Player Matchup

Nemesis
Nemesis
DoctorChungus
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 2
Gilgamesh
Gilgamesh
KingL0vless
Gilgamesh
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
101W - 71L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MardukGrylak
Cu Chulainn
Level 139
God Stats
4W - 3L
1,410 SR
Queue Stats
237W - 181L
1,613 Elo+
Party 1
Janus
Janus
NesciusInThis
Janus
Level 22
God Stats
5W - 2L
1,706 SR
Queue Stats
60W - 41L
1,515 Elo+
Party 1
Athena
Athena
ThunderDangus
Athena
Level 85
God Stats
1W - 0L
1,517 SR
Queue Stats
86W - 60L
1,623 Elo+
Party 2
Team Averages
Level 58
1,475 SR
1,609 Elo+

VS

Team Averages
Level 79
1,399 SR
1,500 Elo+
The Morrigan
The Morrigan
Hiddun
The Morrigan
Level 98
God Stats
0W - 1L
1,226 SR
Queue Stats
40W - 34L
1,596 Elo+
Party 3
Cabrakan
Cabrakan
PUREmentality
Cabrakan
Level 67
God Stats
1W - 2L
1,573 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 3
Geb
Geb
TheNameIsTed
Geb
Level 117
God Stats
1W - 1L
1,345 SR
Queue Stats
25W - 24L
1,460 Elo+
Party 3
Chronos
Chronos
Truedragoon
Chronos
Level 26
God Stats
0W - 2L
1,240 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 3
Hercules
Hercules
therougemage
Hercules
Level 88
God Stats
4W - 3L
1,610 SR
Queue Stats
140W - 107L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
3 / 8 / 19
12,098
672
8,816
15,282
9,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
KingL0vless
Gilgamesh
19
10 / 5 / 20
13,306
739
16,744
37,284
33,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
MardukGrylak
Cu Chulainn
20
8 / 3 / 26
14,144
786
27,858
34,803
33,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 5 / 17
14,412
801
34,273
16,542
8,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 29
13,183
732
18,916
34,640
43,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hiddun
The Morrigan
18
4 / 10 / 11
11,616
645
24,779
15,568
8,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
PUREmentality
Cabrakan
18
4 / 8 / 11
11,445
636
11,173
27,228
41,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 7 / 16
12,166
676
18,132
26,894
28,610
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Truedragoon
Chronos
17
2 / 7 / 13
10,681
593
19,604
15,045
9,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
therougemage
Hercules
19
11 / 7 / 9
13,842
769
30,577
40,678
47,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
83
39
Kills
23
24
Deaths
39
111
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
8
19
1.56
L
The Morrigan
Hiddun
The Morrigan
4
10
11
0.95
W
Gilgamesh
KingL0vless
Gilgamesh
10
5
20
4
W
Cu Chulainn
MardukGrylak
Cu Chulainn
8
3
26
7
W
14
5
17
4.5
L
Cabrakan
PUREmentality
Cabrakan
4
8
11
1.19
L
2
7
16
1.43
W
4
3
29
6.17
L
Chronos
Truedragoon
Chronos
2
7
13
1.21
L
Hercules
therougemage
Hercules
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,607
Damage
104,265
138,551
Taken
125,413
127,627
Mitigated
135,002
64,463
Healing
37,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,816
2,298
656
1,735
15,282
9,302
1,307
11,090
4,192
0
15,937
L
The Morrigan
Hiddun
The Morrigan
24,779
4,002
3,218
1,429
15,568
8,951
0
4,802
10,569
49,657
0
W
Gilgamesh
KingL0vless
Gilgamesh
16,744
4,297
4,301
13,752
37,284
33,371
656
21,680
15,316
0
32,674
W
Cu Chulainn
MardukGrylak
Cu Chulainn
27,858
4,480
1,438
12,689
34,803
33,137
2,449
15,078
19,465
0
66,425
W
34,273
2,441
1,309
4,008
16,542
8,335
1,002
8,822
7,720
63,611
0
L
Cabrakan
PUREmentality
Cabrakan
11,173
1,632
1,441
2,232
27,228
41,091
0
13,444
13,598
20,262
0
L
18,132
1,452
3,002
3,725
26,894
28,610
0
6,753
20,141
35,166
0
W
18,916
5,175
8,690
15,885
34,640
43,482
512
17,417
16,795
34,964
0
L
Chronos
Truedragoon
Chronos
19,604
5,529
1,393
2,666
15,045
9,119
0
5,749
9,296
38,695
0
L
Hercules
therougemage
Hercules
30,577
7,901
2,540
16,179
40,678
47,231
0
22,429
18,249
399
41,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,143
Gold Earned
59,750
179
Minions Killed
148
0
Camps Cleared
0
1,738,435
Distance Traveled
1,538,012
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,098
672
16
1
0
344,297
0
L
The Morrigan
11,616
645
45
3
0
272,576
1
W
Gilgamesh
13,306
739
16
1
0
346,364
3
W
Cu Chulainn
14,144
786
62
3
0
340,531
0
W
Janus
14,412
801
69
4
0
343,635
2
L
Cabrakan
11,445
636
23
1
0
289,387
0
L
Geb
12,166
676
27
2
0
344,634
0
W
Athena
13,183
732
16
1
0
363,608
1
L
Chronos
10,681
593
39
2
0
288,019
0
L
Hercules
13,842
769
14
1
0
343,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role