Player Matchup

Serqet
Serqet
Cwookies
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dolphius
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,732 Elo+
Party 1
Kuzenbo
Kuzenbo
EpicFurnace
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,732 Elo+
Party 1
Neith
Neith
Justons
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,732 Elo+
Party 1
Tiamat
Tiamat
Mckaw
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,348 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,609 Elo+

VS

Team Averages
Level 31
1,554 SR
1,536 Elo+
Artemis
Artemis
Jaeger8
Artemis
Level 8
God Stats
2W - 1L
1,463 SR
Queue Stats
2W - 1L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
NarcolepticSheep
Cernunnos
Level 29
God Stats
101W - 96L
1,500 SR
Queue Stats
142W - 152L
1,442 Elo+
Solo
Nu Wa
Nu Wa
TOXiCxSOAP
Nu Wa
Level 25
God Stats
2W - 1L
1,541 SR
Queue Stats
76W - 69L
1,551 Elo+
Solo
Neith
Neith
anticide1
Neith
Level 29
God Stats
37W - 30L
1,617 SR
Queue Stats
194W - 205L
1,592 Elo+
Solo
Anubis
Anubis
royalv1
Anubis
Level 64
God Stats
6W - 2L
1,648 SR
Queue Stats
20W - 15L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cwookies
Serqet
18
3 / 10 / 9
11,789
982
9,995
19,809
9,342
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Dolphius
Cthulhu
18
1 / 9 / 11
11,533
961
12,927
26,660
24,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
EpicFurnace
Kuzenbo
18
4 / 10 / 8
12,344
1,029
13,630
31,333
41,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Justons
Neith
18
6 / 7 / 7
13,505
1,125
17,363
18,736
6,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Mckaw
Tiamat
19
4 / 5 / 9
12,986
1,082
16,323
15,560
12,099
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jaeger8
Artemis
20
5 / 3 / 22
12,181
1,015
14,146
10,651
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
19
13 / 7 / 17
13,876
1,156
21,910
15,893
8,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
4 / 3 / 32
13,522
1,127
24,240
13,634
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
anticide1
Neith
20
8 / 1 / 23
14,035
1,170
22,929
15,323
5,823
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
royalv1
Anubis
20
11 / 4 / 22
13,211
1,101
23,031
18,795
10,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
157
18
Kills
41
41
Deaths
18
44
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cwookies
Serqet
3
10
9
0.75
L
Cthulhu
Dolphius
Cthulhu
1
9
11
0.72
L
Kuzenbo
EpicFurnace
Kuzenbo
4
10
8
0.8
W
Artemis
Jaeger8
Artemis
5
3
22
5.33
L
Neith
Justons
Neith
6
7
7
1.36
L
Tiamat
Mckaw
Tiamat
4
5
9
1.7
W
Cernunnos
13
7
17
3.07
W
Nu Wa
4
3
32
6.67
W
Neith
anticide1
Neith
8
1
23
19.5
W
Anubis
royalv1
Anubis
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,238
Damage
106,256
112,098
Taken
74,296
92,923
Mitigated
34,325
8,243
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cwookies
Serqet
9,995
1,629
0
160
19,809
9,342
0
9,839
9,970
641
14,105
L
Cthulhu
Dolphius
Cthulhu
12,927
572
184
0
26,660
24,146
0
11,049
15,611
27,798
0
L
Kuzenbo
EpicFurnace
Kuzenbo
13,630
3,867
0
2,010
31,333
41,275
0
11,342
19,991
25,329
0
W
Artemis
Jaeger8
Artemis
14,146
9,481
0
250
10,651
4,543
0
6,828
3,823
0
25,803
L
Neith
Justons
Neith
17,363
7,128
0
2,446
18,736
6,061
0
8,249
10,487
0
67,942
L
Tiamat
Mckaw
Tiamat
16,323
1,466
602
2,841
15,560
12,099
0
6,792
8,768
49,738
0
W
Cernunnos
21,910
13,611
0
1,207
15,893
8,640
0
6,836
8,377
0
34,314
W
Nu Wa
24,240
7,571
0
974
13,634
5,131
0
8,905
4,729
48,610
0
W
Neith
anticide1
Neith
22,929
15,277
0
7,302
15,323
5,823
0
10,644
4,447
0
68,771
W
Anubis
royalv1
Anubis
23,031
1,055
0
9,475
18,795
10,188
0
9,897
8,454
32,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,157
Gold Earned
66,825
222
Minions Killed
256
10
Camps Cleared
7
1,110,055
Distance Traveled
1,001,787
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,789
982
6
1
3
217,374
0
L
Cthulhu
11,533
961
38
3
0
232,903
0
L
Kuzenbo
12,344
1,029
13
1
0
220,722
0
W
Artemis
12,181
1,015
40
3
0
166,532
1
L
Neith
13,505
1,125
107
9
6
212,301
4
L
Tiamat
12,986
1,082
58
5
1
226,755
0
W
Cernunnos
13,876
1,156
27
2
1
183,490
0
W
Nu Wa
13,522
1,127
48
4
3
219,815
2
W
Neith
14,035
1,170
119
10
2
230,816
0
W
Anubis
13,211
1,101
22
2
1
201,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role