Player Matchup

Sol
Sol
FarmMeHarderDdy
Sol
Level 2
God Stats
7W - 4L
1,500 SR
Queue Stats
16W - 10L
1,616 Elo+
Party 3
Vulcan
Vulcan
JustanotherBone
Vulcan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,628 Elo+
Party 1
Ravana
Ravana
Lusaka13058
Ravana
Level 146
God Stats
3W - 0L
1,571 SR
Queue Stats
271W - 251L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
casualfeeding
Ne Zha
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 3
Gilgamesh
Gilgamesh
monkeking69
Gilgamesh
Level 16
God Stats
8W - 1L
1,500 SR
Queue Stats
99W - 63L
1,623 Elo+
Party 1
Team Averages
Level 35
1,514 SR
1,609 Elo+

VS

Team Averages
Level 37
1,450 SR
1,496 Elo+
Hades
Hades
DarkSideoftheMoo
Hades
Level 18
God Stats
32W - 24L
1,574 SR
Queue Stats
84W - 107L
1,569 Elo+
Party 2
Anubis
Anubis
JellehBean
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 2
Achilles
Achilles
MyDuckIsOnQuack1
Achilles
Level 88
God Stats
69W - 70L
1,455 SR
Queue Stats
317W - 339L
1,476 Elo+
Party 2
Sobek
Sobek
Thebandawsome
Sobek
Level 43
God Stats
2W - 5L
1,367 SR
Queue Stats
74W - 112L
1,386 Elo+
Party 2
Nemesis
Nemesis
gabbylikessleep
Nemesis
Level 24
God Stats
13W - 13L
1,354 SR
Queue Stats
194W - 240L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 5
9,405
672
14,587
6,778
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
9 / 1 / 6
9,414
672
12,416
7,092
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
12 / 0 / 3
9,429
674
13,046
4,400
1,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 17
7,470
534
5,350
8,867
6,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
monkeking69
Gilgamesh
15
2 / 0 / 2
8,545
610
4,922
9,073
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 0
5,600
400
4,518
15,720
7,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
JellehBean
Anubis
9
0 / 11 / 1
5,566
398
2,562
11,476
3,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,721
480
5,993
9,937
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 8 / 0
5,333
381
2,962
14,721
7,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 7 / 0
5,793
414
3,158
10,971
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
40
Kills
2
2
Deaths
40
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
W
13
0
5
15.5
L
Anubis
JellehBean
Anubis
0
11
1
0.05
W
9
1
6
12
W
Ravana
12
0
3
13.5
L
0
3
0
0
L
1
8
0
0.13
W
4
1
17
12.5
L
0
7
0
0
W
Gilgamesh
monkeking69
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
19,193
36,210
Taken
62,825
21,463
Mitigated
28,994
15,636
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,518
600
8
2,495
15,720
7,599
0
6,433
9,011
21,933
0
W
14,587
6,536
0
5,769
6,778
4,040
2,635
2,822
3,956
69,139
0
L
Anubis
JellehBean
Anubis
2,562
610
0
2,658
11,476
3,926
0
6,101
5,375
28,153
0
W
12,416
3,257
0
1,970
7,092
2,582
1,247
2,922
4,170
64,033
0
W
Ravana
13,046
3,840
0
2,990
4,400
1,674
0
648
3,705
0
66,539
L
5,993
1,597
0
4,734
9,937
6,859
0
950
7,920
0
38,019
L
2,962
123
120
2,029
14,721
7,905
0
11,198
3,430
10,899
0
W
5,350
1,537
38
2,065
8,867
6,311
431
3,650
5,217
0
19,008
L
3,158
1,508
0
182
10,971
2,705
0
2,792
8,000
0
32,230
W
Gilgamesh
monkeking69
Gilgamesh
4,922
493
0
2,804
9,073
6,856
187
0
8,201
7,761
37,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
29,013
480
Minions Killed
277
0
Camps Cleared
0
1,403,526
Distance Traveled
1,193,051
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,600
400
43
3
0
232,151
0
W
Sol
9,405
672
110
8
0
225,059
0
L
Anubis
5,566
398
58
4
0
204,333
2
W
Vulcan
9,414
672
120
9
0
282,717
1
W
Ravana
9,429
674
132
9
0
319,328
6
L
Achilles
6,721
480
95
7
0
266,199
5
L
Sobek
5,333
381
16
1
0
244,398
3
W
Ne Zha
7,470
534
18
1
0
277,614
1
L
Nemesis
5,793
414
65
5
0
245,970
0
W
Gilgamesh
8,545
610
100
7
0
298,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role