Player Matchup

Izanami
Izanami
BlizzardOfficial
Izanami
Level 11
God Stats
7W - 7L
1,266 SR
Queue Stats
14W - 29L
1,187 Elo+
Party 1
Yemoja
Yemoja
Disabilities__
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,220 Elo+
Party 1
Ne Zha
Ne Zha
GONZALOGyT38
Ne Zha
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Mad3m0n
Merlin
Level 7
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Pro boy318525
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,457 SR
1,381 Elo+

VS

Team Averages
Level 17
1,498 SR
1,284 Elo+
Hades
Hades
 
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Maty_mp3
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,253 Elo+
Party 2
Loki
Loki
Pickle_Juice_13
Loki
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 71L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
SlowingPlot6790
Gilgamesh
Level 6
God Stats
2W - 1L
1,796 SR
Queue Stats
4W - 4L
1,174 Elo+
Solo
Rama
Rama
SuperStrykerz
Rama
Level 9
God Stats
5W - 9L
1,195 SR
Queue Stats
10W - 22L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 9 / 2
7,193
514
9,973
10,750
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 3
6,531
467
6,439
11,742
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
8
1 / 4 / 1
5,457
390
1,676
5,752
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Mad3m0n
Merlin
6
0 / 4 / 3
4,888
349
1,427
3,939
741
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 1
4,943
353
763
8,994
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
5 / 3 / 9
7,424
530
6,660
11,056
7,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Maty_mp3
Bellona
13
15 / 3 / 4
8,663
619
10,827
10,601
9,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 3
7,308
522
3,519
7,456
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
SlowingPlot6790
Gilgamesh
10
2 / 2 / 0
6,706
479
693
5,224
1,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 2
7,659
547
2,875
5,509
1,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
29
31
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
9
3.17
L
5
9
2
0.67
L
2
7
3
0.5
L
Ne Zha
1
4
1
0.38
L
Merlin
Mad3m0n
Merlin
0
4
3
0.38
W
Bellona
Maty_mp3
Bellona
15
3
4
5.67
W
3
1
3
4.5
L
0
7
1
0.07
W
Gilgamesh
SlowingPlot6790
Gilgamesh
2
2
0
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
24,574
41,177
Taken
39,846
19,067
Mitigated
23,946
4,472
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,660
1,145
253
4,612
11,056
7,486
705
2,546
8,434
24,812
0
L
9,973
8,993
0
1,145
10,750
2,877
867
3,285
7,465
0
30,702
L
6,439
2,141
638
1,000
11,742
8,179
64
3,217
8,525
23,917
0
L
Ne Zha
1,676
669
0
745
5,752
2,092
0
901
4,851
0
21,474
L
Merlin
Mad3m0n
Merlin
1,427
287
0
628
3,939
741
0
556
3,383
6,722
0
W
Bellona
Maty_mp3
Bellona
10,827
3,390
0
1,094
10,601
9,869
704
3,239
7,204
13,041
21,068
W
3,519
1,007
0
1,669
7,456
2,933
833
971
6,485
0
36,747
L
763
253
0
316
8,994
5,178
155
1,894
7,100
0
6,261
W
Gilgamesh
SlowingPlot6790
Gilgamesh
693
256
0
549
5,224
1,847
1,409
426
4,798
0
19,950
W
2,875
2,539
0
2,227
5,509
1,811
3,569
684
4,743
0
35,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
37,760
129
Minions Killed
272
0
Camps Cleared
0
974,179
Distance Traveled
1,192,702
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,424
530
44
3
0
224,194
2
L
Izanami
7,193
514
48
3
0
196,834
0
L
Yemoja
6,531
467
27
2
0
221,786
2
L
Ne Zha
5,457
390
34
2
0
195,226
1
L
Merlin
4,888
349
8
1
0
151,980
0
W
Bellona
8,663
619
36
3
0
275,542
0
W
Loki
7,308
522
71
5
0
274,587
3
L
Odin
4,943
353
12
1
0
208,353
0
W
Gilgamesh
6,706
479
43
3
0
210,753
0
W
Rama
7,659
547
78
6
0
207,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role