Player Matchup

Chang'e
Chang'e
CopiumOverdose
Chang'e
Level 14
God Stats
24W - 19L
1,373 SR
Queue Stats
52W - 34L
1,510 Elo+
Solo
Chaac
Chaac
G_ReEnEr
Chaac
Level 49
God Stats
2W - 0L
1,682 SR
Queue Stats
138W - 183L
1,350 Elo+
Party 2
Sol
Sol
Vader Wick
Sol
Level 47
God Stats
23W - 35L
1,373 SR
Queue Stats
122W - 169L
1,321 Elo+
Party 2
Team Averages
Level 37
1,476 SR
1,394 Elo+

VS

Team Averages
Level 50
1,289 SR
1,316 Elo+
Xbalanque
Xbalanque
AsiaticUrsus
Xbalanque
Level 98
God Stats
0W - 1L
1,305 SR
Queue Stats
127W - 194L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
GMcHuge
Kukulkan
Level 12
God Stats
8W - 6L
1,178 SR
Queue Stats
48W - 68L
1,311 Elo+
Solo
Tyr
Tyr
Grouchypotato84
Tyr
Level 41
God Stats
3W - 5L
1,383 SR
Queue Stats
93W - 133L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 9
8,225
823
10,278
6,225
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
G_ReEnEr
Chaac
11
4 / 1 / 8
7,470
747
4,406
10,886
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
6 / 2 / 6
8,268
827
7,345
8,020
3,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AsiaticUrsus
Xbalanque
9
0 / 6 / 2
6,022
602
6,199
8,178
2,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
GMcHuge
Kukulkan
10
1 / 3 / 1
6,201
620
6,241
4,567
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 7 / 1
6,696
670
6,099
12,841
9,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
3
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AsiaticUrsus
Xbalanque
0
6
2
0.17
W
6
0
9
10.5
L
Kukulkan
GMcHuge
Kukulkan
1
3
1
0.5
W
Chaac
G_ReEnEr
Chaac
4
1
8
8
L
2
7
1
0.36
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
18,539
25,131
Taken
25,586
13,675
Mitigated
13,723
13,788
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AsiaticUrsus
Xbalanque
6,199
2,295
0
798
8,178
2,847
0
5,523
2,484
0
15,151
W
10,278
439
3,861
3,041
6,225
2,171
804
1,673
4,552
27,887
0
L
Kukulkan
GMcHuge
Kukulkan
6,241
372
0
230
4,567
1,620
0
3,056
1,425
20,885
0
W
Chaac
G_ReEnEr
Chaac
4,406
683
590
2,839
10,886
8,230
459
2,050
8,836
0
12,202
L
6,099
1,105
225
1,797
12,841
9,256
0
9,141
3,482
0
12,596
W
7,345
2,713
662
2,795
8,020
3,274
1,325
3,068
4,952
26,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
18,919
116
Minions Killed
68
7
Camps Cleared
1
515,309
Distance Traveled
480,188
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,022
602
20
2
0
141,256
0
W
Chang'e
8,225
823
43
4
5
186,862
3
L
Kukulkan
6,201
620
34
3
1
172,657
0
W
Chaac
7,470
747
13
1
0
173,688
0
L
Tyr
6,696
670
14
1
0
166,275
1
W
Sol
8,268
827
60
6
2
154,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role