Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
BlackWolfBJN
Morgan Le Fay
Gold I
Level 116
God Stats
1W - 0L
1,448 SR
Queue Stats
206W - 212L
1,558 MMR
Solo
Khepri
Khepri
Gold IV
MuhMuhMuhManRey
Khepri
Gold IV
Level 124
God Stats
3W - 1L
1,727 SR
Queue Stats
253W - 261L
1,490 MMR
Solo
Ravana
Ravana
Silver II
TankGank182
Ravana
Silver II
Level 109
God Stats
5W - 8L
1,749 SR
Queue Stats
24W - 27L
1,495 MMR
Party 1
Achilles
Achilles
Silver II
TheNoodler47
Achilles
Silver II
Level 86
God Stats
7W - 3L
1,715 SR
Queue Stats
26W - 35L
1,502 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,628 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,462 SR
1,520 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
FreakingErick
Izanami
Silver II
Level 119
God Stats
0W - 3L
1,363 SR
Queue Stats
6W - 8L
1,563 MMR
Solo
Poseidon
Poseidon
Gold III
IHateZeus
Poseidon
Gold III
Level 105
God Stats
5W - 4L
1,665 SR
Queue Stats
214W - 219L
1,576 MMR
Solo
Set
Set
Silver II
KILLTHEMALL37
Set
Silver II
Level 140
God Stats
1W - 4L
1,159 SR
Queue Stats
12W - 19L
1,370 MMR
Solo
King Arthur
King Arthur
Gold II
TacosDeVrga420
King Arthur
Gold II
Level 82
God Stats
12W - 13L
1,623 SR
Queue Stats
187W - 191L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 2 / 8
10,726
565
12,895
13,372
4,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
BlackWolfBJN
Morgan Le Fay
17
4 / 3 / 9
10,670
562
9,773
8,903
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 11
9,554
503
3,803
12,697
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
20
12 / 1 / 5
12,477
657
14,778
5,844
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
TheNoodler47
Achilles
18
4 / 0 / 3
10,829
570
11,640
12,791
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OdinGilgameshTiamatUllrTsukuyomi

VS

Bans
OlorunFenrirApolloAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 3 / 1
7,733
407
3,750
13,737
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
13
0 / 6 / 0
8,157
429
6,515
12,378
3,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
IHateZeus
Poseidon
12
3 / 8 / 0
8,158
429
7,224
10,533
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 3
9,826
517
8,572
15,572
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TacosDeVrga420
King Arthur
16
0 / 5 / 0
9,262
487
7,678
16,613
12,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
28
Kills
8
8
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
8
4
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Morgan Le Fay
BlackWolfBJN
Morgan Le Fay
4
3
9
2.83
L
Izanami
0
6
0
0
L
Poseidon
IHateZeus
Poseidon
3
8
0
0.38
L
5
6
3
1.08
W
4
2
11
4.75
L
King Arthur
TacosDeVrga420
King Arthur
0
5
0
0
W
Ravana
12
1
5
14.5
W
Achilles
TheNoodler47
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,889
Damage
33,739
53,607
Taken
68,833
29,989
Mitigated
34,287
21,693
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,895
10,505
0
6,463
13,372
4,033
165
1,751
11,539
0
80,636
L
Cerberus
 
Cerberus
3,750
61
0
3,389
13,737
10,176
0
5,842
7,843
28,110
0
W
Morgan Le Fay
BlackWolfBJN
Morgan Le Fay
9,773
641
0
1,927
8,903
3,118
0
4,450
4,007
74,208
0
L
Izanami
6,515
4,111
0
1,915
12,378
3,062
337
1,013
11,365
0
59,993
L
Poseidon
IHateZeus
Poseidon
7,224
1,020
0
1,635
10,533
2,803
84
3,707
6,826
47,013
0
L
8,572
3,562
0
5,143
15,572
5,447
0
2,589
12,932
0
69,548
W
3,803
147
582
3,303
12,697
11,217
0
4,112
8,441
17,390
0
L
King Arthur
TacosDeVrga420
King Arthur
7,678
1,103
0
2,290
16,613
12,799
0
1,382
13,954
0
64,999
W
Ravana
14,778
4,157
0
3,293
5,844
2,143
0
1,281
4,496
0
106,354
W
Achilles
TheNoodler47
Achilles
11,640
2,215
0
6,125
12,791
9,478
0
0
12,791
8,526
59,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,256
Gold Earned
43,136
563
Minions Killed
563
0
Camps Cleared
0
1,947,751
Distance Traveled
1,729,156
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,726
565
131
7
0
328,301
2
L
Cerberus
7,733
407
70
4
0
350,082
8
W
Morgan Le Fay
10,670
562
125
7
0
371,402
1
L
Izanami
8,157
429
123
6
0
320,425
6
L
Poseidon
8,158
429
102
5
0
324,093
7
L
Set
9,826
517
122
6
0
365,500
5
W
Khepri
9,554
503
23
1
0
379,949
12
L
King Arthur
9,262
487
146
8
0
369,056
8
W
Ravana
12,477
657
157
8
0
446,896
4
W
Achilles
10,829
570
127
7
0
421,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role