Player Matchup

Hera
Hera
Aquawitch--
Hera
Level 25
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
JOEB0Y7GUNDAM7
Neith
Level 140
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 7L
1,380 Elo+
Party 1
Athena
Athena
NieR2B_Or_Not_2B
Athena
Level 63
God Stats
0W - 1L
1,540 SR
Queue Stats
3W - 8L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
Phoenix4356
Sun Wukong
Level 16
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 61
1,621 SR
1,421 Elo+

VS

Team Averages
Level 73
1,481 SR
1,274 Elo+
Zhong Kui
Zhong Kui
Das Skin
Zhong Kui
Level 109
God Stats
1W - 0L
1,522 SR
Queue Stats
11W - 17L
1,400 Elo+
Party 2
Hercules
Hercules
HnglMcrnglBrry0
Hercules
Level 67
God Stats
4W - 5L
1,596 SR
Queue Stats
8W - 14L
1,260 Elo+
Party 2
Ymir
Ymir
Kehtts
Ymir
Level 28
God Stats
1W - 2L
1,460 SR
Queue Stats
8W - 18L
1,218 Elo+
Party 2
Anhur
Anhur
WiLdWaLrUs09
Anhur
Level 88
God Stats
2W - 2L
1,346 SR
Queue Stats
11W - 24L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
10,037
590
6,635
9,407
3,722
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 6
11,953
703
19,817
17,805
8,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 5
10,833
637
8,344
23,358
23,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Phoenix4356
Sun Wukong
17
7 / 2 / 3
11,664
686
16,262
16,675
16,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Das Skin
Zhong Kui
16
1 / 8 / 3
11,213
660
11,645
16,253
9,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
17
0 / 3 / 10
12,188
717
13,684
23,880
24,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Kehtts
Ymir
17
1 / 0 / 13
12,566
739
5,940
17,062
24,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
11 / 2 / 3
13,484
793
20,392
12,645
5,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
13
Kills
13
14
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Zhong Kui
Das Skin
Zhong Kui
1
8
3
0.31
W
Hercules
0
3
10
1.67
L
4
2
6
3.5
W
Ymir
Kehtts
Ymir
1
0
13
7.5
L
2
4
5
1.13
L
Sun Wukong
Phoenix4356
Sun Wukong
7
2
3
4.25
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
51,661
67,245
Taken
69,840
51,612
Mitigated
63,905
19,410
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,635
2,622
0
390
9,407
3,722
286
1,464
7,943
19,324
0
W
Zhong Kui
Das Skin
Zhong Kui
11,645
1,029
0
3,322
16,253
9,325
2,089
2,769
13,484
50,692
0
W
Hercules
13,684
2,526
2,677
9,706
23,880
24,886
468
4,054
19,826
0
35,246
L
19,817
7,647
0
9,440
17,805
8,140
1,628
5,490
12,315
0
68,674
W
Ymir
Kehtts
Ymir
5,940
503
256
2,850
17,062
24,389
459
5,794
11,268
22,825
0
L
8,344
2,061
353
2,621
23,358
23,708
68
6,350
17,008
31,445
0
L
Sun Wukong
Phoenix4356
Sun Wukong
16,262
4,806
0
6,606
16,675
16,042
412
5,346
11,329
0
38,183
W
20,392
10,239
0
2,177
12,645
5,305
3,754
2,850
9,795
0
73,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
49,451
219
Minions Killed
252
8
Camps Cleared
11
1,055,392
Distance Traveled
1,164,182
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,037
590
21
1
1
220,459
0
W
Zhong Kui
11,213
660
85
5
4
248,142
1
W
Hercules
12,188
717
49
3
3
334,646
0
L
Neith
11,953
703
112
7
3
286,735
2
W
Ymir
12,566
739
29
2
3
289,962
0
L
Athena
10,833
637
36
2
1
292,777
0
L
Sun Wukong
11,664
686
50
3
3
255,421
1
W
Anhur
13,484
793
89
5
1
291,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role