Player Matchup

Chronos
Chronos
HFM-Swifter
Chronos
Level 54
God Stats
2W - 3L
1,235 SR
Queue Stats
69W - 85L
1,303 Elo+
Party 2
Sylvanus
Sylvanus
KRmakub
Sylvanus
Level 88
God Stats
1W - 0L
1,281 SR
Queue Stats
158W - 177L
1,363 Elo+
Solo
Achilles
Achilles
LanDONG8531
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,342 Elo+
Party 1
Hachiman
Hachiman
hippidy hopp
Hachiman
Level 83
God Stats
2W - 0L
1,472 SR
Queue Stats
72W - 72L
1,425 Elo+
Party 1
Fafnir
Fafnir
namethedead
Fafnir
Level 44
God Stats
1W - 0L
1,513 SR
Queue Stats
20W - 25L
1,232 Elo+
Party 2
Team Averages
Level 59
1,400 SR
1,333 Elo+

VS

Team Averages
Level 98
1,565 SR
1,415 Elo+
Hera
Hera
 
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BORRACHO-GUNNER
Sun Wukong
Level 129
God Stats
1W - 2L
1,595 SR
Queue Stats
139W - 141L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Divine_Shadow895
Sylvanus
Level 85
God Stats
2W - 1L
1,733 SR
Queue Stats
94W - 138L
1,346 Elo+
Party 3
Hou Yi
Hou Yi
Murdox8
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 69L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HFM-Swifter
Chronos
19
3 / 2 / 14
11,398
760
19,907
12,269
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
KRmakub
Sylvanus
17
1 / 2 / 15
11,236
749
8,986
17,181
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
LanDONG8531
Achilles
17
4 / 4 / 13
10,624
708
16,873
15,738
13,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
hippidy hopp
Hachiman
20
16 / 3 / 7
12,799
853
33,743
16,882
8,444
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
17
3 / 5 / 14
11,484
766
8,195
18,708
27,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 7 / 10
10,071
671
11,435
15,011
8,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
15
3 / 5 / 6
9,200
613
7,963
14,717
12,184
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
BORRACHO-GUNNER
Sun Wukong
20
5 / 1 / 11
12,086
806
13,751
20,888
17,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 6
9,244
616
12,221
30,544
22,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Murdox8
Hou Yi
16
4 / 9 / 7
9,727
648
18,858
16,809
6,655
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
27
Kills
16
16
Deaths
27
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
10
0.86
L
Bakasura
 
Bakasura
3
5
6
1.2
L
Sun Wukong
BORRACHO-GUNNER
Sun Wukong
5
1
11
10.5
L
3
5
6
1.2
W
Chronos
HFM-Swifter
Chronos
3
2
14
5
W
Sylvanus
KRmakub
Sylvanus
1
2
15
4.25
W
Achilles
LanDONG8531
Achilles
4
4
13
2.63
L
Hou Yi
Murdox8
Hou Yi
4
9
7
0.83
W
Hachiman
hippidy hopp
Hachiman
16
3
7
6.5
W
Fafnir
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,704
Damage
64,228
80,778
Taken
97,969
74,448
Mitigated
66,867
36,864
Healing
39,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,435
4,685
1,064
1,846
15,011
8,140
0
3,726
11,285
28,401
0
L
Bakasura
 
Bakasura
7,963
3,346
2,435
2,787
14,717
12,184
0
7,528
7,189
0
11,603
L
Sun Wukong
BORRACHO-GUNNER
Sun Wukong
13,751
2,451
2,065
8,343
20,888
17,723
0
8,987
11,901
61
31,362
L
12,221
2,612
5,650
12,967
30,544
22,165
0
11,294
19,250
17,857
0
W
Chronos
HFM-Swifter
Chronos
19,907
6,342
2,079
2,602
12,269
5,871
1,854
2,122
9,967
54,201
0
W
Sylvanus
KRmakub
Sylvanus
8,986
3,352
7,278
7,915
17,181
18,963
1,076
6,793
10,348
17,548
0
W
Achilles
LanDONG8531
Achilles
16,873
4,659
373
2,505
15,738
13,254
451
6,424
9,104
0
31,216
L
Hou Yi
Murdox8
Hou Yi
18,858
8,173
398
1,587
16,809
6,655
36
5,553
11,256
0
30,925
W
Hachiman
hippidy hopp
Hachiman
33,743
19,336
2,394
6,435
16,882
8,444
1,343
3,723
13,134
0
54,737
W
Fafnir
8,195
3,690
915
4,368
18,708
27,916
302
4,655
13,753
16,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,541
Gold Earned
50,328
185
Minions Killed
127
0
Camps Cleared
0
1,367,990
Distance Traveled
1,168,279
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,071
671
28
2
0
202,905
5
L
Bakasura
9,200
613
17
1
0
262,520
1
L
Sun Wukong
12,086
806
27
2
0
286,692
1
L
Sylvanus
9,244
616
16
1
0
197,508
1
W
Chronos
11,398
760
73
5
0
287,154
1
W
Sylvanus
11,236
749
25
2
0
233,065
1
W
Achilles
10,624
708
25
2
0
295,687
0
L
Hou Yi
9,727
648
39
3
0
218,654
0
W
Hachiman
12,799
853
46
3
0
285,052
0
W
Fafnir
11,484
766
16
1
0
267,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role