Player Matchup

Merlin
Merlin
Havel De Rock
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 1
Ullr
Ullr
NoxBelCapa
Ullr
Level 73
God Stats
0W - 2L
1,432 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 1
King Arthur
King Arthur
Sackson Junde
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,477 SR
1,498 Elo+

VS

Team Averages
Level 89
1,348 SR
1,315 Elo+
Kuzenbo
Kuzenbo
DOOL811230
Kuzenbo
Level 149
God Stats
1W - 12L
1,006 SR
Queue Stats
788W - 1,190L
1,279 Elo+
Solo
Raijin
Raijin
Zeck1905
Raijin
Level 53
God Stats
28W - 30L
1,541 SR
Queue Stats
153W - 242L
1,385 Elo+
Solo
Danzaburou
Danzaburou
xHotShotGnomex
Danzaburou
Level 65
God Stats
1W - 0L
1,497 SR
Queue Stats
11W - 17L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
11,333
630
17,745
13,801
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 5
11,156
620
18,654
16,068
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Sackson Junde
King Arthur
11
0 / 5 / 3
9,261
515
4,260
17,089
11,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DOOL811230
Kuzenbo
16
7 / 3 / 5
12,459
692
17,466
27,075
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Zeck1905
Raijin
14
3 / 5 / 6
11,468
637
13,654
16,771
5,761
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xHotShotGnomex
Danzaburou
16
3 / 1 / 7
11,766
654
10,550
12,192
6,895
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
13
13
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DOOL811230
Kuzenbo
7
3
5
3.17
L
4
4
3
1.38
L
4
4
5
1.63
L
King Arthur
Sackson Junde
King Arthur
0
5
3
0.3
W
Raijin
Zeck1905
Raijin
3
5
6
1.2
W
Danzaburou
xHotShotGnomex
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,659
Damage
41,670
46,958
Taken
56,038
21,323
Mitigated
32,980
7,851
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DOOL811230
Kuzenbo
17,466
3,968
557
9,754
27,075
20,324
135
9,502
17,573
28,812
0
L
17,745
1,226
1,481
2,101
13,801
4,299
70
9,914
3,337
63,425
0
L
18,654
11,909
0
2,635
16,068
5,476
0
10,209
5,382
0
42,847
L
King Arthur
Sackson Junde
King Arthur
4,260
257
682
952
17,089
11,548
0
9,991
6,633
7,483
7,843
W
Raijin
Zeck1905
Raijin
13,654
3,576
935
5,885
16,771
5,761
665
5,807
10,964
54,291
0
W
Danzaburou
xHotShotGnomex
Danzaburou
10,550
5,256
303
1,542
12,192
6,895
2,128
4,918
7,274
0
48,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
35,693
199
Minions Killed
197
6
Camps Cleared
7
785,381
Distance Traveled
867,776
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,459
692
17
1
1
291,918
1
L
Merlin
11,333
630
117
7
2
272,362
4
L
Ullr
11,156
620
59
3
4
263,228
2
L
King Arthur
9,261
515
23
1
0
249,791
0
W
Raijin
11,468
637
92
5
3
264,377
3
W
Danzaburou
11,766
654
88
5
3
311,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role