Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Noxsi
Eset
Level 119
God Stats
24W - 10L
1,672 SR
Queue Stats
129W - 119L
1,522 Elo+
Party 1
Chiron
Chiron
Sathurnus
Chiron
Level 80
God Stats
3W - 3L
1,323 SR
Queue Stats
271W - 296L
1,439 Elo+
Solo
Amaterasu
Amaterasu
XCLSI0R
Amaterasu
Level 128
God Stats
5W - 4L
1,669 SR
Queue Stats
634W - 612L
1,504 Elo+
Solo
Ymir
Ymir
gustavoqlwn3210
Ymir
Level 88
God Stats
7W - 3L
1,635 SR
Queue Stats
70W - 77L
1,447 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,482 Elo+

VS

Team Averages
Level 100
1,471 SR
1,447 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FFX_TheReaper
Arachne
Level 69
God Stats
1W - 2L
1,496 SR
Queue Stats
9W - 20L
1,356 Elo+
Solo
Horus
Horus
ShadowGordinho
Horus
Level 51
God Stats
5W - 8L
1,537 SR
Queue Stats
120W - 125L
1,466 Elo+
Solo
Hou Yi
Hou Yi
TonerickBR
Hou Yi
Level 112
God Stats
2W - 7L
1,324 SR
Queue Stats
232W - 245L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 3
3,608
722
1,196
2,766
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Noxsi
Eset
7
3 / 0 / 0
4,342
868
2,001
1,693
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Sathurnus
Chiron
6
2 / 0 / 0
3,625
725
1,213
2,422
444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
XCLSI0R
Amaterasu
7
1 / 0 / 1
4,008
802
854
2,217
1,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 1
3,394
679
781
3,506
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 3 / 0
3,064
613
683
2,321
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
 
Bacchus
2
0 / 0 / 0
2,569
514
0
48
28
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Arachne
5
0 / 1 / 0
3,223
645
1,447
3,006
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 1 / 1
3,303
661
1,636
3,035
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
TonerickBR
Hou Yi
5
1 / 1 / 0
3,357
671
1,465
2,355
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
3
1.5
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Bacchus
 
Bacchus
0
0
0
0
L
Arachne
0
1
0
0
W
Eset
Noxsi
Eset
3
0
0
3
W
Chiron
Sathurnus
Chiron
2
0
0
2
L
0
1
1
0.5
L
Hou Yi
TonerickBR
Hou Yi
1
1
0
1
W
Amaterasu
XCLSI0R
Amaterasu
1
0
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,045
Damage
5,231
12,604
Taken
10,765
3,640
Mitigated
3,723
6,706
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,196
586
0
1,230
2,766
567
0
0
2,766
0
14,685
L
Nu Wa
 
Nu Wa
683
272
0
217
2,321
623
0
1,676
473
12,061
0
L
Bacchus
 
Bacchus
0
0
0
0
48
28
0
0
48
456
0
L
Arachne
1,447
927
0
1,093
3,006
948
0
143
2,853
0
11,807
W
Eset
Noxsi
Eset
2,001
275
0
1,206
1,693
415
0
683
1,010
17,342
0
W
Chiron
Sathurnus
Chiron
1,213
408
442
1,855
2,422
444
0
0
2,422
0
12,784
L
1,636
831
168
1,630
3,035
1,364
0
532
2,503
0
7,155
L
Hou Yi
TonerickBR
Hou Yi
1,465
719
0
326
2,355
760
0
249
2,106
0
10,575
W
Amaterasu
XCLSI0R
Amaterasu
854
156
0
1,233
2,217
1,051
221
0
2,217
0
15,294
W
781
170
0
740
3,506
1,163
0
0
3,506
7,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,977
Gold Earned
15,516
162
Minions Killed
79
0
Camps Cleared
0
521,135
Distance Traveled
402,464
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,608
722
39
8
0
110,693
1
L
Nu Wa
3,064
613
13
3
0
84,965
2
L
Bacchus
2,569
514
0
0
0
22,731
0
L
Arachne
3,223
645
30
6
0
111,885
0
W
Eset
4,342
868
34
7
0
113,464
4
W
Chiron
3,625
725
23
5
0
96,671
3
L
Horus
3,303
661
11
2
0
95,519
4
L
Hou Yi
3,357
671
25
5
0
87,364
0
W
Amaterasu
4,008
802
45
9
0
92,005
1
W
Ymir
3,394
679
21
4
0
108,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role