Player Matchup

Chernobog
Chernobog
CPTxCOLORADO
Chernobog
Level 105
God Stats
5W - 5L
1,455 SR
Queue Stats
464W - 470L
1,422 Elo+
Party 2
Khepri
Khepri
Fenrisulfr-87
Khepri
Level 84
God Stats
9W - 8L
1,500 SR
Queue Stats
301W - 314L
1,360 Elo+
Solo
Scylla
Scylla
Jhallreadyy
Scylla
Level 95
God Stats
19W - 24L
1,423 SR
Queue Stats
813W - 879L
1,355 Elo+
Solo
Charybdis
Charybdis
Xx LC II xX
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,345 Elo+
Party 2
Hel
Hel
helsun22
Hel
Level 100
God Stats
1W - 3L
1,323 SR
Queue Stats
236W - 258L
1,370 Elo+
Solo
Team Averages
Level 81
1,440 SR
1,370 Elo+

VS

Team Averages
Level 95
1,460 SR
1,437 Elo+
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AinWndrlnd
Aphrodite
Level 121
God Stats
4W - 6L
1,245 SR
Queue Stats
526W - 539L
1,348 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SWT Achilles
Tsukuyomi
Level 88
God Stats
2W - 0L
1,577 SR
Queue Stats
25W - 18L
1,553 Elo+
Party 1
Bellona
Bellona
Trave61
Bellona
Level 84
God Stats
8W - 6L
1,483 SR
Queue Stats
363W - 382L
1,358 Elo+
Party 3
Heimdallr
Heimdallr
redhair_menace69
Heimdallr
Level 82
God Stats
3W - 1L
1,494 SR
Queue Stats
106W - 105L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CPTxCOLORADO
Chernobog
18
5 / 4 / 3
10,850
775
15,860
17,214
9,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 5 / 12
9,633
688
4,587
19,590
23,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
7 / 2 / 8
11,094
792
17,719
14,200
6,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Xx LC II xX
Charybdis
16
2 / 7 / 7
9,413
672
8,299
15,731
6,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 4
8,360
597
1,921
13,142
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 4 / 14
11,550
825
18,771
9,563
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
AinWndrlnd
Aphrodite
17
0 / 1 / 22
10,021
716
9,849
13,051
8,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
SWT Achilles
Tsukuyomi
18
9 / 4 / 14
11,083
792
19,713
15,027
7,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Trave61
Bellona
17
1 / 2 / 19
10,138
724
11,216
20,542
21,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Heimdallr
16
7 / 4 / 9
10,757
768
12,768
8,539
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
15
Kills
23
23
Deaths
15
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
14
3.25
W
Aphrodite
AinWndrlnd
Aphrodite
0
1
22
11
L
Chernobog
CPTxCOLORADO
Chernobog
5
4
3
1.63
L
0
5
12
1.2
L
Scylla
7
2
8
5.5
W
Tsukuyomi
SWT Achilles
Tsukuyomi
9
4
14
4
W
Bellona
Trave61
Bellona
1
2
19
5.25
L
Charybdis
Xx LC II xX
Charybdis
2
7
7
0.79
L
1
5
4
0.6
W
Heimdallr
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
72,317
79,877
Taken
66,722
53,223
Mitigated
46,658
37,131
Healing
36,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,771
816
1,743
2,079
9,563
4,793
926
3,247
6,316
42,120
0
W
Aphrodite
AinWndrlnd
Aphrodite
9,849
432
11,960
9,025
13,051
8,413
816
5,127
7,924
21,414
0
L
Chernobog
CPTxCOLORADO
Chernobog
15,860
9,449
1,585
4,677
17,214
9,203
1,761
6,652
10,562
0
42,985
L
4,587
211
972
2,060
19,590
23,633
324
5,851
13,739
9,569
0
L
Scylla
17,719
422
1,727
3,295
14,200
6,970
120
5,254
8,946
33,685
0
W
Tsukuyomi
SWT Achilles
Tsukuyomi
19,713
4,697
618
4,972
15,027
7,519
891
7,458
7,569
0
39,643
W
Bellona
Trave61
Bellona
11,216
1,631
559
3,465
20,542
21,748
460
5,807
14,735
0
21,372
L
Charybdis
Xx LC II xX
Charybdis
8,299
3,273
1,952
904
15,731
6,947
1,118
4,739
10,992
0
19,160
L
1,921
550
14,230
5,729
13,142
6,470
369
6,124
7,018
2,851
0
W
Heimdallr
12,768
5,009
321
1,644
8,539
4,185
1,694
2,588
5,951
0
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,350
Gold Earned
53,549
134
Minions Killed
135
0
Camps Cleared
0
1,238,366
Distance Traveled
1,310,388
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,550
825
46
3
0
250,506
0
W
Aphrodite
10,021
716
25
2
0
310,731
1
L
Chernobog
10,850
775
63
5
0
253,685
2
L
Khepri
9,633
688
9
1
0
249,967
3
L
Scylla
11,094
792
40
3
0
250,431
0
W
Tsukuyomi
11,083
792
31
2
0
282,213
1
W
Bellona
10,138
724
16
1
0
269,465
1
L
Charybdis
9,413
672
19
1
0
228,619
3
L
Hel
8,360
597
3
0
0
255,664
2
W
Heimdallr
10,757
768
17
1
0
197,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role