Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Je Suis Charles
Kukulkan
Level 17
God Stats
41W - 17L
1,682 SR
Queue Stats
86W - 46L
1,519 Elo+
Party 2
Medusa
Medusa
Uzumakispawn
Medusa
Level 25
God Stats
5W - 0L
1,799 SR
Queue Stats
237W - 130L
1,582 Elo+
Party 2
Team Averages
Level 24
1,660 SR
1,534 Elo+

VS

Team Averages
Level 58
1,659 SR
1,538 Elo+
Nemesis
Nemesis
Fablezz4590
Nemesis
Level 15
God Stats
8W - 5L
1,571 SR
Queue Stats
105W - 71L
1,511 Elo+
Party 1
Cerberus
Cerberus
RenierMeyer101
Cerberus
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 2L
1,610 Elo+
Solo
Zeus
Zeus
Smash Prodigy
Zeus
Level 154
God Stats
3W - 4L
1,664 SR
Queue Stats
158W - 143L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
9 / 1 / 7
11,194
800
13,226
21,493
14,240
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
15
5 / 2 / 10
10,612
758
10,157
7,027
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
15
6 / 3 / 11
10,716
765
15,791
9,980
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fablezz4590
Nemesis
13
3 / 5 / 3
9,514
680
14,198
17,230
10,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
1 / 10 / 5
9,122
652
6,182
19,618
15,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 5 / 2
8,347
596
9,941
9,292
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
6
6
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
1
7
12.5
L
Nemesis
Fablezz4590
Nemesis
3
5
3
0.9
W
Kukulkan
5
2
10
5
L
Cerberus
1
10
5
0.35
L
2
5
2
0.6
W
Medusa
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
30,321
38,500
Taken
46,140
19,393
Mitigated
29,384
12,426
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,226
7,472
805
9,924
21,493
14,240
220
8,551
12,572
0
27,370
L
Nemesis
Fablezz4590
Nemesis
14,198
6,311
0
3,180
17,230
10,704
0
3,567
13,663
384
29,580
W
Kukulkan
10,157
1,500
0
321
7,027
2,268
613
3,674
3,249
37,348
0
L
Cerberus
6,182
408
0
1,697
19,618
15,403
0
4,536
15,082
22,589
0
L
9,941
1,153
0
500
9,292
3,277
0
2,524
6,768
28,841
0
W
Medusa
15,791
7,398
0
1,376
9,980
2,885
1,449
4,020
5,816
0
49,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
26,983
167
Minions Killed
130
6
Camps Cleared
6
757,372
Distance Traveled
699,878
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,194
800
29
2
0
251,217
0
L
Nemesis
9,514
680
40
3
3
262,410
2
W
Kukulkan
10,612
758
73
5
2
250,231
0
L
Cerberus
9,122
652
42
3
0
214,105
0
L
Zeus
8,347
596
48
3
3
223,363
2
W
Medusa
10,716
765
65
5
4
255,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role