Player Matchup

Fenrir
Fenrir
BroccoliToots00
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,250 Elo+
Party 2
Chiron
Chiron
Bulbous_Overhang
Chiron
Level 14
God Stats
2W - 0L
1,732 SR
Queue Stats
24W - 10L
1,707 Elo+
Party 2
Odin
Odin
Grizzy3Tears
Odin
Level 114
God Stats
2W - 0L
1,904 SR
Queue Stats
47W - 34L
1,538 Elo+
Party 2
Cerberus
Cerberus
Langer831459
Cerberus
Level 65
God Stats
8W - 3L
1,327 SR
Queue Stats
166W - 182L
1,382 Elo+
Party 2
Janus
Janus
Virtus_ZQ
Janus
Level 80
God Stats
20W - 19L
1,501 SR
Queue Stats
122W - 105L
1,481 Elo+
Party 2
Team Averages
Level 55
1,593 SR
1,472 Elo+

VS

Team Averages
Level 47
1,499 SR
1,417 Elo+
Hachiman
Hachiman
Astolfo_Plushie_
Hachiman
Level 45
God Stats
0W - 1L
1,370 SR
Queue Stats
18W - 12L
1,535 Elo+
Party 1
Da Ji
Da Ji
Kixuni
Da Ji
Level 104
God Stats
93W - 76L
1,515 SR
Queue Stats
203W - 198L
1,427 Elo+
Party 3
Mulan
Mulan
QxeenBey
Mulan
Level 28
God Stats
10W - 17L
1,416 SR
Queue Stats
101W - 103L
1,413 Elo+
Party 3
Ymir
Ymir
fatbutlerdud
Ymir
Level 16
God Stats
16W - 17L
1,583 SR
Queue Stats
16W - 19L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
xBlood_Hoodx
Gilgamesh
Level 43
God Stats
22W - 21L
1,610 SR
Queue Stats
34W - 30L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 3
10,784
599
11,083
15,838
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 1 / 6
11,134
619
17,114
9,384
3,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 5
10,003
556
7,299
11,043
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Langer831459
Cerberus
15
3 / 2 / 9
9,711
540
6,407
11,123
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Virtus_ZQ
Janus
13
0 / 7 / 5
8,715
484
3,293
12,018
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,162
453
5,701
9,369
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Kixuni
Da Ji
15
9 / 7 / 4
9,671
537
15,492
15,465
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
QxeenBey
Mulan
12
3 / 6 / 3
7,887
438
6,889
12,511
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 6 / 4
7,613
423
4,049
13,889
13,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
xBlood_Hoodx
Gilgamesh
15
0 / 1 / 2
8,634
480
5,425
11,129
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
24
Kills
15
16
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
9
6
3
1.75
W
11
1
6
14
W
1
0
5
3.5
L
Da Ji
Kixuni
Da Ji
9
7
4
1.57
W
Cerberus
Langer831459
Cerberus
3
2
9
3.75
L
Mulan
QxeenBey
Mulan
3
6
3
0.75
W
Janus
Virtus_ZQ
Janus
0
7
5
0.36
L
0
6
4
0.33
L
Gilgamesh
xBlood_Hoodx
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,196
Damage
37,556
59,406
Taken
62,363
30,668
Mitigated
37,127
26,727
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,701
3,772
0
1,551
9,369
1,730
0
612
8,757
0
40,344
W
11,083
3,268
0
5,937
15,838
6,396
0
405
15,237
0
67,854
W
17,114
9,589
1,189
7,095
9,384
3,465
3,028
499
8,885
0
92,650
W
7,299
1,115
0
5,816
11,043
10,012
215
1,403
9,281
13,994
52,209
L
Da Ji
Kixuni
Da Ji
15,492
4,894
122
4,621
15,465
6,962
425
3,604
11,723
0
47,354
W
Cerberus
Langer831459
Cerberus
6,407
340
508
4,258
11,123
7,623
446
1,742
9,381
24,688
0
L
Mulan
QxeenBey
Mulan
6,889
744
57
2,513
12,511
5,565
0
1,229
11,139
0
38,372
W
Janus
Virtus_ZQ
Janus
3,293
58
0
1,924
12,018
3,172
54
0
12,018
39,840
0
L
4,049
788
0
944
13,889
13,746
0
4,468
9,275
24,959
0
L
Gilgamesh
xBlood_Hoodx
Gilgamesh
5,425
1,251
0
2,155
11,129
9,124
0
2,040
8,647
0
58,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
41,967
520
Minions Killed
389
0
Camps Cleared
0
1,744,093
Distance Traveled
1,710,561
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,162
453
81
5
0
354,718
0
W
Fenrir
10,784
599
119
7
0
358,919
1
W
Chiron
11,134
619
136
8
0
366,105
2
W
Odin
10,003
556
143
8
0
354,491
4
L
Da Ji
9,671
537
72
4
0
300,746
2
W
Cerberus
9,711
540
43
2
0
359,890
5
L
Mulan
7,887
438
64
4
0
334,413
0
W
Janus
8,715
484
79
4
0
304,688
4
L
Ymir
7,613
423
39
2
0
349,481
0
L
Gilgamesh
8,634
480
133
7
0
371,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role