Player Matchup

Artio
Artio
JUSTICEMILK
Artio
Level 125
God Stats
1W - 1L
1,725 SR
Queue Stats
81W - 34L
1,721 Elo+
Party 1
Ullr
Ullr
JusticePancake
Ullr
Level 150
God Stats
2W - 2L
1,847 SR
Queue Stats
230W - 142L
1,651 Elo+
Party 1
Thanatos
Thanatos
VexingCow
Thanatos
Level 29
God Stats
12W - 9L
1,810 SR
Queue Stats
121W - 65L
1,642 Elo+
Party 1
Merlin
Merlin
guga_dragons
Merlin
Level 45
God Stats
5W - 9L
1,445 SR
Queue Stats
106W - 119L
1,404 Elo+
Solo
Odin
Odin
nedyaHV
Odin
Level 68
God Stats
2W - 4L
1,602 SR
Queue Stats
146W - 103L
1,622 Elo+
Party 1
Team Averages
Level 83
1,686 SR
1,608 Elo+

VS

Team Averages
Level 81
1,760 SR
1,721 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ILittlelegendI
Gilgamesh
Level 86
God Stats
6W - 1L
1,653 SR
Queue Stats
1,465W - 504L
1,902 Elo+
Party 2
Neith
Neith
IShadewI
Neith
Level 35
God Stats
12W - 4L
2,035 SR
Queue Stats
605W - 102L
1,915 Elo+
Party 2
Eset
Eset
SozNerfed
Eset
Level 79
God Stats
39W - 6L
1,963 SR
Queue Stats
1,195W - 307L
1,924 Elo+
Party 2
Hera
Hera
networkfaiilure
Hera
Level 49
God Stats
14W - 9L
1,647 SR
Queue Stats
134W - 169L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,481
848
5,701
23,827
24,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 6 / 2
8,558
856
14,964
15,774
6,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Thanatos
VexingCow
Thanatos
15
1 / 11 / 1
9,052
905
5,135
17,022
6,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
0 / 7 / 2
8,700
870
13,359
15,220
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
nedyaHV
Odin
15
2 / 6 / 0
8,919
892
6,069
17,929
14,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

96

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
4 / 0 / 28
11,640
1,164
10,469
12,281
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
ILittlelegendI
Gilgamesh
18
11 / 0 / 20
12,193
1,219
19,580
13,036
12,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
IShadewI
Neith
17
8 / 0 / 19
10,922
1,092
12,549
9,095
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
17
13 / 1 / 17
12,042
1,204
27,170
8,281
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 2 / 24
9,915
992
12,172
5,603
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
146
3
Kills
38
38
Deaths
3
7
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
28
18
W
Gilgamesh
ILittlelegendI
Gilgamesh
11
0
20
21
W
Neith
IShadewI
Neith
8
0
19
17.5
L
0
8
2
0.13
L
0
6
2
0.17
W
Eset
13
1
17
21.5
L
Thanatos
VexingCow
Thanatos
1
11
1
0.14
L
Merlin
0
7
2
0.14
L
Odin
nedyaHV
Odin
2
6
0
0.33
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,228
Damage
81,940
89,772
Taken
48,296
58,616
Mitigated
34,834
10,066
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,469
810
0
1,399
12,281
12,750
0
4,597
7,387
20,248
0
W
Gilgamesh
ILittlelegendI
Gilgamesh
19,580
7,688
2,333
1,572
13,036
12,553
0
5,787
6,943
1,921
36,417
W
Neith
IShadewI
Neith
12,549
4,597
0
1,631
9,095
4,214
0
2,793
6,098
0
32,987
L
5,701
225
2,105
3,020
23,827
24,463
0
13,123
10,394
18,267
0
L
14,964
4,036
0
59
15,774
6,445
0
7,969
7,652
0
33,756
W
Eset
27,170
3,045
1,811
3,480
8,281
3,399
0
3,764
4,281
38,923
0
L
Thanatos
VexingCow
Thanatos
5,135
994
0
3,538
17,022
6,911
0
8,616
8,200
0
17,900
L
Merlin
13,359
1,036
0
979
15,220
5,877
0
10,206
4,864
41,074
0
L
Odin
nedyaHV
Odin
6,069
887
0
365
17,929
14,920
0
9,725
7,956
313
22,573
W
12,172
2,475
0
324
5,603
1,918
0
1,225
4,296
26,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
56,712
186
Minions Killed
177
3
Camps Cleared
9
932,372
Distance Traveled
975,995
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,640
1,164
24
2
1
198,310
0
W
Gilgamesh
12,193
1,219
39
4
6
212,185
1
W
Neith
10,922
1,092
39
4
2
195,207
1
L
Artio
8,481
848
28
3
1
183,795
0
L
Ullr
8,558
856
44
4
1
191,869
0
W
Eset
12,042
1,204
42
4
0
180,300
1
L
Thanatos
9,052
905
16
2
0
185,928
0
L
Merlin
8,700
870
57
6
1
169,520
0
L
Odin
8,919
892
41
4
0
201,260
0
W
Hera
9,915
992
33
3
0
189,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role