Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FlawlessPlacebo
Janus
Level 148
God Stats
0W - 2L
1,600 SR
Queue Stats
102W - 123L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Kixtsu
Aphrodite
Level 47
God Stats
4W - 2L
1,969 SR
Queue Stats
43W - 40L
1,592 Elo+
Party 2
Achilles
Achilles
Kyxtsu
Achilles
Level 46
God Stats
0W - 2L
1,723 SR
Queue Stats
45W - 38L
1,621 Elo+
Party 2
Xing Tian
Xing Tian
iscariot03
Xing Tian
Level 155
God Stats
3W - 4L
1,432 SR
Queue Stats
330W - 322L
1,553 Elo+
Solo
Team Averages
Level 110
1,645 SR
1,566 Elo+

VS

Team Averages
Level 149
1,539 SR
1,551 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GGbro96
Ullr
Level 143
God Stats
1W - 0L
1,493 SR
Queue Stats
66W - 77L
1,555 Elo+
Party 1
Hercules
Hercules
xXJ0kerXx
Hercules
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
22W - 15L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
5 / 5 / 6
11,773
736
17,470
14,586
7,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
2 / 6 / 11
10,594
662
15,678
12,627
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Kixtsu
Aphrodite
17
0 / 4 / 15
10,400
650
15,918
12,629
16,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Kyxtsu
Achilles
18
11 / 7 / 7
12,001
750
31,509
31,160
42,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
iscariot03
Xing Tian
18
2 / 3 / 15
11,843
740
10,540
20,612
26,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
10 / 4 / 11
12,555
785
21,286
20,373
15,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
 
Aphrodite
19
5 / 2 / 15
12,331
771
15,696
17,279
16,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
 
Ganesha
18
0 / 5 / 16
10,564
660
8,131
16,182
20,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
GGbro96
Ullr
20
8 / 4 / 10
13,047
815
10,555
17,168
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
xXJ0kerXx
Hercules
18
2 / 5 / 21
11,945
747
12,978
33,164
52,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
98
20
Kills
25
25
Deaths
20
54
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
5
6
1.6
W
Bastet
 
Bastet
10
4
11
3.88
W
Aphrodite
 
Aphrodite
5
2
15
6.25
W
Ganesha
 
Ganesha
0
5
16
1.6
L
2
6
11
1.25
W
Ullr
GGbro96
Ullr
8
4
10
3.25
L
Aphrodite
Kixtsu
Aphrodite
0
4
15
1.88
L
Achilles
Kyxtsu
Achilles
11
7
7
2.07
L
Xing Tian
iscariot03
Xing Tian
2
3
15
3.17
W
Hercules
xXJ0kerXx
Hercules
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,115
Damage
68,646
91,614
Taken
104,166
97,163
Mitigated
113,614
27,793
Healing
53,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
17,470
4,766
398
3,826
14,586
7,230
2,179
4,339
10,247
0
38,326
W
Bastet
 
Bastet
21,286
5,909
2,661
3,517
20,373
15,725
943
9,547
9,847
0
25,451
W
Aphrodite
 
Aphrodite
15,696
1,388
12,733
10,562
17,279
16,087
1,174
8,275
8,818
41,495
0
W
Ganesha
 
Ganesha
8,131
194
2,382
1,230
16,182
20,476
561
6,195
9,731
27,727
0
L
15,678
1,050
1,234
872
12,627
3,663
734
3,677
8,950
33,727
0
W
Ullr
GGbro96
Ullr
10,555
5,777
2,674
4,928
17,168
8,990
3,230
7,055
9,831
0
39,266
L
Aphrodite
Kixtsu
Aphrodite
15,918
1,008
9,031
4,492
12,629
16,717
256
2,748
9,881
33,448
0
L
Achilles
Kyxtsu
Achilles
31,509
8,365
27
2,889
31,160
42,774
227
8,254
22,906
7,825
32,553
L
Xing Tian
iscariot03
Xing Tian
10,540
548
976
4,048
20,612
26,779
323
4,809
15,803
19,192
0
W
Hercules
xXJ0kerXx
Hercules
12,978
3,190
2,180
10,281
33,164
52,336
414
14,362
17,107
0
18,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,611
Gold Earned
60,442
169
Minions Killed
215
0
Camps Cleared
0
1,564,210
Distance Traveled
1,530,897
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,773
736
45
3
0
320,625
1
W
Bastet
12,555
785
24
2
0
334,020
0
W
Aphrodite
12,331
771
76
5
0
310,208
1
W
Ganesha
10,564
660
2
0
0
282,616
0
L
Janus
10,594
662
47
3
0
301,529
1
W
Ullr
13,047
815
90
6
0
278,223
1
L
Aphrodite
10,400
650
37
2
0
300,417
1
L
Achilles
12,001
750
22
1
0
294,591
0
L
Xing Tian
11,843
740
18
1
0
347,048
4
W
Hercules
11,945
747
23
1
0
325,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role