Player Matchup

Cthulhu
Cthulhu
BBthemighty
Cthulhu
Level 65
God Stats
1W - 0L
1,404 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
KillerGoat108
Danzaburou
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 1
Vamana
Vamana
RDSS Lion
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,288 Elo+
Party 1
Baron Samedi
Baron Samedi
Relic Cri Cry
Baron Samedi
Level 106
God Stats
1W - 1L
1,379 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 1
Team Averages
Level 64
1,505 SR
1,286 Elo+

VS

Team Averages
Level 30
1,427 SR
1,272 Elo+
Janus
Janus
Dubkin
Janus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 2
Khepri
Khepri
PSUGCHARLIE
Khepri
Level 27
God Stats
0W - 3L
1,398 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 2
Anhur
Anhur
RatchetJebediah
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 2
Loki
Loki
Vojkhan
Loki
Level 32
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBthemighty
Cthulhu
16
4 / 2 / 7
10,427
802
9,192
8,125
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
KillerGoat108
Danzaburou
17
7 / 2 / 4
10,732
826
10,779
7,211
2,302
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
RDSS Lion
Vamana
15
3 / 1 / 2
9,674
744
2,082
12,196
4,887
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Relic Cri Cry
Baron Samedi
16
3 / 3 / 2
10,015
770
10,834
9,795
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dubkin
Janus
16
3 / 1 / 3
9,543
734
14,514
8,850
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 6 / 3
8,258
635
1,891
13,213
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 7 / 1
8,371
644
5,556
10,205
4,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Vojkhan
Loki
14
3 / 4 / 2
8,922
686
4,925
9,291
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
7
8
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BBthemighty
Cthulhu
4
2
7
3.75
L
Janus
Dubkin
Janus
3
1
3
4.5
W
Danzaburou
KillerGoat108
Danzaburou
7
2
4
4.5
L
Khepri
0
6
3
0.25
W
Vamana
RDSS Lion
Vamana
3
1
2
4
L
1
7
1
0.21
W
Baron Samedi
Relic Cri Cry
Baron Samedi
3
3
2
1.33
L
Loki
Vojkhan
Loki
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
26,886
37,327
Taken
41,559
13,812
Mitigated
18,698
9,277
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BBthemighty
Cthulhu
9,192
518
103
477
8,125
2,895
148
1,721
6,404
36,036
0
L
Janus
Dubkin
Janus
14,514
1,322
0
1,162
8,850
3,138
0
4,899
3,670
38,730
0
W
Danzaburou
KillerGoat108
Danzaburou
10,779
3,773
0
1,273
7,211
2,302
367
2,427
4,784
0
42,614
L
Khepri
1,891
316
0
1,967
13,213
7,371
0
5,815
7,336
17,089
0
W
Vamana
RDSS Lion
Vamana
2,082
992
138
3,628
12,196
4,887
972
7,038
5,158
0
18,988
L
5,556
1,762
0
1,223
10,205
4,442
0
4,283
5,863
0
28,361
W
Baron Samedi
Relic Cri Cry
Baron Samedi
10,834
685
1,000
2,658
9,795
3,728
891
5,693
4,102
38,981
0
L
Loki
Vojkhan
Loki
4,925
1,438
0
887
9,291
3,747
0
4,942
4,075
0
23,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
35,094
218
Minions Killed
173
7
Camps Cleared
10
992,096
Distance Traveled
871,737
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,427
802
64
5
0
258,726
3
L
Janus
9,543
734
59
5
1
244,020
2
W
Danzaburou
10,732
826
58
4
4
257,706
1
L
Khepri
8,258
635
19
1
0
199,035
2
W
Vamana
9,674
744
35
3
1
273,115
2
L
Anhur
8,371
644
54
4
4
190,751
2
W
Baron Samedi
10,015
770
61
5
2
202,549
3
L
Loki
8,922
686
41
3
5
237,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role