Player Matchup

Hou Yi
Hou Yi
ABlackGoddess
Hou Yi
Level 127
God Stats
1W - 1L
1,629 SR
Queue Stats
221W - 187L
1,615 Elo+
Solo
Agni
Agni
AnEvilBadger
Agni
Level 155
God Stats
4W - 7L
1,394 SR
Queue Stats
901W - 955L
1,511 Elo+
Solo
Raijin
Raijin
Beltrii_
Raijin
Level 102
God Stats
0W - 1L
1,354 SR
Queue Stats
17W - 16L
1,547 Elo+
Solo
Nox
Nox
Ninjasquad1
Nox
Level 44
God Stats
0W - 2L
1,264 SR
Queue Stats
163W - 145L
1,483 Elo+
Party 3
Horus
Horus
WildBubbasaur
Horus
Level 120
God Stats
3W - 2L
1,621 SR
Queue Stats
212W - 190L
1,582 Elo+
Party 3
Team Averages
Level 110
1,452 SR
1,548 Elo+

VS

Team Averages
Level 85
1,615 SR
1,538 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DP1184
Sylvanus
Level 160
God Stats
1W - 0L
1,537 SR
Queue Stats
12W - 12L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
Moledeolla96
Kukulkan
Level 37
God Stats
3W - 1L
1,442 SR
Queue Stats
120W - 123L
1,527 Elo+
Party 2
Ymir
Ymir
SalemCg
Ymir
Level 38
God Stats
2W - 1L
1,802 SR
Queue Stats
106W - 85L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
SanBubaDeAtocha
Ah Puch
Level 32
God Stats
3W - 0L
1,792 SR
Queue Stats
111W - 81L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
9,962
766
10,768
12,766
5,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 8 / 3
8,179
629
10,012
10,432
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Beltrii_
Raijin
10
3 / 4 / 3
7,566
582
4,514
7,335
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 7 / 12
8,936
687
7,514
12,031
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 9
9,666
744
7,195
17,003
17,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 3 / 11
10,175
783
7,884
14,222
8,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
DP1184
Sylvanus
15
2 / 6 / 11
9,472
729
7,130
13,881
17,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Moledeolla96
Kukulkan
16
3 / 2 / 6
10,031
772
6,137
4,851
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
SalemCg
Ymir
17
2 / 4 / 11
9,949
765
3,407
14,135
16,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 1 / 10
12,177
937
28,289
11,905
5,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
15
Kills
26
26
Deaths
16
36
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
3
11
4.17
L
4
4
9
2.13
L
1
8
3
0.31
L
Raijin
Beltrii_
Raijin
3
4
3
1.13
W
Sylvanus
DP1184
Sylvanus
2
6
11
1.25
W
Kukulkan
Moledeolla96
Kukulkan
3
2
6
3
L
2
7
12
1.14
W
Ymir
SalemCg
Ymir
2
4
11
1.88
W
12
1
10
17
L
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,003
Damage
52,847
59,567
Taken
58,994
32,244
Mitigated
50,199
22,013
Healing
24,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,884
942
647
2,295
14,222
8,937
654
5,975
8,231
0
16,338
L
10,768
4,444
440
1,968
12,766
5,057
0
9,336
3,050
0
28,550
L
10,012
249
691
311
10,432
3,606
0
7,131
2,917
21,674
0
L
Raijin
Beltrii_
Raijin
4,514
145
0
1,242
7,335
2,304
0
5,448
1,487
11,567
0
W
Sylvanus
DP1184
Sylvanus
7,130
1,589
6,386
3,741
13,881
17,204
460
4,533
9,290
14,477
1,461
W
Kukulkan
Moledeolla96
Kukulkan
6,137
683
2,128
565
4,851
2,132
1,629
1,682
3,125
25,506
0
L
7,514
178
321
1,030
12,031
4,083
596
9,299
2,190
16,232
0
W
Ymir
SalemCg
Ymir
3,407
253
1,396
1,212
14,135
16,536
351
4,712
9,377
12,028
0
W
28,289
963
341
6,002
11,905
5,390
1,868
4,916
6,931
50,733
0
L
7,195
3,126
7,221
8,789
17,003
17,194
108
11,757
4,662
0
14,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
51,804
140
Minions Killed
147
0
Camps Cleared
0
901,883
Distance Traveled
1,153,289
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,175
783
15
1
0
234,176
4
L
Hou Yi
9,962
766
47
4
0
189,929
0
L
Agni
8,179
629
24
2
0
186,414
3
L
Raijin
7,566
582
26
2
0
110,554
0
W
Sylvanus
9,472
729
15
1
0
211,388
0
W
Kukulkan
10,031
772
41
3
0
244,874
0
L
Nox
8,936
687
22
2
0
181,572
1
W
Ymir
9,949
765
23
2
0
216,084
1
W
Ah Puch
12,177
937
53
4
0
246,767
4
L
Horus
9,666
744
21
2
0
233,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role