Player Matchup

Fenrir
Fenrir
GundamExia00
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,612 Elo+
Party 2
Geb
Geb
IAmKrug
Geb
Level 8
God Stats
11W - 8L
1,597 SR
Queue Stats
16W - 12L
1,690 Elo+
Party 2
Ao Kuang
Ao Kuang
SkyPizel12
Ao Kuang
Level 14
God Stats
23W - 19L
1,659 SR
Queue Stats
100W - 81L
1,608 Elo+
Solo
Charybdis
Charybdis
TheMainDeKain
Charybdis
Level 68
God Stats
3W - 1L
1,693 SR
Queue Stats
33W - 42L
1,518 Elo+
Party 2
Bellona
Bellona
lanceremil300
Bellona
Level 29
God Stats
8W - 6L
1,576 SR
Queue Stats
128W - 100L
1,539 Elo+
Solo
Team Averages
Level 27
1,605 SR
1,593 Elo+

VS

Team Averages
Level 23
1,468 SR
1,374 Elo+
Jormungandr
Jormungandr
Alanastly
Jormungandr
Level 18
God Stats
1W - 2L
1,317 SR
Queue Stats
9W - 11L
1,354 Elo+
Party 1
Artemis
Artemis
CptThiccBeard
Artemis
Level 10
God Stats
7W - 7L
1,448 SR
Queue Stats
10W - 12L
1,347 Elo+
Party 1
Agni
Agni
FanksFeetPics
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 1
Awilix
Awilix
Nikowe
Awilix
Level 59
God Stats
7W - 4L
1,577 SR
Queue Stats
12W - 16L
1,363 Elo+
Party 1
Bellona
Bellona
hwmidd
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 1 / 6
11,792
590
8,829
14,905
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
15
5 / 1 / 8
10,668
533
7,215
14,994
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
SkyPizel12
Ao Kuang
19
9 / 0 / 5
12,333
617
19,881
20,168
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheMainDeKain
Charybdis
18
6 / 1 / 7
11,381
569
7,676
9,436
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
19
7 / 4 / 8
12,713
636
9,974
16,923
15,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alanastly
Jormungandr
12
1 / 9 / 0
8,362
418
8,273
19,107
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
11
0 / 4 / 2
7,702
385
2,517
7,365
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 1
9,050
453
15,851
16,896
6,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Nikowe
Awilix
12
4 / 9 / 1
8,823
441
8,847
14,354
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bellona
hwmidd
Bellona
10
1 / 5 / 2
7,905
395
3,253
9,531
6,449
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
35
Kills
7
7
Deaths
35
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alanastly
Jormungandr
1
9
0
0.11
L
Artemis
0
4
2
0.25
L
1
8
1
0.19
W
Fenrir
8
1
6
11
W
Geb
5
1
8
9
L
Awilix
Nikowe
Awilix
4
9
1
0.5
W
Ao Kuang
SkyPizel12
Ao Kuang
9
0
5
11.5
W
Charybdis
TheMainDeKain
Charybdis
6
1
7
9.5
L
Bellona
hwmidd
Bellona
1
5
2
0.4
W
Bellona
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,575
Damage
38,741
76,426
Taken
67,253
52,242
Mitigated
32,171
31,552
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alanastly
Jormungandr
8,273
1,762
0
624
19,107
12,736
865
10,406
8,701
35,705
0
L
Artemis
2,517
1,427
0
890
7,365
1,643
1,425
1,913
5,452
0
28,185
L
15,851
1,539
0
4,262
16,896
6,007
78
8,345
8,551
53,430
0
W
Fenrir
8,829
3,299
0
7,962
14,905
9,086
2,092
4,722
10,183
0
73,663
W
Geb
7,215
1,301
0
2,994
14,994
15,148
290
6,476
8,518
21,525
0
L
Awilix
Nikowe
Awilix
8,847
4,231
0
708
14,354
5,336
2,010
5,052
9,302
0
30,620
W
Ao Kuang
SkyPizel12
Ao Kuang
19,881
5,480
0
9,349
20,168
8,513
4,598
9,869
10,299
108,652
0
W
Charybdis
TheMainDeKain
Charybdis
7,676
4,337
0
6,183
9,436
3,713
1,182
1,602
7,834
0
92,451
L
Bellona
hwmidd
Bellona
3,253
1,452
0
1,932
9,531
6,449
0
1,380
8,151
4,095
17,542
W
Bellona
9,974
3,665
0
5,064
16,923
15,782
1,410
2,246
14,677
0
72,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,887
Gold Earned
41,842
544
Minions Killed
305
0
Camps Cleared
0
1,914,511
Distance Traveled
1,587,033
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,362
418
53
3
0
356,808
1
L
Artemis
7,702
385
66
3
0
278,539
2
L
Agni
9,050
453
95
5
0
310,473
3
W
Fenrir
11,792
590
107
5
0
364,716
8
W
Geb
10,668
533
19
1
0
425,826
10
L
Awilix
8,823
441
50
3
0
415,438
2
W
Ao Kuang
12,333
617
158
8
0
418,829
2
W
Charybdis
11,381
569
130
7
0
333,585
5
L
Bellona
7,905
395
41
2
0
225,775
0
W
Bellona
12,713
636
130
7
0
371,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role