Player Matchup

Nox
Nox
NewAnxiety
Nox
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 38L
1,516 Elo+
Solo
Kali
Kali
chuwatdaD
Kali
Level 65
God Stats
10W - 11L
1,509 SR
Queue Stats
172W - 183L
1,499 Elo+
Solo
Khepri
Khepri
shinobi_saltlord
Khepri
Level 153
God Stats
8W - 4L
1,669 SR
Queue Stats
674W - 673L
1,467 Elo+
Solo
Team Averages
Level 88
1,559 SR
1,494 Elo+

VS

Team Averages
Level 92
1,479 SR
1,471 Elo+
Tyr
Tyr
Bjunk562
Tyr
Level 129
God Stats
2W - 3L
1,413 SR
Queue Stats
116W - 113L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
El Mafia vg
Kuzenbo
Level 80
God Stats
20W - 23L
1,523 SR
Queue Stats
295W - 256L
1,534 Elo+
Solo
Jing Wei
Jing Wei
p00adrid
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
4,974
995
2,361
1,656
627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
8
1 / 1 / 6
4,580
916
3,608
3,888
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 5
4,729
946
1,114
2,482
1,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
3,982
796
2,226
6,016
2,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
El Mafia vg
Kuzenbo
3
0 / 0 / 0
3,342
668
0
0
0
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
p00adrid
Jing Wei
8
0 / 2 / 1
4,047
809
2,424
4,151
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Kuzenbo
El Mafia vg
Kuzenbo
0
0
0
0
W
4
0
3
5.5
W
Kali
1
1
6
4
L
Jing Wei
p00adrid
Jing Wei
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,083
Damage
4,650
8,026
Taken
10,167
3,485
Mitigated
4,206
3,288
Healing
1,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,226
181
0
531
6,016
2,953
0
2,282
3,734
946
6,088
L
Kuzenbo
El Mafia vg
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
2,361
348
0
190
1,656
627
0
504
1,152
14,662
0
W
Kali
3,608
1,730
0
1,581
3,888
1,685
0
361
3,527
0
9,205
L
Jing Wei
p00adrid
Jing Wei
2,424
1,838
0
798
4,151
1,253
0
1,349
2,802
0
12,504
W
1,114
208
439
1,078
2,482
1,173
0
50
2,432
6,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,283
Gold Earned
11,371
58
Minions Killed
38
5
Camps Cleared
1
300,131
Distance Traveled
182,525
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,982
796
14
3
0
87,468
2
L
Kuzenbo
3,342
668
0
0
0
1,366
0
W
Nox
4,974
995
28
6
1
93,951
1
W
Kali
4,580
916
22
4
3
103,829
2
L
Jing Wei
4,047
809
24
5
1
93,691
0
W
Khepri
4,729
946
8
2
1
102,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role