Player Matchup

Erlang Shen
Erlang Shen
Its Jawnz
Erlang Shen
Level 138
God Stats
6W - 6L
1,560 SR
Queue Stats
531W - 374L
1,557 Elo+
Party 2
Zeus
Zeus
Merc nV
Zeus
Level 129
God Stats
8W - 8L
1,604 SR
Queue Stats
274W - 190L
1,582 Elo+
Party 2
Charybdis
Charybdis
Waterstradt5
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 210L
1,589 Elo+
Party 2
Mulan
Mulan
Yung Jsn
Mulan
Level 64
God Stats
31W - 15L
1,725 SR
Queue Stats
357W - 218L
1,620 Elo+
Party 2
Hades
Hades
palpapeen
Hades
Level 29
God Stats
5W - 0L
1,982 SR
Queue Stats
127W - 87L
1,701 Elo+
Party 2
Team Averages
Level 97
1,674 SR
1,610 Elo+

VS

Team Averages
Level 96
1,538 SR
1,530 Elo+
Vulcan
Vulcan
KING_DMAN9
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,612 Elo+
Party 3
Geb
Geb
MLG King Vlad
Geb
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
292W - 278L
1,451 Elo+
Party 1
Hachiman
Hachiman
Meliodas_DS-
Hachiman
Level 147
God Stats
2W - 2L
1,676 SR
Queue Stats
18W - 20L
1,603 Elo+
Party 3
Serqet
Serqet
Reqzerqr
Serqet
Level 128
God Stats
7W - 6L
1,688 SR
Queue Stats
421W - 365L
1,535 Elo+
Party 1
Scylla
Scylla
SumFeelsRite34
Scylla
Level 77
God Stats
0W - 2L
1,327 SR
Queue Stats
320W - 320L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Its Jawnz
Erlang Shen
20
5 / 2 / 8
12,187
580
14,398
15,843
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Merc nV
Zeus
17
5 / 3 / 5
10,868
518
11,236
12,120
4,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Waterstradt5
Charybdis
18
1 / 4 / 3
11,280
537
13,287
18,476
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Yung Jsn
Mulan
18
5 / 2 / 7
11,539
549
10,935
12,073
8,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
palpapeen
Hades
17
7 / 5 / 7
11,605
553
14,673
19,856
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KING_DMAN9
Vulcan
15
4 / 5 / 3
9,994
476
14,181
15,319
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 6
8,846
421
8,012
23,476
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
Meliodas_DS-
Hachiman
17
5 / 5 / 3
10,614
505
13,946
14,300
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Reqzerqr
Serqet
17
3 / 8 / 6
10,535
502
11,936
19,950
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 2 / 5
8,686
414
4,472
9,035
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
23
Kills
16
16
Deaths
24
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Its Jawnz
Erlang Shen
5
2
8
4.5
L
Vulcan
KING_DMAN9
Vulcan
4
5
3
1.1
L
2
4
6
1.25
L
Hachiman
Meliodas_DS-
Hachiman
5
5
3
1.3
W
Zeus
Merc nV
Zeus
5
3
5
2.5
L
Serqet
Reqzerqr
Serqet
3
8
6
0.75
L
2
2
5
2.25
W
Charybdis
Waterstradt5
Charybdis
1
4
3
0.63
W
Mulan
Yung Jsn
Mulan
5
2
7
4.25
W
Hades
palpapeen
Hades
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,529
Damage
52,547
78,368
Taken
82,080
43,620
Mitigated
39,782
30,021
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Its Jawnz
Erlang Shen
14,398
4,761
0
5,071
15,843
9,654
0
5,820
9,546
0
109,446
L
Vulcan
KING_DMAN9
Vulcan
14,181
4,059
0
2,757
15,319
7,031
394
3,546
11,773
55,435
0
L
8,012
1,130
0
3,928
23,476
19,703
0
9,485
13,991
27,750
0
L
Hachiman
Meliodas_DS-
Hachiman
13,946
5,416
0
2,223
14,300
3,838
0
3,169
11,131
0
78,647
W
Zeus
Merc nV
Zeus
11,236
1,135
0
4,023
12,120
4,157
490
5,289
6,174
71,408
0
L
Serqet
Reqzerqr
Serqet
11,936
3,873
0
4,350
19,950
6,376
0
6,603
13,347
0
67,709
L
4,472
365
0
1,902
9,035
2,834
159
3,919
5,116
37,639
0
W
Charybdis
Waterstradt5
Charybdis
13,287
7,991
0
9,845
18,476
5,782
346
3,726
14,750
0
106,910
W
Mulan
Yung Jsn
Mulan
10,935
1,140
0
3,554
12,073
8,932
221
6,897
5,044
7,403
57,817
W
Hades
palpapeen
Hades
14,673
2,552
1,063
6,465
19,856
15,095
1,203
4,861
14,293
55,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,479
Gold Earned
48,675
648
Minions Killed
469
0
Camps Cleared
0
2,071,210
Distance Traveled
2,017,546
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,187
580
159
8
0
465,906
8
L
Vulcan
9,994
476
87
4
0
400,531
4
L
Geb
8,846
421
31
1
0
404,386
11
L
Hachiman
10,614
505
148
7
0
387,543
7
W
Zeus
10,868
518
120
6
0
389,500
4
L
Serqet
10,535
502
120
6
0
453,827
8
L
Scylla
8,686
414
83
4
0
371,259
6
W
Charybdis
11,280
537
167
8
0
351,112
3
W
Mulan
11,539
549
126
6
0
461,747
1
W
Hades
11,605
553
76
4
0
402,945
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role