 18
1,500 SR
1,443 Elo+

VS

Team Averages
Level 22
1,594 SR
1,350 Elo+
Izanami
Izanami
AlvinCr00k26
Izanami
Level 24
God Stats
34W - 22L
1,499 SR
Queue Stats
89W - 106L
1,344 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChristianThE3rD
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 151L
1,436 Elo+
Solo
Da Ji
Da Ji
LuLu_Monki12
Da Ji
Level 25
God Stats
2W - 1L
1,722 SR
Queue Stats
22W - 33L
1,288 Elo+
Solo
Pele
Pele
MoonCapri
Pele
Level 28
God Stats
3W - 5L
1,618 SR
Queue Stats
15W - 15L
1,507 Elo+
Party 1
Ymir
Ymir
Tirilian
Ymir
Level 7
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 4 / 0
7,588
474
6,152
6,086
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
10
3 / 3 / 1
6,293
393
4,091
10,261
2,650
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 0
8,345
522
6,412
10,386
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Kinsleigh
Aphrodite
8
0 / 3 / 2
6,236
390
2,625
6,924
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
thinker010
Chernobog
8
0 / 13 / 2
5,668
354
1,943
11,592
2,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlvinCr00k26
Izanami
14
3 / 2 / 1
8,858
554
6,178
8,341
2,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
ChristianThE3rD
Ah Muzen Cab
13
9 / 1 / 3
8,870
554
8,074
8,605
2,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 0
8,527
533
4,433
8,317
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
14
4 / 3 / 5
8,853
553
6,777
10,796
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
5 / 1 / 6
8,657
541
4,712
6,976
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
24
25
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
0
0.75
W
Izanami
AlvinCr00k26
Izanami
3
2
1
1.75
L
Susano
3
3
1
1.17
W
Ah Muzen Cab
ChristianThE3rD
Ah Muzen Cab
9
1
3
10.5
L
4
2
0
2
L
Aphrodite
Kinsleigh
Aphrodite
0
3
2
0.33
W
3
3
0
1
W
Pele
4
3
5
2.17
W
Ymir
5
1
6
8
L
Chernobog
thinker010
Chernobog
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
30,174
45,249
Taken
43,035
13,184
Mitigated
20,127
9,565
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,152
1,541
0
922
6,086
1,029
320
331
5,755
34,304
0
W
Izanami
AlvinCr00k26
Izanami
6,178
3,267
0
1,348
8,341
2,840
3,026
3,147
5,054
62
57,994
L
Susano
4,091
1,385
0
1,377
10,261
2,650
0
490
9,771
0
23,270
W
Ah Muzen Cab
ChristianThE3rD
Ah Muzen Cab
8,074
5,081
0
4,815
8,605
2,751
1,180
1,628
6,857
0
39,720
L
6,412
1,945
0
3,064
10,386
4,423
0
42
10,344
0
53,252
L
Aphrodite
Kinsleigh
Aphrodite
2,625
976
1,583
2,396
6,924
2,722
403
145
6,779
18,099
0
W
4,433
813
95
1,973
8,317
3,717
2,081
0
8,317
0
31,794
W
Pele
6,777
1,581
0
2,909
10,796
4,671
860
2,090
8,668
0
61,195
W
Ymir
4,712
2,105
0
1,459
6,976
6,148
346
1,741
5,103
13,367
0
L
Chernobog
thinker010
Chernobog
1,943
1,374
0
223
11,592
2,360
0
3,704
7,888
0
10,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
43,765
269
Minions Killed
381
0
Camps Cleared
0
1,413,227
Distance Traveled
1,459,178
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,588
474
90
6
0
301,268
2
W
Izanami
8,858
554
118
7
0
315,011
4
L
Susano
6,293
393
38
2
0
300,569
0
W
Ah Muzen Cab
8,870
554
76
5
0
320,370
2
L
Fenrir
8,345
522
96
6
0
266,475
0
L
Aphrodite
6,236
390
27
2
0
304,629
3
W
Da Ji
8,527
533
74
5
0
261,238
2
W
Pele
8,853
553
94
6
0
293,724
2
W
Ymir
8,657
541
19
1
0
268,835
0
L
Chernobog
5,668
354
18
1
0
240,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role