Player Matchup

Khepri
Khepri
C4TURKEY
Khepri
Level 68
God Stats
178W - 45L
1,799 SR
Queue Stats
188W - 47L
1,811 Elo+
Party 2
Ah Puch
Ah Puch
Dude098
Ah Puch
Level 144
God Stats
9W - 2L
1,718 SR
Queue Stats
362W - 132L
1,747 Elo+
Party 2
Nox
Nox
SilverILionKing
Nox
Level 159
God Stats
12W - 4L
1,674 SR
Queue Stats
746W - 322L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
joboi21
Cthulhu
Level 25
God Stats
50W - 3L
1,500 SR
Queue Stats
511W - 216L
1,621 Elo+
Party 2
Loki
Loki
local7prodigy
Loki
Level 158
God Stats
9W - 7L
1,585 SR
Queue Stats
788W - 372L
1,711 Elo+
Party 2
Team Averages
Level 111
1,655 SR
1,722 Elo+

VS

Team Averages
Level 97
1,716 SR
1,766 Elo+
Eset
Eset
CatchTheHands
Eset
Level 53
God Stats
0W - 1L
1,729 SR
Queue Stats
107W - 23L
1,841 Elo+
Party 1
Athena
Athena
Diddles89
Athena
Level 29
God Stats
13W - 5L
1,730 SR
Queue Stats
81W - 17L
1,848 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shiki Fizzy
Ah Muzen Cab
Level 96
God Stats
0W - 1L
1,627 SR
Queue Stats
52W - 51L
1,522 Elo+
Solo
Mercury
Mercury
The_Great_Italia
Mercury
Level 153
God Stats
2W - 1L
1,601 SR
Queue Stats
60W - 18L
1,811 Elo+
Party 1
Horus
Horus
streetmajor
Horus
Level 155
God Stats
0W - 1L
1,895 SR
Queue Stats
81W - 29L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
C4TURKEY
Khepri
16
2 / 2 / 12
10,549
1,055
4,179
7,390
9,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Dude098
Ah Puch
17
5 / 0 / 13
10,543
1,054
17,321
3,426
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 13
10,448
1,045
9,996
8,295
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
joboi21
Cthulhu
16
2 / 1 / 12
9,986
999
6,771
11,258
15,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 0 / 9
10,878
1,088
9,162
8,825
6,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

249

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,936
894
6,189
10,859
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Diddles89
Athena
15
0 / 1 / 2
8,635
864
5,269
8,555
5,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Shiki Fizzy
Ah Muzen Cab
16
3 / 8 / 1
10,147
1,015
10,780
12,538
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 3 / 3
10,112
1,011
7,804
8,360
3,384
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 2
9,345
935
5,453
11,780
12,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
18
Kills
6
6
Deaths
18
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
C4TURKEY
Khepri
2
2
12
4
L
0
4
3
0.38
L
Athena
Diddles89
Athena
0
1
2
1
W
Ah Puch
Dude098
Ah Puch
5
0
13
11.5
L
Ah Muzen Cab
Shiki Fizzy
Ah Muzen Cab
3
8
1
0.44
W
3
3
13
3.17
L
2
3
3
1.17
W
Cthulhu
joboi21
Cthulhu
2
1
12
8
W
6
0
9
10.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
35,495
39,194
Taken
52,092
37,500
Mitigated
30,631
2,090
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
C4TURKEY
Khepri
4,179
488
0
1,612
7,390
9,618
0
1,967
5,423
12,728
0
L
6,189
244
1,844
2,077
10,859
4,446
0
7,920
2,939
26,042
0
L
Athena
Diddles89
Athena
5,269
1,315
0
177
8,555
5,672
0
7,120
1,435
11,212
0
W
Ah Puch
Dude098
Ah Puch
17,321
464
0
454
3,426
2,039
0
1,323
2,103
33,067
0
L
Ah Muzen Cab
Shiki Fizzy
Ah Muzen Cab
10,780
4,058
0
826
12,538
5,018
0
9,152
3,386
0
37,929
W
9,996
104
0
24
8,295
4,290
0
1,829
6,466
23,284
0
L
7,804
4,844
0
340
8,360
3,384
0
5,369
2,767
0
28,573
W
Cthulhu
joboi21
Cthulhu
6,771
331
0
0
11,258
15,526
0
3,858
7,400
24,295
0
W
9,162
2,692
0
0
8,825
6,027
0
2,481
6,344
483
29,660
L
5,453
2,848
646
2,189
11,780
12,111
0
9,189
2,591
0
18,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,404
Gold Earned
47,175
208
Minions Killed
195
7
Camps Cleared
9
1,021,248
Distance Traveled
1,001,959
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,549
1,055
16
2
0
198,539
0
L
Eset
8,936
894
58
6
3
202,408
2
L
Athena
8,635
864
11
1
0
205,398
2
W
Ah Puch
10,543
1,054
45
5
1
176,674
3
L
Ah Muzen Cab
10,147
1,015
64
6
1
177,525
0
W
Nox
10,448
1,045
47
5
1
216,432
1
L
Mercury
10,112
1,011
34
3
4
226,976
1
W
Cthulhu
9,986
999
49
5
1
196,409
0
W
Loki
10,878
1,088
51
5
4
233,194
3
L
Horus
9,345
935
28
3
1
189,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role