Player Matchup

Chang'e
Chang'e
Aiegis
Chang'e
Level 126
God Stats
9W - 8L
1,552 SR
Queue Stats
389W - 372L
1,564 Elo+
Party 1
Mercury
Mercury
Blink1958
Mercury
Level 117
God Stats
2W - 4L
1,596 SR
Queue Stats
422W - 388L
1,547 Elo+
Party 1
King Arthur
King Arthur
Captain_Milky63
King Arthur
Level 128
God Stats
30W - 27L
1,586 SR
Queue Stats
487W - 451L
1,584 Elo+
Party 1
Geb
Geb
JIMIN-KM
Geb
Level 125
God Stats
20W - 14L
1,634 SR
Queue Stats
319W - 308L
1,550 Elo+
Party 1
Neith
Neith
SamOramaLama
Neith
Level 87
God Stats
21W - 24L
1,438 SR
Queue Stats
102W - 115L
1,471 Elo+
Party 1
Team Averages
Level 117
1,561 SR
1,543 Elo+

VS

Team Averages
Level 132
1,492 SR
1,543 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DJMontero23
Cu Chulainn
Level 157
God Stats
1W - 1L
1,294 SR
Queue Stats
206W - 187L
1,574 Elo+
Party 3
Sol
Sol
actuallymercy
Sol
Level 132
God Stats
19W - 15L
1,549 SR
Queue Stats
259W - 253L
1,562 Elo+
Party 3
Awilix
Awilix
domo264
Awilix
Level 153
God Stats
33W - 23L
1,616 SR
Queue Stats
131W - 110L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aiegis
Chang'e
12
1 / 5 / 0
7,287
429
7,675
9,732
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Blink1958
Mercury
13
1 / 3 / 1
7,709
453
5,136
14,891
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Captain_Milky63
King Arthur
14
0 / 4 / 2
8,293
488
12,711
16,069
9,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 2 / 3
6,388
376
5,301
14,721
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 0
8,436
496
4,028
9,389
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 8
9,184
540
9,494
6,365
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
15
0 / 0 / 6
8,754
515
7,240
12,988
15,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
DJMontero23
Cu Chulainn
14
4 / 2 / 5
7,919
466
8,616
13,569
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 0 / 6
9,708
571
10,629
12,188
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
domo264
Awilix
15
9 / 1 / 5
9,764
574
10,477
10,200
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
18
18
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
8
6
W
Kuzenbo
 
Kuzenbo
0
0
6
3
L
Chang'e
Aiegis
Chang'e
1
5
0
0.2
L
Mercury
Blink1958
Mercury
1
3
1
0.5
L
King Arthur
Captain_Milky63
King Arthur
0
4
2
0.25
W
Cu Chulainn
DJMontero23
Cu Chulainn
4
2
5
3.25
L
0
2
3
0.75
L
1
4
0
0.25
W
3
0
6
6
W
Awilix
domo264
Awilix
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,851
Damage
46,456
64,802
Taken
55,310
27,941
Mitigated
35,328
19,377
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,494
434
0
1,375
6,365
2,613
156
2,047
4,242
58,864
0
W
Kuzenbo
 
Kuzenbo
7,240
2,521
0
2,450
12,988
15,724
0
1,496
11,293
52,751
0
L
Chang'e
Aiegis
Chang'e
7,675
164
1,160
3,291
9,732
3,080
0
3,895
5,357
46,019
0
L
Mercury
Blink1958
Mercury
5,136
992
0
4,540
14,891
4,832
0
4,228
10,333
0
43,780
L
King Arthur
Captain_Milky63
King Arthur
12,711
1,838
0
2,716
16,069
9,814
0
7,668
8,199
63
59,421
W
Cu Chulainn
DJMontero23
Cu Chulainn
8,616
1,133
0
3,792
13,569
8,028
38
4,725
8,133
1,531
24,821
L
5,301
396
0
4,432
14,721
7,281
0
7,063
6,973
17,369
0
L
4,028
1,321
0
3,238
9,389
2,934
2,616
2,954
6,286
0
54,630
W
10,629
5,124
0
9,064
12,188
5,160
1,474
2,042
10,018
73,411
12,176
W
Awilix
domo264
Awilix
10,477
4,033
0
2,586
10,200
3,803
0
1,608
8,408
0
63,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
45,329
440
Minions Killed
532
0
Camps Cleared
0
1,700,755
Distance Traveled
1,717,615
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,184
540
134
8
0
337,399
10
W
Kuzenbo
8,754
515
114
7
0
334,734
2
L
Chang'e
7,287
429
98
6
0
334,792
9
L
Mercury
7,709
453
89
5
0
388,600
2
L
King Arthur
8,293
488
114
7
0
343,508
4
W
Cu Chulainn
7,919
466
36
2
0
341,470
9
L
Geb
6,388
376
24
1
0
338,076
9
L
Neith
8,436
496
115
7
0
295,779
10
W
Sol
9,708
571
154
9
0
319,747
6
W
Awilix
9,764
574
94
6
0
384,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role