Player Matchup

Mulan
Mulan
BraveSirRobinnn
Mulan
Level 107
God Stats
10W - 6L
1,500 SR
Queue Stats
307W - 274L
1,544 Elo+
Party 4
The Morrigan
The Morrigan
Mastangel
The Morrigan
Level 108
God Stats
3W - 0L
1,496 SR
Queue Stats
206W - 152L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raikyon
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Whirld
Nemesis
Level 106
God Stats
5W - 1L
1,808 SR
Queue Stats
72W - 71L
1,528 Elo+
Party 4
Guan Yu
Guan Yu
kr3pt
Guan Yu
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,688 Elo+
Party 1
Team Averages
Level 122
1,601 SR
1,561 Elo+

VS

Team Averages
Level 82
1,508 SR
1,491 Elo+
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
CrazyyBoyJ
Awilix
Level 75
God Stats
0W - 3L
1,313 SR
Queue Stats
68W - 67L
1,651 Elo+
Party 2
Charybdis
Charybdis
EdPi13
Charybdis
Level 107
God Stats
0W - 3L
1,865 SR
Queue Stats
249W - 234L
1,590 Elo+
Solo
Jormungandr
Jormungandr
PinkB3an
Jormungandr
Level 38
God Stats
16W - 24L
1,375 SR
Queue Stats
88W - 144L
1,262 Elo+
Party 3
Cliodhna
Cliodhna
xXVAMPIRELYFEXx
Cliodhna
Level 129
God Stats
0W - 7L
1,485 SR
Queue Stats
22W - 36L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
8,394
560
6,109
12,545
8,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Mastangel
The Morrigan
16
4 / 1 / 2
9,478
632
5,115
5,511
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Raikyon
Morgan Le Fay
14
1 / 0 / 4
8,187
546
3,869
6,279
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Whirld
Nemesis
14
14 / 1 / 1
9,426
628
11,045
9,279
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
kr3pt
Guan Yu
12
3 / 1 / 9
8,013
534
4,704
9,977
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 5 / 0
6,045
403
1,563
7,344
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
CrazyyBoyJ
Awilix
13
2 / 4 / 4
7,612
507
7,379
10,167
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
EdPi13
Charybdis
12
1 / 4 / 1
6,895
460
3,162
7,052
1,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
PinkB3an
Jormungandr
10
1 / 6 / 0
6,029
402
2,175
12,130
5,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
13
2 / 3 / 2
7,990
533
6,664
8,040
6,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
6
6
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
W
0
3
7
1.17
L
Awilix
CrazyyBoyJ
Awilix
2
4
4
1
L
Charybdis
EdPi13
Charybdis
1
4
1
0.38
W
The Morrigan
Mastangel
The Morrigan
4
1
2
5
L
Jormungandr
PinkB3an
Jormungandr
1
6
0
0.17
W
Morgan Le Fay
Raikyon
Morgan Le Fay
1
0
4
3
W
Nemesis
Whirld
Nemesis
14
1
1
14.5
W
Guan Yu
kr3pt
Guan Yu
3
1
9
7.5
L
Cliodhna
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
20,943
43,591
Taken
44,733
25,594
Mitigated
17,292
18,190
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,563
248
0
1,605
7,344
1,747
452
1,718
5,626
25,414
0
W
6,109
1,193
0
4,641
12,545
8,701
76
668
11,877
3,683
45,462
L
Awilix
CrazyyBoyJ
Awilix
7,379
2,547
0
2,970
10,167
2,669
601
2,293
7,874
0
45,480
L
Charybdis
EdPi13
Charybdis
3,162
1,746
0
1,356
7,052
1,404
0
1,792
5,260
0
45,996
W
The Morrigan
Mastangel
The Morrigan
5,115
1,262
0
2,049
5,511
2,270
0
427
5,084
78,373
7,952
L
Jormungandr
PinkB3an
Jormungandr
2,175
539
0
1,878
12,130
5,161
195
3,133
8,997
26,012
0
W
Morgan Le Fay
Raikyon
Morgan Le Fay
3,869
684
46
2,475
6,279
2,310
416
571
5,708
56,217
0
W
Nemesis
Whirld
Nemesis
11,045
5,681
0
2,560
9,279
4,410
558
356
8,923
0
45,747
W
Guan Yu
kr3pt
Guan Yu
4,704
749
2,323
4,096
9,977
7,903
213
1,716
8,261
0
19,691
L
Cliodhna
6,664
414
0
51
8,040
6,311
0
248
7,792
0
37,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
34,571
481
Minions Killed
377
0
Camps Cleared
0
1,485,577
Distance Traveled
1,385,754
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,045
403
51
3
0
265,672
0
W
Mulan
8,394
560
114
8
0
279,390
0
L
Awilix
7,612
507
83
6
0
301,978
5
L
Charybdis
6,895
460
99
7
0
277,211
5
W
The Morrigan
9,478
632
163
11
0
300,882
4
L
Jormungandr
6,029
402
48
3
0
233,492
3
W
Morgan Le Fay
8,187
546
104
7
0
278,553
3
W
Nemesis
9,426
628
73
5
0
318,178
0
W
Guan Yu
8,013
534
27
2
0
308,574
8
L
Cliodhna
7,990
533
96
6
0
307,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role