Player Matchup

Morgan Le Fay
Morgan Le Fay
CorrelateOwl08
Morgan Le Fay
Level 158
God Stats
1W - 3L
1,567 SR
Queue Stats
189W - 175L
1,610 Elo+
Party 2
Olorun
Olorun
Crap Its Jake
Olorun
Level 146
God Stats
7W - 5L
1,678 SR
Queue Stats
542W - 523L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
KizenYamamoto
Gilgamesh
Level 134
God Stats
34W - 19L
1,752 SR
Queue Stats
423W - 391L
1,639 Elo+
Solo
Ne Zha
Ne Zha
MordexM41n
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 23L
1,716 Elo+
Solo
Susano
Susano
iiFIow
Susano
Level 146
God Stats
13W - 8L
1,706 SR
Queue Stats
106W - 87L
1,627 Elo+
Party 2
Team Averages
Level 128
1,641 SR
1,646 Elo+

VS

Team Averages
Level 128
1,648 SR
1,646 Elo+
Bellona
Bellona
BOOIMaSCARYg0St
Bellona
Level 144
God Stats
3W - 0L
1,577 SR
Queue Stats
185W - 171L
1,633 Elo+
Solo
Anubis
Anubis
LunchOnMyNuts
Anubis
Level 86
God Stats
25W - 17L
1,705 SR
Queue Stats
604W - 541L
1,577 Elo+
Solo
Jing Wei
Jing Wei
Sanctifying
Jing Wei
Level 160
God Stats
21W - 20L
1,560 SR
Queue Stats
1,336W - 1,176L
1,686 Elo+
Party 1
Thoth
Thoth
SankeSwar
Thoth
Level 124
God Stats
54W - 44L
1,649 SR
Queue Stats
592W - 485L
1,627 Elo+
Solo
Awilix
Awilix
Uprixing
Awilix
Level 127
God Stats
145W - 86L
1,748 SR
Queue Stats
274W - 240L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CorrelateOwl08
Morgan Le Fay
12
1 / 5 / 1
7,439
496
4,773
8,222
2,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 1
7,080
472
5,667
13,401
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
KizenYamamoto
Gilgamesh
14
1 / 2 / 0
7,706
514
5,115
10,156
6,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
MordexM41n
Ne Zha
10
1 / 8 / 2
6,169
411
3,556
13,706
4,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
iiFIow
Susano
14
10 / 4 / 2
9,144
610
12,960
12,687
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,990
599
11,313
9,418
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 8
7,714
514
6,415
8,690
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Sanctifying
Jing Wei
15
6 / 3 / 5
9,535
636
11,423
9,879
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
SankeSwar
Thoth
14
5 / 5 / 6
8,913
594
6,763
7,705
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Uprixing
Awilix
15
8 / 2 / 3
9,048
603
7,496
11,228
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
14
Kills
25
25
Deaths
14
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Morgan Le Fay
CorrelateOwl08
Morgan Le Fay
1
5
1
0.3
L
1
6
1
0.25
L
Gilgamesh
KizenYamamoto
Gilgamesh
1
2
0
0.5
W
2
3
8
2
L
Ne Zha
MordexM41n
Ne Zha
1
8
2
0.25
W
Jing Wei
Sanctifying
Jing Wei
6
3
5
2.83
W
Thoth
SankeSwar
Thoth
5
5
6
1.6
W
Awilix
Uprixing
Awilix
8
2
3
4.75
L
Susano
iiFIow
Susano
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
43,410
58,172
Taken
46,920
20,558
Mitigated
22,766
17,999
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,313
2,388
0
3,990
9,418
9,927
0
1,813
7,605
11,804
45,187
L
Morgan Le Fay
CorrelateOwl08
Morgan Le Fay
4,773
437
64
1,627
8,222
2,292
366
4,143
3,761
44,498
0
L
5,667
2,863
26
5,528
13,401
3,519
0
2,601
10,746
48,063
0
L
Gilgamesh
KizenYamamoto
Gilgamesh
5,115
861
0
3,078
10,156
6,338
0
2,416
6,782
7,475
44,506
W
6,415
167
0
3,108
8,690
4,327
0
2,863
5,827
42,772
0
L
Ne Zha
MordexM41n
Ne Zha
3,556
1,396
190
3,039
13,706
4,651
0
2,998
10,474
0
16,878
W
Jing Wei
Sanctifying
Jing Wei
11,423
8,686
0
4,416
9,879
3,205
3,837
4,104
5,775
0
63,355
W
Thoth
SankeSwar
Thoth
6,763
68
0
1,016
7,705
1,815
114
1,501
6,204
41,389
0
W
Awilix
Uprixing
Awilix
7,496
2,038
0
3,024
11,228
3,492
0
1,586
9,642
0
60,758
L
Susano
iiFIow
Susano
12,960
4,721
0
4,447
12,687
3,758
0
2,838
9,624
0
50,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
44,200
406
Minions Killed
516
0
Camps Cleared
0
1,407,622
Distance Traveled
1,452,276
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,990
599
129
9
0
294,890
2
L
Morgan Le Fay
7,439
496
91
6
0
269,234
11
L
Olorun
7,080
472
84
6
0
243,853
7
L
Gilgamesh
7,706
514
114
8
0
299,446
2
W
Anubis
7,714
514
68
5
0
259,360
4
L
Ne Zha
6,169
411
34
2
0
301,659
0
W
Jing Wei
9,535
636
130
9
0
287,961
5
W
Thoth
8,913
594
90
6
0
274,744
7
W
Awilix
9,048
603
99
7
0
335,321
2
L
Susano
9,144
610
83
6
0
293,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role