Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Boone_1911
Sol
Level 104
God Stats
2W - 0L
1,405 SR
Queue Stats
71W - 88L
1,406 Elo+
Solo
Discordia
Discordia
DylRyuKen
Discordia
Level 67
God Stats
12W - 3L
1,830 SR
Queue Stats
291W - 291L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Hongdaii
Gilgamesh
Level 111
God Stats
1W - 1L
1,342 SR
Queue Stats
57W - 80L
1,425 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,460 Elo+

VS

Team Averages
Level 111
1,464 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hydroshocker_99
Awilix
Level 58
God Stats
1W - 3L
1,376 SR
Queue Stats
324W - 362L
1,406 Elo+
Solo
Hades
Hades
JUGGALOJOSH8476
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TerminatorxD360
Kumbhakarna
Level 120
God Stats
3W - 3L
1,444 SR
Queue Stats
412W - 392L
1,517 Elo+
Solo
Ymir
Ymir
Volderin
Ymir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
7 / 1 / 19
12,459
831
16,972
11,714
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
19
0 / 4 / 29
11,162
744
7,600
17,388
20,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 22
11,057
737
8,185
10,107
4,818
Discordia
DylRyuKen
Discordia
17
10 / 2 / 15
11,613
774
16,053
6,184
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Hongdaii
Gilgamesh
20
17 / 4 / 14
13,460
897
23,481
21,237
21,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
3 / 8 / 4
11,809
787
12,998
12,960
6,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 1
8,196
546
4,320
3,712
1,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 11 / 6
10,406
694
12,840
23,594
15,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
TerminatorxD360
Kumbhakarna
15
2 / 10 / 4
9,391
626
8,029
23,247
30,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
18
1 / 7 / 7
10,045
670
7,606
20,690
23,312
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
33
38
Kills
11
11
Deaths
38
99
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
19
16.5
W
Ganesha
 
Ganesha
0
4
29
3.63
L
Morgan Le Fay
 
Morgan Le Fay
3
8
4
0.63
W
4
0
22
15
W
Discordia
DylRyuKen
Discordia
10
2
15
8.75
W
Gilgamesh
Hongdaii
Gilgamesh
17
4
14
6
L
3
2
1
1.75
L
2
11
6
0.45
L
Kumbhakarna
TerminatorxD360
Kumbhakarna
2
10
4
0.4
L
Ymir
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,291
Damage
45,793
66,630
Taken
84,203
55,905
Mitigated
77,711
31,537
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,972
2,419
303
6,662
11,714
5,787
1,178
8,536
3,178
41,003
0
W
Ganesha
 
Ganesha
7,600
534
1,434
3,891
17,388
20,593
191
9,459
7,929
20,310
0
L
Morgan Le Fay
 
Morgan Le Fay
12,998
2,944
0
1,236
12,960
6,647
316
8,514
4,113
31,488
0
W
8,185
2,167
2,844
5,369
10,107
4,818
2,859
7,636
2,471
21,992
0
W
Discordia
DylRyuKen
Discordia
16,053
640
2,174
1,060
6,184
2,725
144
4,860
1,324
30,991
0
W
Gilgamesh
Hongdaii
Gilgamesh
23,481
5,460
2,512
5,288
21,237
21,982
855
10,982
10,255
8,490
29,598
L
4,320
1,253
1,119
413
3,712
1,599
0
1,696
1,889
0
8,735
L
12,840
720
1,266
3,886
23,594
15,521
0
16,461
6,571
28,482
0
L
Kumbhakarna
TerminatorxD360
Kumbhakarna
8,029
225
596
2,227
23,247
30,632
94
14,052
8,515
19,457
0
L
Ymir
7,606
475
869
1,635
20,690
23,312
315
11,303
8,819
20,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,751
Gold Earned
49,847
163
Minions Killed
130
0
Camps Cleared
0
1,448,458
Distance Traveled
1,041,432
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,459
831
72
5
0
232,963
7
W
Ganesha
11,162
744
0
0
0
268,198
4
L
Morgan Le Fay
11,809
787
48
3
0
229,112
2
W
Sol
11,057
737
26
2
0
339,968
1
W
Discordia
11,613
774
28
2
0
300,852
0
W
Gilgamesh
13,460
897
37
2
0
306,477
0
L
Awilix
8,196
546
7
0
0
126,013
2
L
Hades
10,406
694
35
2
0
209,210
4
L
Kumbhakarna
9,391
626
15
1
0
251,076
1
L
Ymir
10,045
670
25
2
0
226,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role